
This is a xiuzhen simulation placement game! From the refining of qi, building the foundation to the ascension of the celestial realm, crossed into the divine realm. (The game has been updated with the english mod, but you will need to select the "english" beta in the properties option to update it)
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩,修仙娱乐挂机塔防
Interesting game and not idle, you run ahead to not die of old age and there's a lot of content and what to do.
战斗,爽!
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打发时间
An actual Cultivation/Wuxia game. and one of the better Idle games ive played. Progression is smooth and consistent, and all the different activities feed into each other neatly.
I like it, Its not very idle as you have lifespan with 1 month equalling 1 second, and your lifespan ticks down actively if you dont eat pills, breakthrough, eat fruits, manuals etc at first, but after you start to reach late realms you get thousands of years very very easily, until then you cant really leave it "idle" in the sense. But, theres so much to do and so many targets to hit that you never really want to leave it idle for long, unless youre trying to grind out a really good mystic stone or trying to tame a good beast I think in the english version you could change the numbers to k = thousand m = million b = billion etc as the random letters and + like 12345+e44 is very confusing and i dont actually understand my own numbers
自动探索一遇到打怪就莫名其妙自动取消,真无语了
Loves the game, been playing for a long time just hang net.
神国阶段,跟同作者的作品《星际工业国》几乎一样,但相较前作缺少了两个关键功能及几个体验性优化,导致神国阶段的游戏体验堪称灾难。如果喜欢神国的玩法但感觉操作很难受,还是建议玩前作《星际工业国》。 缺少的关键功能一:“产能”一栏,只能显示实时产能,不能显示理论产能。 关键功能二:不能在游戏内自动配平建筑。 以上两者共同导致了如果想配平建筑,就需要再花一些精力做个excel表格。 ------------------ 此外还有几个影响游戏体验的因素。 一:调节倍率按钮的“减号”键无效。 二:土地等关键资源不在顶部显示。 三:虽然字号相较前作大了一些,但由于字体原因,导致看上去字仍然很小。 -------------------- 综上,个人感觉神国系统,就是从非常早版本的前作复制粘贴上去的,没有做丝毫优化。
Soo... Finally I have reached the heavens :) Great contect, Great Game, If You love Cultivation games or movies this one is a MUST HAVE. This game is massive, there is so much to do here... Cultivation, Forging (like RPG equipment), farming, beasts, alchemy, fighting with monsters, challangers, bosses and so on. The game has a prestige system (reincarnation) which is totally awesome, I really like the idea you can rebirth stronger with higher stats and get to higher heights faster than before. The game focuses on you (your own development) even tho therere is the Sect and World management involved but it's like when you are powerful enough the people will follow you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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