
Wonderia's an open-world, manga-art adventure just waiting to be explored. It's got sci-fi sim elements, deep dungeons, and you can even morph into alien form! Grab up to 7 friends to mine, craft, battle, and level—or farm and fish the day away, if that's more your tempo. There's so much to do!
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About
Explore 'Wonderia', a unique open-world game set on an alien planet. Your journey combines survival, creativity, and exploration in a dynamic, procedurally generated environment.
Discover a vast, ever-changing sandbox world. Uncover resources and secrets hidden across diverse landscapes, each offering unique challenges and opportunities.
Build and customize homes for space travelers, influencing them to make this world their new home. Your constructions directly affect the planet's landscape and ecosystem.

Delve into mysterious dungeons scattered across the planet. Navigate through complex labyrinths and uncover hidden treasures in these subterranean realms.
Cultivate an alien garden, planting seeds collected on your travels. Delve into the art of fishing, capturing exotic aquatic species in hidden nooks of the planet.
Experiment with your harvests and catches in the kitchen, concocting culinary creations that offer surprising benefits.
Enjoy 'Wonderia' solo or with up to 7 others in multiplayer mode. Work together or compete in constructing, exploring, and surviving on this alien planet.
'Wonderia' offers a blend of adventure and creativity, where your decisions shape the world and your experience in this alien landscape.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 307 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Once the game came out I was absolutely buzzing, because I enjoyed the demo so much and was excited for more content this game introduced. The game does feel a bit raw, you will come across some bugs, BUT the developers actively working on it, there are frequent updates, it's easy to reach out to them if you experience some sort of issues, and you can be sure they'll take a look, try and fix it. Also the balance with food has been fixed, the bandages were added to crafting, so it should be easier for early game, I just followed developer's advice and started farming as soon as I could and it did make early game way easier. I would absolutely recommend this game, if you like the artwork and this kind of survival little games. Just keep in mind that it is an early access game, and it is actively updated.
[h1] 飞船坠落外星球,出舱不慌先砍树。 基地建设很重要,异星怪物拿命来。 一人工作真打紧,好友快来帮帮忙。 收集挖掘探神庙,早日成为漫游王。 [/h1] 当复古美式的精美漫画画风遇上异星探险建造的核心玩法,再配上多人联机的种地体验,让一款无压力的生存沙盒类型游戏成为了最近非常值得入手的作品。 故事一开始你在飞船上醒来,发现已经是在坠毁的倒计时途中,而你不慌不忙的跳出之后,映入眼前的是一个充满奇异建筑和不同生物的星球。在这里你不需要应对复杂的气候变化,怪物袭击基地的风险,只需根据不断遇到的NPC来完成它们的任务,在星球上不断探索收集建造即可。当然这里也是有一些可以对你造成危险的机关与怪物,那就拿起你的武器凭借着精准的走位把他们打倒吧! 画面表现上来说,黑色线条轮廓搭配上高饱和度色彩,让每个NPC和怪物设计的都很有自己的风格,不同建筑物的建模也与场景氛围相融合,没有突兀感。并且昼夜变化的光影效果也很统一。即使是夜晚,也不会伸手不见五指,还是可以从容的砍树工作。而当我们在探索地图中需要一些工具时,是可以随时打开背包来建造的。 地图上当中布满了很传送机器,只要激活之后就可以使用,不再需要费时费力的跑图。在神庙中如果遇见了一些外星容器我们不仅可以把里面的东西顺走,还可以连着容器一起打包带走,然后放到自家院里,这个想法还是很有意思的。神庙探索中时会有一些需要变身才可以开启的门,这时候我们运用道具就可以让自己变身,获得专属能力,这种道具在地图上也有很多,让整体可玩性大幅度增加。(彩蛋:游戏里我竟然遇到了鬼打墙,然后一个神似贞子的从电视里让我离开,多次循环对话之后就可以获得她给你的道具) 本作在玩法层面上来说不仅照顾了喜欢种地,砍树,钓鱼,建造的玩家,还照顾了喜欢探索神庙,挑战精英BOSS,收集装备的玩家,在本就支持多人联机的情况下,让大家都有事可做,去完成不同的支线任务,获取到稀奇古怪的道具,成为真正的怪奇漫游指南针。 [h1] 总结: [/h1] 本作不仅有着优秀的漫画美术风格和丰富的探索乐趣,而且在人物塑造与剧情对话上都很贴合主题的氛围。无论是种田还是战斗都能找到属于自己喜爱的游玩方式,以2D视角去探索生存,让整个星球成为你与伙伴的快乐时光。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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Languages: English, Simplified Chinese, Japanese, Traditional Chinese, French, German, Russian, Portuguese - Brazil, Spanish - Latin America, Korean
Hours played at review time, across 307 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还是推荐吧。但是关于联机还有很大改进空间,希望能像星露谷一样,剧情所有人共享,而不是每个人做自己的,对方做了自己就没了,房屋各种权限房主和伙伴共有,金钱共有,这样才有一起经营的感觉,而不是给房主打工。
I'm really enjoying this game. It's early access so obviously there is content missing and there are some typos and things like that, but the devs are pushing updates out frequently and tweaking balance issues. For what's here and for the price, I would recommend! I have not had any major bugs and I also really adore the art style. The combat can be difficult but it hasn't been a problem for me. It's a sandbox survival crafting game with a quest line which means you make your own way and do what you want at your own pace. I do feel like it needs to be said for anyone thinking about buying: this game is really not as difficult as people are complaining it is. I don't think it deserves the amount of negative reviews it's getting. You need to dodge enemies because they attack for high damage and you need to learn their attack patterns. You need to think first before running into a mob of monsters. You need to plan ahead for your adventure. You need to farm and grow crops to survive. You need to upgrade your tools and venture out to find the materials for upgrades. You might need to use your brain to complete a quest. You're going to die sometimes. These are all normal video game things. I don't always love survival games and I'm not particularly skilled at combat but I play a ton of farming games. I'm not having a difficult time with this at all, especially after they removed the passive hunger loss. I'm 20 hours in and I have more than enough food for survival. I also unlocked a skill that gave me passive health regen if my hunger is above 80% so health hasn't been much of an issue either. It seems like people want everything spelled out for them and handed to them and to not have to put in any work at all, which to me, removes the satisfaction of progression and of figuring something out on my own. It just really feels like some of the people who are reviewing it negatively aren't people who enjoy these types of games or any challenge whatsoever in the first place, and also are forgetting it's in early access. Not every game needs to be extremely easy and relaxing. Devs, this game is fun, it's gorgeous, and I appreciate the work you're putting into it and how much you've been listening to feedback. I'm all for adding customizable difficulty options but I just hope you don't make the game too easy. I can't wait to see how it evolves!
很有潜力的游戏,期待更新
微妙ですが、まだアーリーアクセスなので、期待を込めてお勧めにします。 以下は気になった点です。 ・キャラデータとワールドデータが同じ。個人的には別なのが好き。 ・回復アイテムを作れないし、あまり拾えないから貴重。 ・回避ボタンがない。 ・鉱石系の必要数が多い割に、まとまって入手できない。 ・ハンドドリルが遅すぎる。 ・スキルを覚える為には標本を集めて、博物館に寄贈するけど、あまり標本が多くないから、スキルもあまり覚えられない。 ・ファストトラベル装置の場所を動かせない。つるはしで壊して入手可能にして、自分の好きな場所に置きたい。
对我个人来说,这是一款横跨十几年以来最好的沙盒生存游戏,在我漫长的电子阳痿期间,我依次体验了饥荒,星露谷,环世界,还有一些沙盒类或像素类的手机游戏,比如伊洛娜,坎公骑冠剑。 (关于时常,由于区域限制,我不得不使用了另一个账号游玩游戏) 这些游戏其实也都非常好玩,不过已经是过去式了,我腻了。 如果说环世界是沙盒最高的山,那么怪奇漫游指南的精彩就在于,他是众多沙盒游戏中已经编写的精彩故事,而环世界,更像是一个事件编辑器,环世界的好玩取决于玩家个人的编写能力,而怪奇漫游,是一个已经写好的故事等待你去观赏。 沙盒,生存,接近像素的画风,星际游民,所有的标签都是我喜欢的。其次,游戏的死亡惩罚非常轻,设置重生点的代价非常低和自由。 在我下载的这次版本中,矿井的的挖掘完全自动,并且不会消耗解饿度,这一点曾经在其他游戏中是让我觉得最累的事情,比如饥荒在没有辅助mod时,首先矿的再生需要时间,其次矿很散很少,我需要不停地找矿采矿,这一点真的很烦,但现在,终于可以矿产自由了,我甚至还可以在只有手动的初期看一部动漫,这对我来说并不是坏事,因为自动挖矿时不会饿死,我甚至不需要花精力在上面,而到了更后期,自动采矿又让我可以继续冒险,因此仅从矿物来说,个人的体验几乎是感受不到任何负面的作用,怪奇漫游指南,很显然在同类作品中,做得更好。 关于联机方面,很遗憾我没有什么朋友,如果有同样喜欢的人,可以加我好友,其实我非常震撼联机人数高达8人是怎么样的场景,7个力工,岂不是可以建立一个巨大的星际殖民地!欢迎大家一起来做m侯爵的奴隶,啊不,我是说,大家一起来玩…… 其他方面,火把永久存在,提灯装备不占用双手等诸多道具不会消耗耐久,这一点我个人觉得是牺牲了真实感但提高了游戏体验,比如饥荒里就需要频繁补给提灯,火把还会毁坏家园和树林,这些真实感大多数时候并不会为我带来任何好处,反而是麻烦。 怪物的仇恨机制,远程怪判定范围有点远,几乎已经到了还没看到怪,怪却已经锁定我甚至攻击我的情况,但是总体来说,复活代价极低+应对方式极多,并且击败怪物的难度在于时间而不在于策略或操作吧,比如我走位并不强,那么我可能几乎躲不掉大多数弹幕攻击和僵直攻击,所以依赖复活加远程武器磨死即可,游戏难度不是魂系不需要增加操作熟练度,更像是赖着不死磨时间的玩法。这对于菜鸟玩家但有耐心的人来说是非常有友好的。
数值拉跨,怪物血量攻击高的离谱(上个区域毕业去下个区域被小怪2下就没了),资源获取困难消耗却巨大,拿着镐出门没敲几个矿稿子已经坏了,这个装备耐久有点太低了,操作问题一个是翻滚,默认往鼠标滚不能修改朝当前方向滚导致废产,还有种地那个锄头范围操作让人血压暴涨,其他方面还可以,暂不推荐未来可期,等优化吧
Negative reviews are unwarranted Hunger system isn't that restrictive at all even well before my almost 6 hours I have more food than I know what to do with Beyond that, the game is a blast! Artstyle is amazing and the gameplay is great just as cozy as core keeper looking forward to new content especially the extraction elements that im glad are still being included!
推荐!玩到现在感觉都挺好的,虽然不知道EA状态流程有多长,但目前感觉不错。 - 目前感觉到的缺点: ①箱子物品不能被工作台读取,还必须拿到身上才能制作 ②工具武器耐久度消耗稍微有点快 ③战斗系统有点平凡,就是饥荒那种走A了,没有什么花活
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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