
Traverse stunning pixel landscapes, collect resources, and solve genetic puzzles to bring life back to a desolate planet. Play as an android created by the last human in existence to retrace evolution and save the world from mass extinction, while discovering the true weight of the human condition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 74reviews | 82% | — | $11.9K |
| $13.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Seventh rank社推出的资源管理游戏《World for Two》,游戏在19年5月发售于android和iOS平台,并免费提供下载。本作在20年9月和21年7月分别移植到NS和PC平台,并由PQube和room6负责两个平台的发行工作。 [h1] 游戏剧情 [/h1] 在未来世界中,一场大洪水几乎灭绝了所有的生物,不过一位科学家在这场浩劫中幸存了下来。然而直到垂暮之年他也没能找到其他人类,于是为了延续地球了生命,他利用人工智能技术发明了一个机器人。通过让机器人回收生命装置中生成的自然能量,在结合不同的基因就能创造出新的生命,从而再次复现昔日的地球生态。于是为了能够完成科学家的愿望,机器人开始了户外的探索,并根据环境创造合适的生命。 [h1] 主要玩法 [/h1] 游戏中的资源有两种,分别是自然能量和基因,自然能量有多种颜色类别,基因则分为生物基因和人工基因。自然能量有3种用法,分别是购买星之火解锁更多生命装置,消耗对应类型的能量制造人工基因,以及升级研究室内的装置。进行生命合成时需要用到一个人工基因和一个生物基因,如果进化链正确的话就能诞生新的生命,放生到野外的生命则可以为玩家提供对应的生物基因。不过要注意的是进化链错误合成就会失败,并且每个生物只能提供3份生物基因,需要根据生物图鉴推断进化链的方向。 [h1] 游戏体验 [/h1] 本作的玩法非常简单,通过不断创造生命并回收基因解锁更多类型的生物,从而改变实验室外的生态环境。游戏的探索区域不大,并且自带传送功能,回收资源的效率比较高。不过流程的重复度也非常高,同时进化链的规律全靠蒙,唯一的提示是树状图的分叉。合成失败后会记录配方,并在下次合成前进行提示,防止玩家重复浪费资源。然而成功后的配方只会在图鉴里解锁,下次合成前并不会直接告诉玩家结果,需要玩家自行记忆。高级生物需要用低级生物的基因一步步合上来,整个过程比较繁琐,建议直接找网上现成的公式。 [h1] 结语 [/h1] 末世题材的资源管理游戏,游玩机制比较简单,并自带多个人性化的功能。像素风的动画演出观感很不错,然而游戏性方面的表现非常一般,流程的重复度很高。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
アプリ版を昔プレイして心揺さぶられた。 再びプレイしたく購入。 ストーリーに関しては賛の一言。 DNA採取に関する不便さもゲームの味だと思う。 ただ、DNAを生成するときに、そのDNAをいくつ持っているかがわからないのだけは改善されるとうれしい。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
アンドロイドの体を活かし、人類が滅亡した惑星からDNAを採取、生き残りの博士と共に世界を救う物語。 綺麗なドットの世界(都市伝説解体センターの方が担当)も音楽も本当に素敵だった。 手軽さとすっきり感、もっとレビューあってもおかしくない、色んな人におすすめしたい作品。 タイトルってそういうことか、となれるのも良い。 クリア後に前日譚があるのも嬉しかったです。
一个蛮恬静的[strike]宝可梦[/strike]合成游戏,地图背景和音乐各占一半优点,其他方面比如游戏性啊操作啊菜单啊都简陋得要命,剧情超级朴素,有move功能简直是它最人性化的地方了。 想不恼火地好好享受游戏的话建议还是看看合成路线攻略,从头到尾挨个刷一遍离全成就也不远了,[strike]就是这游戏真的有闪吗??[/strike] 跟着攻略走也就仨小时通关,四小时全成就吧,打折可入,修身养性的小品一枚呀~
血肉苦弱,机械飞升
虽然剧情有点怪,不过还是会推荐给喜欢开图鉴的人:)
一通り遊んで、伝えたいことがストレートに、かつコンパクトに纏めらている印象を受けました。 人類はおろか動物が殆ど滅んだ世界が舞台で、生き物をどんどん創造していくのが本筋ですが、クリア後のサブストーリーできちんと前日譚として色々語られたりもするので、補完も丁寧にされているなと思います。 ゲーム内容自体は「生き物の要素を抽出し組み合わせ、新しい生き物を生み出す」が全てで話していて作業ゲー感がすごそうだと感じてしまいましたが、自分が昔から生き物図鑑や生き物に触れることが好きだったのもあってか殆どストレスなく遊ぶことが出来ました。 ひとつだけ、少しだけ惜しい点としては、おそらくコントローラーで遊ぶことを想定していたのか、操作説明でのボタンがコントローラー仕様になっており、かつ操作ボタン変更を自分で出来なかったのでキーボードのどれがどの操作かを手探りになっているのはちょっと面倒でした(もしかしたら自分が何かの設定に気づいていないだけかもしれませんが...)。
<3
Not a very long game, but very enjoyable.
[h1] 7 frogs out of 10 [/h1] So, I streamed this game, and I really love the overall feel of the game, but the mechanics can take some work that makes it increasingly more aggravating. The Issues I had with the game are: [list] [*] 1. Any failure to create a new lifeform eats the genes you used, which at first, is fine, but when you get further in the game, this can put you back by about 10 minutes of back and forth to make a latestage lifeform, even with teleporting. [*] 2. Want to make more than one artificial gene at a time? Too bad. Be ready to make each gene one at a time, comeplete with a small cutscene. EVERY. SINGLE. TIME. [/list] The art of this game is gorgeous, and the music is great, and the story isn't bad. I love the frogs the most and I have like 7 of them so far.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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