
World of Tanks is a tactical action game with very different gameplay depending on the vehicle type and role. Aside from regular PvP, there are competitive and clan-based modes, special PvE and PvPvE events, and much more. Whether you play to dominate or just enjoy the ride, you'll fit right in.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best PL #25, worst FR #98 · 12 markets collected
About
World of Tanks offers something for everyone: Try different tactics, vehicles, and modes!
World of Tanks has a unique pace. Its armored vehicles are fast enough to draw you into the action, yet slow enough to give you time to think strategically. Good reflexes are always a plus, but it's smart and bold moves that can really turn the tide of a battle. Identify a weak spot in the enemy team's defense, move to an advantageous position at just the right moment, or ambush an opponent—and you'll feel like a champion.
The unique pace is yours to control: there are five vehicle types that each play very differently. Generally, light tanks rely on their speed and stealth, heavy tanks on their armor, and mediums on versatility. Tank destroyers (TDs) are feared damage dealers, and self-propelled guns (SPGs) hurl shells at enemies from afar, using an RTS-like view. Almost every one of the 800+ highly detailed vehicles, spread over 11 tiers and 11 nations, feels special.
Begin with classic tanks and progress toward mighty high-tier machines. Adjust their performance to better suit your unique playstyle with crew perks, equipment, and Field Modification. Top that off with visual customization: showcase each vehicle's unique flair with custom paints, styles, and a wealth of other options.
World of Tanks has received multiple and extensive upgrades to its graphics and physics since its launch in 2010. The maps feature unique landmarks and plenty of destructible objects. Vehicles get wet when in water, and they receive shell breaches from enemy rounds that penetrate, as well as pockmarks from rounds that bounce off. Guns and shell explosions have authentic, caliber-dependent sounds, and the acoustic environment is very rich, adding to immersion.
The basic mode is 15v15 Random Battles. Prominent regular modes include Onslaught (7v7 with extra special abilities), Frontline (30v30 on colossal maps with lots of tactical options such as airstrikes), and Steel Hunter (battle royale on mode-specific vehicles with field upgrades). On top of that, there are themed PvE and PvP events with unique rewards, clan-only Global Map and clan-based Strongholds, and more!
World of Tanks is hard to master but easy to learn and enjoyable from the get-go. As a rookie, learn the basics from the Bootcamp scenarios, face easier opponents in lower-tier battles, and complete the Tank Academy missions for appealing rewards. A seasoned tanker friend can get you into the Referral Program, bagging great benefits for both of you.
Engagement
Reviews
Themes across 1913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
If you don't have a sense of humor, don't play. If you can handle questionable balance and play games for stupid fun and not competitive fun jump right in. Maybe I'm just newer to the pc version but honestly I can't complain too much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: English*, French*, Italian, German*, Czech*, Dutch, Finnish, Hungarian, Japanese*, Korean*, Polish*, Portuguese - Brazil* +8 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
war thunder best
Pay to win and not fun until endgame. You are better off playing most anything else 95% of the time. I love it though.
I've been playing this game for about 2 years with a break from October 7-8 last year until recently in May, the game has had many updates in which improvements have been made but unfortunately more and more damage to the game. one of the good things after the updates was the system where millimeters of armor of the tank are read or for those who don't know if you stand with the tank tilted the clone can ricochet because you have thicker armor than for example if you have 100 mm of flat armor when you tilt you can reach 180 or maybe even more once you do it right, now the bad part of the game is that invented tanks were added that never existed without any logic and some old tanks were remodeled very strangely and let's not talk about skins that can completely change the structure of the vehicle and the most important thing is the very fast advancement of the game personally I know people who have been playing this game for over 5 years and they definitely have over 3000 hours playing and they didn't have all the tanks in the game by any means but they knew how to play extremely well and on the other hand I know a person who has been playing this game for only 1 year and already has a tier xi tank and two tier x, another problem is the fact that the game has become too easy during matches I agreed with the circle that indicates the target and whether you will penetrate the enemy tank or not but now to have an entire system that shows you where you will penetrate and where is not absurdly simple in other years you had to learn each tank or intuit the general areas where any tank is vulnerable now you can just aim in the game and know directly where to shoot and this is an extremely big insult to those who have been playing for a long time and have had to learn and now are killed by people with 10 hours just because the game tells them directly where to shoot this game could become successful again if they gave up on adding invented tanks, if they made advancing in the game just a little harder so that I could at least play 2 weeks with a new tank not just 3 days and if they took into account the design of the historical tanks that inspired fear. thank you very much for your attention and I hope that all these problems caused by unnecessary updates will be solved.
Trash game
Gutes Spiel
buen juego
hetzer the best moim zdaniem piw paw... czołga nie ma
**Nicht empfehlenswert. Dieses Spiel ist einfach nur noch eine Zumutung.** Ich habe selten ein Spiel erlebt, bei dem mich nicht nur das Spiel selbst, sondern vor allem die komplette Spielerfahrung dermaßen aggressiv macht. Teamplay? Kannste komplett vergessen. Gefühlt interessiert sich jeder nur für seinen eigenen Panzer, seinen nächsten Kill und dafür, noch irgendwie einen beschissenen Schuss rauszudrücken. Ob neben einem gerade ein Mitspieler Hilfe braucht, eine Flanke komplett zusammenbricht oder man gemeinsam einen Gegner rausnehmen könnte? Scheißegal. Hauptsache ICH mache noch 200 Schaden. Teilweise fragt man sich wirklich, ob die Leute gleichzeitig spielen und ihr Hirn im Nebenraum liegen haben. Und dann dieses gottverdammte Matchmaking. Besonders im Zug ist das teilweise der größte Witz überhaupt. Ich spiele mit einem Kollegen, der ungefähr 1.000 Rating unter mir liegt, und gefühlt werden wir anschließend als Ausgleich gegen irgendwelche komplett verschwitzten 600.000-Matches-Veteranen geworfen, die seit 15 Jahren nichts anderes machen, als Pixelpanzer durch Büsche zu schieben und wahrscheinlich jeden einzelnen Baum auf jeder Map persönlich kennen. Wo genau soll da der Spielspaß sein? Das Fortschrittssystem setzt dem Ganzen dann noch die Krone auf. Du brauchst beispielsweise um die 190.000 XP für den nächsten Panzer, darfst dich aber vorher mit irgendeiner beschissenen Stock-Kanone durch Matches quälen, bei der du teilweise schon gegen andere Tier-8-Panzer Probleme bekommst. Und natürlich wirst du damit auch noch gegen Tier 10 geworfen. Viel Spaß dabei, mit deiner Erbsenkanone einen voll ausgebauten Tier-10-Panzer anzuschauen. Vielleicht bekommt er ja vor Mitleid einen Motorschaden. Das Geile daran: Du brauchst XP, um deinen Panzer konkurrenzfähiger zu machen. Um vernünftig XP zu bekommen, müsste dein Panzer aber erstmal konkurrenzfähig sein. Geniales System. Dazu kommen Spieler, die jeden einzelnen Schuss erzwingen müssen, keinerlei Map-Awareness besitzen, Teamplay offenbar für eine Geschlechtskrankheit halten und lieber gemeinsam ein Match wegwerfen, solange am Ende irgendwo noch ein Kill für sie persönlich herausspringt. Natürlich gibt es gute Runden. Natürlich gibt es vernünftige Spieler. Aber wenn ein Spiel regelmäßig dafür sorgt, dass man nach mehreren Matches nicht denkt „Geile Runde, nochmal!“, sondern sich fragt, warum zum Fick man seine Freizeit freiwillig damit verschwendet, läuft irgendetwas gewaltig falsch. World of Tanks kann unfassbar viel Spaß machen. Leider liegt zwischen diesen Momenten ein riesiger Haufen aus beschissenem Matchmaking, frustrierendem Grind, absurden Tier-Unterschieden und Spielern, bei denen man sich ernsthaft fragt, wie sie gleichzeitig die Maus bedienen und atmen können. **Fazit:** Wer Panzer mag und gleichzeitig herausfinden möchte, wie schnell sich Entspannung in blanken Hass verwandeln kann: klare Empfehlung. Für alle anderen: Spielt irgendwas anderes. Guckt Farbe beim Trocknen zu. Sortiert Schrauben nach Gewindegröße. Fahrt 30 Milliarden Bäume um. Alles vermutlich entspannter als diese räudige Scheiße.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1K | 89% | Free | |
| $0 | 156.6K | 76% | Free | |
| $0 | 3 | 67% | Free | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $0 | 123 | 52% | Free | |
| — | 0 | — | — |