
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если вы не любите садиться на планеты, а торчать на станциях, то эта игра для вас.
Kein Wartesimulator (WoW). Kein Slot Automat, wo sich alles nur ums rein payen und Glücksspiel dreht (BDO). Kein Hardcore Grind Game, kann man hier aber auch haben, wenn es einem gefällt. Kein Algorithmus Spiel, dass du auf einmal ausgebremst wirst, wenn es gerade gut läuft (HS, TfT etc.) Kein unnötiges kompetetives online Spiel, welches einem "Profispieler" (Hacker, Smurfer und Trolle), den Spielspaß versauen, wie bei BDO, LoL, CoD uvm. Einfach ein richtiges Computerspiel was sich auch so nennen darf, ohne seine Spieler mit Onlineshops/Items, (Battle-) Pässen und überteuerten Bundles zum nächsten Add On zur Kasse zu locken. Nur Zusatzinhalte, für kleines Geld, um ein riesiges offenes Universum zu erweitern, um es noch besser zu machen. Mehrere unterschiedliche interessante und spannende Startoptionen, eine Hauptstoryline, welche man verfolgen kann, aber nicht muss, welche sich aktiv auf das Universum auswirken kann, sowohl materiell als auch diplomatisch. Etliche Nebenstorys und Questreihen der einzelnen Fraktionen, sowie Bonusmissionen, welche man entdecken kann. Und wem das noch nicht reicht kann im Workshop, kostenlose Add Ons der Community runter laden. 10/10 für Weltraumspiele Enthusiasten, aber auch Casual Spieler, welche abends einfach nur gemütlich was entdecken, aufbauen und erleben wollen. Und das alles von einem kleinen deutschen Entwicklerteam!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.2M | 72.8K | 93% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.1K | 85% | $15.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $266.5K | 675 | 80% | $9.99 | |
| $183.4K | 596 | 74% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Почти допилили .Классссс!!!!
Cool game !!! You need to learn a lot of things though :]
very good
Re malo , aburridor hasta mas no poder perdi mi dinero con esto
This game has so much depth. It's the first game in a long time that has pulled me in to this level. Expect some jank, but it's very possible to learn how to deal with it with mods and just game sense over time. If you can get over that hurdle, it's an absolute gem.
The game is materially improved over when I played in 2019. The devs are moving in the right direction. Things that could still improve - Boarding being less abstract, even if it's just watching literal red/blue pixels engaging with stats as marines and defenders engaging accross a representative map of the ship. (hacking doors, fighting internal automated systems, securing areas of ship, ect....) personability of active npc's - right now most of it must be imagined by the player. approachability of the game... - right now getting into the game is very difficult and frustrating. learning hot keys - remapping keyboard... it's quite a lot. But all in all, it's fun to play after the first 6-12 hour learning curve. - and then the next 40 hours learning the menus and ship behaviors while you play. Takes a long time to get into the actual map and economical development the way the game is tiered, which is the location where the game begins to feel engaging.
Eve Offline
Very complex, but it's like all the good single player sci-fi games combined together.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.