
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 109.6Kreviews | 85% | — | $45.5M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1661 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ПРОМАХ промах ПрОмАх Промах 90% промах 95% промах 60% промах Игра заскриптована на выстрелы, зачем ей процентаж попадания? я загрузился на 1 и тот же момент 5 раз и выстрел летит всегда в 1 точку, это не игра это сюр где решают не твой скилл и тактическое мышление, а то как разрабы через иишку рассчитали с какой клетки будет попадание по врагу а с какой нет, только ты никогда не узнаешь с какой клетки прокнет у тебя попадание, пока не загрузишься 300 раз и не найдешь ту самую клетку с которой у тебя выстрел влетит во врага 100 промахов из 100
Lots of fun, but 10 years later still one of the buggiest unoptimized game from a AAA studio ever made.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 783ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ukrainian localization would make this game better
Never was a fan of turn-based strategies. But this game is different. Its great in every aspect. Ive beaten it two times on Commander difficulty, both with and without War of the Chosen DLC. And I can say that the base game is good, but feels kinda empty without all DLCs
Ein Meisterwerk des rundenbasierten strategischen Kampfes! XCOM 2 liefert von Anfang an eine gigantische epische Stimmung. Die Herausforderung ist konstant hoch und die taktischen Kämpfe sind so unglaublich tiefgründig, dass man stundenlang verweilt. Ich bin einfach total verliebt in dieses Gefühl des Überlebenskampfes. Dieses Spiel setzt einen unbestritten hohen Standard – ich hoffe von Herzen auf XCOM 3! Ein absolutes Muss für alle Strategie-Fans! ⭐ ⭐️ ⭐️ ⭐️ ½
waste of time
Juegazo, no necesitas mas, si te gusta matar alienigenas y te molan los crpg aqui tienes uno de los mejores jeugos. 90% de acierto y fallas ¿que mas quieres?
Waited a long time to play this game bc I loved the first one. I bought it with the War of the Chosen and I'm playing on normal and I must say, I'm not enjoining it so far. Yes there are a few cool new mechanics (like soldiers bond) and factions are cool but man there are a lot of cons. The fighting system and the missions got worse compared to the first one...the percentage calculation is bonkers and everything feel off. The UI is buggy (I'm playing on a Mac atm), the camera, that used to be super cool is bugged as well and clunky; during opponents turns jumps around like crazy and a lot of time you will stare at a wall while an opponent overwatch shoots you through terrain and walls. In the first one I used to play without re-loading and just accept the losses but here, I've been reloading constantly because of the stupidity of some deaths. I'm still going to give it a chance and trying to finish the campaign but so far if I have to sum up the experience : TEDIOUS
Good game, one of the best, still in 2026.
玩家1获得负面特质:恐惧XCOM2 当玩家1打开XCOM2时有概率陷入恐慌 恐惧XCOM2......................狂暴化 玩家1将无条件不断攻击XCOM2并给予差评
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.8K | 97% | $9.99 | |
| $45.8M | 91.7K | 80% | $29.99 | |
| $45.9M | 30.2K | 80% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $19.79 | |
| $62.3M | 20.4K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 13 | 54% | Free |