
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game appears insanely fun but my god the learning curve is about as steep an incline as my ♥♥♥♥
complet pour un jeu de gestion et remarquable comme space sim. Seul bémol pas de phase planètaire
艺术品
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.8M | 63.1K | 82% | $39.99 | |
| $46.2M | 72.8K | 93% | $19.99 | |
| $45.5M | 139.5K | 92% | $29.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 | |
| $45.2M | 72.7K | 93% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.8M | 2.9K | 86% | $15.99 | |
| $8.7M | 7.3K | 44% | $29.99 | |
| $266.5K | 674 | 80% | $9.99 | |
| $228.6K | 743 | 72% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty neat
Pretty addictive
Alright, got into this properly now with a few YouTube guides and the latest update. It's growing on me. I am enjoying it and look forward to playing some more. EDIT: Updated a bit, now about 133 hrs in and loving it Pros: ----- - complex space stuff - pretty open ended: combat, trading, mining, manufacturing--like EVE but the only arse is you! - deep - supports many different playstyles - easy to start doing basic missions - plenty of fun mods Cons: ------ - it's 8 years old, character models are a bit dated (but the game isn't really about that) - complex space stuff (takes a bit to get your head around the UI, and commanding other ships etc) - had a tutorial bug, nothing earth shattering but took some work to get it to allow me to progress to the next task (restarts etc) - a few frustrating mission 'bugs' or sometimes not clear how to progress, but managed to solve it with some focus, nothing game breaking.
10/10, es posible echarse la carrera
this game has so many things you can do, and ways you can interact with the world, but all i do is build my space trade empire, and its amazing
Muito bom o jogo, com a nova atualização está ocorrendo alguns erros, não sei se é pela dublagem em Portugês, mas a maioria das missões estão travando e algumas naves novas também estão travando o jogo, fechando. Peço que arrumem isso.
This has to be one of the most frustrating games to learn and play. I've never seen a game do such a poor job in teaching the player what to actually do, and I actually played some X3. The tutorials cover the core basics, but you're left to figure everything else out on your own. You're stuck asking yourself, "what do the devs want me to do?" Yes, it's a sandbox, but they don't give you much direction. Even the beginner scenarios don't teach new players anything but stuff they already learned via the tutorials. The game looks fun, and I was prepared for a steep learning curve, but the game makes it more frustrating than anything. I shouldn't have to goggle things every few mins because the game tells you nothing. I feel like I waste more time in this game than anything. I'm over 60 hrs in and I feel exhausted just trying to learn this game. It's not that this game feels complex, you just have to play for hours and hours and figure things out on your own. You're constantly figuring things out by trial and error. I can complain about the UI and some bugs as well, but those are the least of this games problems. The idea of going thru another 60 hrs of trial and error just to learn this game is why I have to step away. It simply isn't worth the headaches Hopefully, I'll pick this up down the road and figure everything out, but for my sanity I have to stop.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.