
Wonderia's an open-world, manga-art adventure just waiting to be explored. It's got sci-fi sim elements, deep dungeons, and you can even morph into alien form! Grab up to 7 friends to mine, craft, battle, and level—or farm and fish the day away, if that's more your tempo. There's so much to do!
Modeled estimate, not a reported figure. How we estimate →
About
Explore 'Wonderia', a unique open-world game set on an alien planet. Your journey combines survival, creativity, and exploration in a dynamic, procedurally generated environment.
Discover a vast, ever-changing sandbox world. Uncover resources and secrets hidden across diverse landscapes, each offering unique challenges and opportunities.
Build and customize homes for space travelers, influencing them to make this world their new home. Your constructions directly affect the planet's landscape and ecosystem.

Delve into mysterious dungeons scattered across the planet. Navigate through complex labyrinths and uncover hidden treasures in these subterranean realms.
Cultivate an alien garden, planting seeds collected on your travels. Delve into the art of fishing, capturing exotic aquatic species in hidden nooks of the planet.
Experiment with your harvests and catches in the kitchen, concocting culinary creations that offer surprising benefits.
Enjoy 'Wonderia' solo or with up to 7 others in multiplayer mode. Work together or compete in constructing, exploring, and surviving on this alien planet.
'Wonderia' offers a blend of adventure and creativity, where your decisions shape the world and your experience in this alien landscape.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 309 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可惜没大主播带货不温不火的,其实玩过DEMO很好玩,画风玩法包括动作啥的都很好
50小时目前开放主线推完,全地图开完,整体节奏逻辑还是循序渐进的,伴随摸索能找到不同地图适合的装备。目前还有些bug和有待优化的地方,但是瑕不掩瑜。期待后续更新。
회사에 레벨 디자이너가 없는 것 같음 있었으면 이런식으로 만들라고 했을리가 없음
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Simplified Chinese, Japanese, Traditional Chinese, French, German, Russian, Portuguese - Brazil, Spanish - Latin America, Korean
Hours played at review time, across 309 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
框架可以,但是具体数值非常需要平衡
修理台是用来拆东西的,几个意思?
[h1]恍惚间我回到了第一次玩饥荒那夜[/h1] [table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 目前上手第5个小时,主玩单人探索,进度在铜矿科技,跑过各种遗迹和线索,路上一共遇到了商人、博物馆、龟人三位NPC,大致各种原因死掉了9到11次,探索最远距离初始营地250格子远,真的没感觉到一个下午就这么没了。 你问我在这个世界做什么?引诱史莱姆在森林中帮忙砍树挖矿⛏,组建一组农作物稻田,和一击秒杀我的星星黑嘴鸟斗智斗勇(攻击欲望和攻击速度高得离谱),以及当街溜子在这片大地上搜刮遗迹开宝箱,带上月兔变身器随意大小~ 从飞船失事开始,我们就成为了漫游者,然后收到马文爵士(当地最后一位土著)的援助,在这块陌生的怪奇星球生存下去,并不停漫游寻找零件和生存物资,好消息是我们可以无限复活,坏消息是这个星球真的很大。 漫游是唯一正确的方向——马文(M爵士) 这个“怪奇世界”的领域很大,根据世界种子安排会不断延申下去,并且生态环境也是多种多样,总的体验像是《饥荒》代餐,又缝进了各种怪奇科技元素和塔拉瑞亚的NPC对话与经济系统,这套体系还莫名其妙的跑起来了? https://store.steampowered.com/recommended/recommendgame/1169040/ 我曾在奈斯异闻录里点评过这种缝合类游戏,不过《怪奇漫游指南》的优势相当明显,就是纯粹的劲大,超大的地图+不带强制的要求,怎么玩都顺心。
《怪奇漫游指南》我游玩了数小时,主打单机模式,如果你是图鉴收集爱好者,热衷于填满游戏全部收集册,强烈推荐!单机游玩无社交负担,长时间沉浸式游玩完全没问题。一边开垦土地种植作物、打造专属家园,一边走遍地图每个角落探索寻宝,收集各类作物、鱼类、生物、道具解锁完整图鉴,收集成就感拉满!
So much fun! Absolutely love the style, it's so uniqe and also love the gameplay. Looking forward for what's to come.
BUG:自定义按键每次重启之后都会失效,不是说恢复了默认,而是不起作用,需要重新设置才可以。 这个游戏非常像《护核纪元》,优点是画面要好很多。 变身除了解锁一些地点和龟兔赛跑,其他时间我完全没怎么用,但是背包里还得背着好几个变身器以防万一要用,非常占用背包空间。不知道这个设定是有什么用意,为啥不能设定为变身技能,而不是道具,背包格子这么紧要的东西放变身器这么鸡肋的玩意。 装饰物过于多了,比如地上的杂菌,本来以为只是背景图,结果竟然会掉落自动吸入背包,有什么用呢?《护核纪元》里不同的地皮可以生成对应生物群落的怪物,达到自动刷材料的效果。如果地面装饰物没有任何实际用途,那么你设计让它可以掉落,那就是浪费背包格子。 还有,为什么地图要做那么小,每次传送都要左右拉滑轮放大才能传送,我那么大屏幕你不占满好意思吗
写给开发者的沙漠地形: 我想请问你们自己玩过沙漠有多恶心吗? 1:炎热天气清凉饮如果不带在快捷栏,那么你死了只能去买清凉饮再去捡尸体,不然根本不可能活着捡到 2:机械类怪是人打的?个个伤害高的离谱还带超大范围的AOE和锁定,翼龙跟导弹有什么区别?追踪判定?震地机器人又是什么东西?超大AOE加追踪,好不容易磨死了,捡东西还留了两个子母怪把人一下电死,很有趣是吗? 3:据点是怎么设计出来的?铺满了油,拐角种满仙人掌,一不小心就弹弹循环到死,里面还有无敌的锁头炮台,还有上面提到的粪怪,这些东西!全都塞在一个极其狭窄的地方!0容错!拍两下就见马文! 这是个沙盒种田探险游戏不是黑魂游戏!搞清楚你们在做什么吗?我要在据点里跟你们设计的粪怪A滚A滚?我在玩黑魂吗???我真的是第一次从一个沙盒冒险里感受到制作人极其阴险的恶意,不想让人玩可以直说的,没必要这样恶心人
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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