
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 14 → 5.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 29.4Kreviews | 50% | — | $17.7M |
| $39.99 | 12.1Kratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
사실상 기승전패링으로 귀결되는 의미없는 전투시스템과 모션은 화려한데 정작 실속은 없는 전투진행 플레이어에게 이해를 시킬 의도가 있긴 한가 싶은 튜토리얼 설명들(오행에 따른 불리보정은 상성 오행속성에 따라 상쇄가 되니 어쩌니... 불리보정을 받으면 무슨 일이 일어나고 유리보정을 받으면 무슨 일이 일어나는지 설명을 안해줌) 왜인지는 모르겠으나 많은 유저들이 호소하는 존나 어지러운 게임화면 구린 그래픽에도 쉴새없이 발생하는 프레임드롭에다가 존나게도 긴 로딩까지 애초에 전투시스템 빼면 쿠소겜 수준이던 팀닌자에서 전투시스템마저 가볍게 만들어버리 한없이 똥겜이 되어버린 느낌이 강하다 생각. 화려한 모션이 화면에선 나오고 있지만 정작 나는 상대 공격할때까지 멍때리다가 패링버튼만 멍하니 누르고 있는 단조로운 게임진행에 빨간약을 먹고 환불신청을 했습니다. 여러 게임 커뮤니티를 찾아보면 "게임패스로 할만한 게임"이라는 평가가 많이 보이는데 딱 그정도 게임... 아예 재미가 없는건 아닌데 내돈 36000원 주고 할만하냐 하면 또 그건 아닌 그정도의 게임
臥龍
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.7M | 19.9K | 98% | $29.99 | |
| $17.7M | 35.8K | 94% | $19.99 | |
| $17.6M | 15.3K | 88% | $39.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.8M | 153.8K | 88% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.5K | 78% | $39.89 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $33.5M | 50.6K | 87% | $19.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $9.9M | 12.5K | 76% | $39.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 974 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun. Has its flaws like all the Team Ninja games I've played. Combat system not quite being polished into making sense, abundance of useless loot of which 98% of can be ignored. The audio in this one is Left Right only, which is a little annoying with headphones. Especially annoying since Nioh 2 played in surround. Game has some FPS drops, though I do have a supercomputer so its not a big deal for me, I still get 120 locked on max settings 95% of the time, but can on occasion go down to 90 in some areas. The English Voice Acting is terrible. IDK if its even the VA work, or the poor mixing / lack of sound effects in cutscenes. It feels like a very low budget fan dub of the entire game. Every cutscene comes across as cheesy / amusing because of this, and so far I havent cared about anything that happens in them. If you get all the flags and dragon pot upgrades the game fairly easy, which is fine I guess. It's very satisfying to parry here, and I find the combat to be significantly more fun than Nioh 2.
Team ninja 出品就不必解釋了
good
This game is great. The combat is amazing, I love the spells and the reward system. I give this a solid 8/10
bir oyunda boss fight bu kadar uzun sürmez kardeşim. çıraklık eseri edit: bu oyun türüne hakaret. Gerçekten kötü. Mesela ilk bossa zor demişler. Ben tekte geçtim. Taki LuBu ya kadar. Abicim bossu çözüyorsun hareketlerini ezberliyorsun tamam klasik souls like ama vur vur canı gitmiyor. Firma bunun oyunu zor hale getireceğini mi düşündü anlamadım. Neyse bunu geçtik baktım bir sonraki bossta aynı vur vur can gitmiyor bende sildim. Bu kalitesizliğin ana göstergesi bu oyun için.
good
I enjoyed this game. The linear mission structure was very interesting with this souls / hack and slash combat. There was a ton of useable gear , different weapons with different martial arts , different elements and wizardry spells. The deflecting in this game is very satisfying. The story was nothing extraordinary. The game gives you a lot of options to find your playstile and difficulty. All in all its a really good game. If you got blackscreens during videos , just make sure to install vp9 codec from ms store.
很难评啊中规中矩 逆天滤镜 比自家快10年前仁王1还垃圾的画质 大型boss依旧粪 dlc里面boss更加粪 吕布和关羽打得爽 难度也挺简单感觉是被削过了 化劲太强了什么都能化 导致变相弱化五行奇术没什么存在感 吕布和貂蝉变兄妹了这个做挺好的 期待卧龙2
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.