
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | Free | — | — | — | not modelled |
| Free | 19.8Kreviews | 84% | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $113.5M | 136.1K | 96% | $29.99 | |
| $42.2M | 108K | 96% | $24.99 | |
| $28.7M | 20.4K | 82% | $31.99 | |
| $28M | 38.7K | 96% | $24.99 | |
| $28M | 174.7K | 95% | $5.99 | |
| $27.2M | 22.4K | 89% | $34.99 |