
*** This game doesn't support English *** 自盘古开天辟地后,女娲神创造了人族与魔族,因性格与外表的不同,两族常起冲突。后来人类铸造了一把神器——轩辕剑,企图彻底解决两族间的战争。持有此剑的侠士带领人类与魔族战得两败俱伤。十七年后,主角离开教他仙法多年的师父下山历练,面对这世上的纷争,期待一个能让自己活跃的舞台……
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10 整体游戏体验不佳,存在很多即使是同时代的游戏都很少出现的设计。比如普攻的miss率很高,连续三个miss并不少见,并且攻击比主角团底很多级的敌人也会miss。BOSS甚至是某些小怪特别喜欢不停地回血,量还特别大,配上毫无深度的战斗系统游戏体检很糟糕。炼妖壶、护驾系统在本作基本是个摆设,炼妖壶合不出来什么好东西,捉到的怪物也特别容易逃跑。 优点也不是没有。美术很不错,很多敌人和战斗背景的设计很有艺术感。音乐也不错,有很多经典的曲子。故事整体中规中矩,有头有尾比较完整,但不出彩。 综合来说不推荐,如果是玩过天之痕想补然翁和古月仙人的剧情也不是很推荐。真的是特别想补剧情的话建议上修改器改善游戏体验。不过同引擎的枫之舞上面提到的很多问题都解决了,故事也相当不错,感兴趣的朋友一定不要错过。
各种古早设计玩的相当地难受,炼金又让人欲罢不能,总体来说是古色古香的佳作
無法用搖桿遊玩~按鍵設計跟仙劍一不同~沒玩過的人覺得設計很卡~無法用搖桿遊玩~走路很慢~物品要點進說明才看的到~玩過仙1的我無法適應 ~然後最大視窗下面一公分會被吃掉~顯示問題
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不知道为什么,玩起来很卡。应该不可能电脑配置问题吧
老游戏真的很有感觉,一开始就想玩下去
一直很喜欢这种充满故事的游戏,还有着很浓厚的历史元素
重溫經典
气死我了刷了快两个小时等级没保存,打boss江如红死了被灭队,刷了快两个小时的经验全没了
作为那个年代的游戏无疑是很优秀的,现在玩也有少许的上头,但过到栈道的时候大概后面的剧情都知道了,并且战斗非常老套老派打多了就无聊了,直接云了后面剧情,总的来说可以一试感受下当年的游戏风味很别具一格,但是玩下去太折磨了以现在眼光来看
如果不能維持正義,擁有再強大的力量又有何用?
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23K | 338 | 95% | $4.99 | |
| $275.8K | 1.2K | 84% | $13.99 | |
| $30.6K | 56 | 75% | $19.99 | |
| $13.3K | 24 | 83% | $19.99 | |
| $5K | 53 | 96% | $4.99 | |
| $259 | 14 | 93% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7K | 81 | 59% | $9.99 | |
| $22.7K | 138 | 62% | $4.99 | |
| $22.7K | 57 | 49% | $9.99 | |
| $22.7K | 131 | 89% | $4.99 | |
| $22.7K | 90 | 28% | $9.99 | |
| $22.7K | 101 | 72% | $7.99 |