
The XCOM: Enemy Unknown - Slingshot Pack is Now Available!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1014 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sinceramente tengo una opinión 50/50. Continuamente siento que el juego me pone la zancadilla para que todo se sienta más molesto y empeore la situación sin importar mis acciones. Hay juegos que lo hacen de forma más sutil pero este es de los más descarados. No importa que gane el 100% de las batallas que la recompensa es un bote de zumo, una palmadita en la espalda y un país que deja de dar soporte a los XCOM. Puede que esta sea la razón de por qué todo el mundo recomienda el 2 y no este. Sin embargo, es entretenido. Me está dando horas de juego que oye, al menos es algo y sobre todo por 5€ que ha costado
ist schön geworden und lockt wieder zur nostalgischen variante.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.5M | 70.3K | 91% | $9.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22M | 39.9K | 88% | $19.99 | |
| $22M | 33.1K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| $28.5M | 33.2K | 84% | $39.99 | |
| $6M | 23.5K | 71% | $9.99 | |
| $553.7K | 4K | 95% | $4.99 | |
| $351.4K | 425 | 74% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian*, Japanese, Polish*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
It's okay
Ho preferito Mario + Rabbids ━━━ TOTALE ━━━ ▶ 10/33 ━━━ GAMEPLAY (MECCANICHE & DINAMICHE) ━━━ [4/4] Innovativo, introduce nuove meccaniche [3/4] Interessante e divertente ▶ [2/4] Standard per il genere [1/4] Poco ispirato [0/4] Macchinoso o noioso ━━━ GRAFICA (MODELLI & STILE) ━━━ [4/4] Unica e originale [3/4] Curata e particolare ▶ [2/4] Con asset standard [1/4] Poco curata [0/4] Pessima o disastrosa ━━━ FISICA (REALISMO & AUTENTICITÀ) ━━━ [4/4] Realistica e mondo di gioco vivo [3/4] Convincente e mondo interattivo ▶ [2/4] Accurata su diversi aspetti [1/4] Valida solo su piccoli oggetti [0/4] Finta e mondo di gioco plastico ━━━ LEVEL DESIGN (LIVELLI & MONDO) ━━━ [4/4] Con possibilità di approccio multiple [3/4] Ampio e con verticalità [2/4] Intuitivo e apprezzabile ▶ [1/4] Ripetitivo [0/4] Su binari ━━━ AUDIO (COLONNA SONORA & EFFETTI) ━━━ [4/4] Orchestrale [3/4] Immersivo [2/4] Poco sopra la media ▶ [1/4] Con jingle scadenti [0/4] Assente o pessimo ━━━ STORIA (ATMOSFERA & TRAMA) ━━━ [4/4] Esperienza unica e indimenticabile [3/4] Storia ispirata e ben espressa [2/4] Racconto già visto ma apprezzabile ▶ [1/4] Trama vista troppe volte o noiosa [0/4] Lore assente o trascurabile ━━━ INTELLIGENZA ARTIFICIALE ━━━ [4/4] Simula esperienze e atteggiamenti reali [3/4] Ben congegnata e verosimile [2/4] Apprezzabile [1/4] Macchinosa ▶ [0/4] Assente o ridicola ━━━ DURATA ━━━ [4/4] Giocabile e rigiocabile a lungo con piacere [3/4] End-game completo [2/4] Longevo [1/4] Breve ▶ [0/4] Noioso ━━━ BUG ━━━ ▶ [1/1] Assenti o relativamente trascurabili [0/1] Frustranti o compromettenti il prosieguo di alcune missioni
Great stuff! The game is still a lot of fun, even in 2026. <3
I found this one easier than the sequel, in some ways.
Si te gustan los juegos tácticos, no te pierdas esta joya. Perfectamente jugable hoy día. Sin duda, le daré a la segunda parte.
If you are not a complete tactical expert, this game punishes you. There's an 85% chance to hit an enemy? Joke's on you, you'll miss with the next 3 soldiers. I turned this game down to easy difficulty, and it was still an incredibly difficult and frustrating experience. The balance in this game is so frustrating, and this is coming from someone who plays games as a casual gamer. I had to quit eventually. Maybe the sequel is actually built to be able to beat.
good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.