
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第零章和正片就是两个游戏,最早是看 up 的试玩,奇妙汉字居然能完全做成游戏。当我开始玩第零章,也是真正被震撼到,但我想不通为什么才是八分多的评分,带着怀疑买了正式版,我,后悔了。技能基本都是摆设,既不巧妙也不强势,若有若无的感觉,关卡的节奏倒是很紧凑,但玩到后面超级无聊,凑一些不知所云的句子,完全不像中国人说出的句子,后面结局倒是反转得很出人意料,包括视角的切换,还有环境都很创新,但是前面带来的倦意无法消散,总的来说,不值得一玩
因為在某直面會看到才入手, 整體遊戲性不高,解謎有很明顯的提示, 推薦給喜歡看劇情的人, 最後章節開啟方式意想不到, 劇情橋段無法加速略過在打完後回收成就有點麻煩 整體值得一玩
这游戏脑洞实在是太强了…… 最开始一些文字变形删改移动之类的玩法感觉虽然新颖惊艳,但因为看了推荐所以没那么吃惊;后边文字带颜色组成形状做成动画时一下子就双眼睁大了……像素画看过,文字看过,用文字组成的像素动画这我真是第一次见。 前期解密感觉虽然优秀但是一般,后边揭秘+自选章节探索开始就变精彩了,每次都是对之前情景不同的解决方式,有的地方脑子转不过来弯可能会卡关。结局设计也是很惊艳,最开始以为只有常规的两个选项,发现第三个的时候又是新一波的震撼…… 玩了不亏,不如说这么有创意的希望多来几个,喜欢。
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 15.8K | 94% | $6.99 | |
| $4.1M | 16.5K | 90% | $14.99 | |
| $4.1M | 4.3K | 76% | $49.99 | |
| $4.1M | 5.2K | 76% | $19.99 | |
| $4.1M | 9.7K | 75% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.1K | 75 | 91% | $34.99 | |
| $0 | 4.6K | 99% | Free | |
| $0 | 79 | 97% | Free | |
| $13.3K | 483 | 97% | $1.99 | |
| $7.1K | 33 | 97% | $8.99 | |
| $8K | 46 | 93% | $7.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这什么小学生剧情啊我真服了……玩法也平平,没什么出乎预料的感觉,我还以为会有金石学篆隶之类的元素,作者对汉字理解很肤浅,可能期待太多了吧……白瞎好创意
创意满分,此类游戏市面上独此一家。游戏玩法深度利用了汉字的特性(如偏旁部首),将拆字、组字、删字、推字等巧妙地编排其中。游戏的体裁是披着RPG外衣的解密游戏,也可见到如推箱子、贪吃蛇等类型的影子。艺术风格也独树一帜,汉字本身为象形,汉字群组成的图像又是象形,隐藏终章更是构建出像素3D画的象形,抽象与具象混元一体。编曲亦用心,有代入感。剧情走的是老套的中二少年救世界路线,不必苛求,毕竟此游戏非主打叙事。末段游戏之外的写实文字倒是真情感人。《文字游戏》是写给华语汉字的一封温情家书,凡中华文化所化之人能感其魅力。
神作,感觉被称作第九艺术也不过分。就是一些不需要操作的文字有点抽象,本来以为是一个老套的故事,真(?)结局还是挺出人意料的
强推! 最适合中国宝宝玩的游戏[strike] 不是[/strike]真是把汉字和中国文化研究得很透彻了,很多地方过了才发现其中奥妙...游戏立意也很好,很久之前玩的有点忘记了,不过不是简单的勇者斗恶龙剧情!
刚通关这个游戏没想到最后让我落泪了。我认为是神作无疑,一开始我以为就是个勇者救公主的故事惊叹于作者对文字的运用每个解密设计的有趣又新颖,直到最后看到真结局才明白之前的故事的含义(不想剧透自己去体验吧)。希望真结局不是作者自己的故事吧。
玩法能做得这么无聊也不简单
7/10 很好的创意,结尾的剧情展开也不错。 创意上不用多夸了,毕竟有这个创意点我才买了。 缺点还是挺明显的: 1.玩法设计深度不足,像在玩推箱子,技能间的组合,文字的可能性没有深挖,导致玩到后面有点重复无聊没有很惊艳。 2.剧情不错但是叙事表达方法比较一般,有些语句不知道是不是因为繁体中文的文法和简体不一样,会导致念起来很奇怪,像是为了谜题硬凑的一句话,不符合正常交流和书写的文法,会导致体验有所下降。 整体还是推荐玩一玩的!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.