
Carve your path in this Hack’n’Slash free from class boundaries. Purify a world shattered by corruption, and uncover the grim secrets and forgotten horrors lurking in the shadows of this forsaken land as you rise in Power. Your Inner aspect beckons—will you answer?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
You are one of the three survivors of the slaughter of Castagath. Rescued by Grand Inquisitor Heimlock, you were drafted into the Republic’s Army of the Purifiers at a very young age to be trained in the military academy and become perfect soldiers against the supernatural. You also had the chance to benefit from Heimlock’s occasional advice and training, which led you and your childhood friends, Valeria and Edric, to be called the “Children of Heimlock”.
Recently, the Brotherhood of Dawn has infiltrated the Crimson Keep, a mysterious republican fortress lost among the northern deserts known as the Red wastes. While the purpose of the attack was unclear, the republican Senate voted a retaliation act against all known locations of the Brotherhood.
Led by Grand Inquisitor Heimlock himself, troops are soon deployed on the Coast of wrecks, near the city state of Stormfall, to terminate a camp of Brothers. You are, with your two childhood friends, part of operation Dawnbane, under the supervision of Justicar Maëlys.
Key features:
Free character development
Wield a great variety of weapons and find your own playstyle thanks to their unique stances and combos. In Wolcen, there is no class, only your weapons set the rules for your skills types.
Three types of resources
Rage and Willpower interact with each other, using the Resource Opposition System. Stamina allows you to use a dodge-roll to avoid danger or travel faster.
Item diversity
Gear up according to your offensive and defensive choices with common, magical, rare and legendary items. Break the rules and unlock new possibilities with Unique items and rare affixes.
Rotative Passive Skill Tree
Make your own path throughout the 21 sub-class sections available in the Gate of Fates to customize your passives and make them fit to your play style.
Skill customization
Level up your skills with your character or alternative resources to gain modifier points and create your own unique combination of skill modifiers. Change your damage type, add new functionalities, grant buffs or debuffs, change the skill’s mechanics completely. The options are limitless.
Strategic fights
Wolcen’s creatures have complex patterns including deadly skills. Pay attention to various markers and to animation anticipation to avoid lethal attacks using your dodge roll ability.
Aspects of Apocalypse
All characters can shapeshift into one of the 4 Celestial incarnations available, each of them offering 4 different skills, and one devastating ultimate.
Endless replayability
Improve your gear by looting or crafting, gather resources to unlock rare missions, face advanced challenges for special rewards, experiment new builds, become the greatest achiever. There is always something to do in Wolcen: LoM.
A taste for beauty
Using the Cryengine technology makes Wolcen an immersive and beautiful game with highly detailed armors and weapons. In addition, 8 hours of epic orchestral music will accompany you during your journey.
Unleash your fashion sense
Customize your appearance by switching the visuals of your armors and weapons. Loot more than 100 different dyes and tune up your armor to have your very own unique style. The asymmetric armor system will also allow you to change your appearance for left and right shoulder and glove.
Difficulty modes
Choose how you want to make the campaign with 2 different difficulty settings: the Story mode and the Normal mode. The endgame is shaped to allow a progressive increase in difficulty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 68Kreviews | 56% | — | $3.7M |
| $49.99 | 741ratings | 57% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,能让我玩几个通宵
Das Spiel macht definitiv Spaß - vor allem die Kämpfe haben eine tolle Wucht und spielen sich angenehm schnell. Die Story ist okay - nichts besonderes aber auch nicht schlecht. Die Grafik sieht sehr gut aus und auch die Welt ist stimmungsvoll designt. Hin und wieder gibt es ein paar Bugs (v.a. optische), aber nichts weltbewegendes. Ich hatte keinerlei Abstürze o.Ä, Insgesamt ein kurzweiliges, spaßiges Spiel für alle die sich in Spielen wie Diablo, Last Epoch und Grim Dawn zu Hause fühlen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 5.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Polish, Hungarian, Korean, Japanese*languages with full audio support
| $39.99 |
| 614ratings |
| 68% |
| — |
| not modelled |
| $29.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
První tři akty hry jsou parádní. Dobrý příběh, krásné lokace a celkově super rubačka. Sračky ale padají do větráku ve čtvrtém aktu, kde jenom dokola musíte farmit rifty. Hra ztrácí na půvabu, příběh upadá a nekončící hordy protivníků už jsou spíše otravné. Obzvláště když jste v aréně, musíte několikrát sundat bosse a do toho se před ním nonstop spawnují mobky. Z lootu nemáte dobrý pocit, protože ho je tak moc, že se neustále mění. To samé platí s rychlostí lvlupu - v podstatě vám to dá jenom pár procent do základního statu. Ability se odemikají tak, že vám musí dropnout z mobky a nebo si je musíte koupit u vendora a následně hraním vylepšovat. Spoiler peníze ve čtvrtém aktu budete opravdu hodně potřebovat, takže se nevyplatí kupovat ani itemy... Celkově bych hru rád doporučil za předpokladu, že by nikdy nevznikl čtvrtý akt. Takhle musím říct, že to za ty peníze nestojí. A to už vůbec ne, když jsou vypnuté multiplayer servery.
Непогана ARPG. Це перша гра розробника, тож очікую, що вони набрались досвіду і наступні ігри будуть краще і краще. Графіка дуже непогана на максимальних налаштуваннях. А от сюжет- слабенький, нажаль.
Fun so far, Got it on sale so even better. No cards. Too many crashes, touch inventory crashes, touch merchant crashes, Have to repeat entire floors etc. Not even the sale price can save it. No proper story ending.
Wasd добавьте разрабы и будет достойная!
re-edit: Ein bißchen TitanQuest, ein großteil poe und Diablo. Die Grafik ist sehr ansprechend, die Musik auch. Der Skilltree ist für meinen Geschmack etwas zu "monotheistisch" ausgerichtet, aber ähnlich komplex wie bei poe. Trotz der gesamten minimalistischen Spielstruktur, was Skill Tree Fähigkeiten, Gold, Items und andere Dinge betrifft, ist es selbst und insbesondere im Vergleich zu poe mit einigen wenigen Bugs ein solides Spiel. Kein Verbrauch von 100000 Orbs bis man die richtigen Werte in einem Item hat und keine 100000 Tode um einen Boss oder Endboss zu töten kann so schön entspannend sein und das ist genau das Problem, das Wolcen im Gegensatz zum inzwischen viel zu überladenen und extrem verbugten komplexen poe, nicht hat. Man hat hier eine gewisse Spieltiefe und muss genau darauf achten, was man tut, aber muss nicht für ein Examen abschliessen, wie bei poe ;-)) Die Geschichte spricht mich weniger an, weil ebenfalls zuviele "monotheistische" Anspielungen und das Gerede in manchen wichtigen Storykämpfen ist auch etwas nervig. Auch vermisse ich eine Möglichkeit, Verbündete wieder abwählen zu können, aber das kann man ja im Spiel je nach Bedarf umgehen. Ein weiteres plus ist, dass man seine Charaktäre selber gestalten und kosmetisch verändern kann, anstatt jedesmal vorgefertigte Figuren mit gewissen Standardfähigkeiten auszuwählen, wie es bei Last Epoch oder poe der Fall ist. Aber grundsätzlich ist die Idee ganz nett. Man ist quasi Solo und mal mit seinen Geschwistern unterwegs um Bösewichte zu vernichten. Multiplayer habe ich nicht miterlebt, aber ich kann mir vorstellen, dass es interessant sein könnte. Grundsätzlich, wenn die Entwickler sich ein bißchen mehr Mühe gegeben hätten und einiges noch etwas ausgebaut hätten, dann hätte Wolcen (ehemals Umbra?!) auch einen verdienten Erfolg erhalten. Ich bezweifle, dass der Multiplayer Bereich wieder ins Leben gerufen wird. Ich habe das Spiel sehr lange Zeit auf meiner Wunschliste gehabt und es mir im reduzierten Preis geholt und selbst wenn ich den vollen Preis bezahlt hätte ... ich hätte es nicht bereut. Im Vergleich dazu habe ich bestimmt ca das 5fache in poe investiert und ich im Vergleich dazu in Wolcen in der bisherigen kurzen Zeit mehr Spass gehabt. Warum empfehle ich trotzdem dieses Spiel? Es ist auf jeden Fall ein Erlebnis es wenigstens einmal richtig durch zu spielen und wer einfach noch ein - solides - Spiel sucht, bei dem er sich solo zockmässig etwas abreagieren kann und nicht von anderen Spielern / Menschen genervt werden möchte und mal Pause von seinen Lieblingsspielen braucht, aber nicht auf eine gewisse Spieltiefe verzichten möchte, dann ist man hier genau richtig. Zumindest solange Steam noch die entsprechende Windows Version supported und nicht wieder totes Kapital für den Kunden daraus macht.
Esperei zerar o jogo para dar minha humilde opinião sobre o mesmo. O jogo é simplesmente maravilhoso em tudo, nos grâficos, efeitos especias, fases bem trabalhadas, trilha sonora digna de contos de J.R.R Tolkien, gameplay, personagens incrivéis, história, enredo, trama. Fora a customização do seu personagem que é uma coisa absurda, um exemplo: Vc está jogando de Feiticeiro e quer se vestir de Ladino? Vc pode, está jogando de Guerreiro quer se vestir de Feiticeiro? Vc pode tb e assim por diante, desde que vc tenha recolhido as vestimentas durante a gameplay. E tb a troca e mistura de cores dos mesmos. O jogo tb te da a liberdade de vc trocar sua build durante o jogo, um exemplo, se vc está jogando de Feiticeiro mas enjoo e quer jogar de Guerreiro vc pode fazer desde que tenha ouro pra pagar a troca, fora a árvore de habilidade que é enorme e vc pode ajeitar da maneira que vc quiser jogar e como jogar com seu boneco. Vc tb tem vários pets que vc recolhe durante a gameplay que pode está escolhendo para te seguir no jogo. O jogo te da uma gameplay imersiva muito boa e que não é enjoativa como no Diablo IV e Last Epoch e olha que Last Epoch na minha opinião é muito melhor em tudo do que Diablo IV, mas vc chega numa fase do jogo que vc fica só matando bicho sem nexo, só porq o jogo te lança numa espécie de evolução muito cansativa. Aqui não vc vive cada momento do jogo. Pra mim o melhor jogo que joguei desde das décadas de 90 neste estilo com tudo que ele oferece, e pelo preço tb que peguei pela IG que está valendo muito. Os dois únicos pontos fracos do jogo é que tem vezes que qndo vc deixa algum item no chão ou larga algum e depois tenta recolher o mesmo, dá algum bug que vc não consegue pegar, mas não é direto isso. O outro é que o jogo é dividido em duas etapas, uma qndo vc luta pra ajudar os cidadões entre outros (sem spoliers) e depois vêm a luta final, ai vc fica fazendo umas espécies de montagem de defesa da cidade pro confronto final de tudo que cansa um pouco, mas até ai de boa. Agora pra quem está falando mal do jogo, que o jogo é ruim e tem que falir porq não conseguiu jogar o mesmo online, isso deve partir de jogador pupunha, que está acustumado só jogar LoL ou estes joguinhos gacha mobile lixeira que gasta rios de dinheiro com aquelas porcarias como Epic Seven entre outros que roda e roda e não sai do lugar e nunca jogou um jogo de verdade como este. Então meu conselho é: Continua no Gacha lixo e não vêm encher a paciência com sua mediocridade e noobice. NOTA; 10 pro joguinho.
jogo viciante
打寶刷裝類的遊戲個人本身興趣很低。 感覺背景故事弄很大卻完全沒有解說? [b]地圖 [/b]&[b]音樂 [/b]很精美也很史詩。 沒綁死職業技能都可以學,也可以重置這一點很棒。 系統設計上完全是暗黑3跟POE的混合,兩邊的東西都有。 一至三章看來就是一開始放出來的,第四章是後面才加的感覺。 (只是四章整個性質都變了,個人非常不喜歡那種幻境似的玩法。) 聽說工作室也不會再更新了&把線上模式拿掉了。 但是基本上可以玩,作為一次性體驗(特價)還是可以的。 (破完四章後面那些無限農個不停模式就免了。)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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