
Wuxia Master is a relaxed SLG game, which focused on character development, thought-provoking story plotline, and smooth fighting. As new valiant warrior, players will prepare for the World’s Wuxia contest held by the royal court to win the glorious title of Wuxia Master.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1、台词和物品栏介绍文本的插诨打科和玩梗都做得恰到好处,让人会心一笑的同时不会怎么尴尬; 2、多周目且可以继承属性,不用因时间分配而紧张,可以慢慢练功、做支线; 3、同时游戏单周目的流程较短,主线和随机事件也还算多,即使多周目也能保持一定新鲜感; 4、有人似乎很不喜欢这种立绘人设的“借鉴”现象,我个人认为刨除抄袭带来的道德和法律上上的问题后,这反而能让我觉得很有趣,能和自己了解的相似而不完全一样的角色们的异次元同位体互动,感觉实在是相当的赞。 -1、卖价稍贵,大概打折时能便宜十到二十块的时候的价格,我认为比较合适; -2、仍有无乐趣的刷刷刷内容,集中于刷钱和刷感悟点数; -3、配音尴尬,至少对我而言是这样,且在游戏设置中不能单独关闭语音,因此我玩的时候是将游戏静音并播放我自己收藏的武侠音乐集来提供气氛的。 为什么steam没有介乎于好评和差评之间的选项呢?
玩梗垃圾
其实蛮不错的,不过要是剧情做的更丰富些,更3D些一定会更好。其实整个游戏玩下来还是很不多了,看得出很多制作人努力创新的点。在现今3D游戏泛滥的年代还能继续做自己想做的游戏已经是相当了不起了所以不用说太多,这游戏值得推荐。希望制作人能继续以自己的观点做自己想做的游戏。加油。
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Hours played at review time, across 47 reviews with recorded playtime.
垃圾
不要想着是河洛的水准 没有很高期待的话 游戏本身还可以的 当然了 跟侠客风云传啊 天命啊之类的没法比
這遊戲算小品,但作畫真的很精緻,推薦打折時入手。
十塊錢美金來說,非常好的小品遊戲,雖然在武打方面可以進步,但我認為這樣的武俠類型遊戲需要更多的支持。
这个和天命奇御不是一路,退散!
如果是手游还好,PC纯粹比较费时间。
其实我觉得这游戏挺适合不在意画质的武侠游戏玩家,战斗系统虽然有些简陋但也不是一无是处。支线非常丰富,剧情有3条线,N个结局,可以结交20多个NPC,海量武学。虽然战斗画面就是人物头像对撞加点特效,如果不在意的话,其实这个游戏的游戏性还是可以的,至少打折的时候买,绝对算值回票价了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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