
A ghost and her doll guardian explore the mysterious town of Penwyll and the sprawling graveyards, tombs, caves and rotting estates that surround it in this Horror Action RPG from the solo developer of Withering Rooms.
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About
It is 1926, ten years after an immense “occult event” halted the Great War and transformed the world overnight. The dead walk, spirits roam, and a gifted few can even cast spells.
9-year-old Clover awakens alone in a decaying mansion just miles from the epicenter of the occult event, and soon discovers that she is a ghost.
Her only companion is a strange and powerful doll constructed from wood, metal, and human remains.

In this Horror Action RPG from the creator of Withering Rooms, join Clover and her doll guardian as they explore the mysterious town of Penwyll and the sprawling graveyards that surround it, seeking a way to bring her back to life.
Descend into tombs, caves and rotting estates in search of treasure, upgrade materials and magical artifacts
Craft weapons and machines to slot into the doll’s missing right arm like the Enchanted Candelabrum, Chain Rock, Machinegun, or Flamethrower
Expand the world map by defeating massive perimeter guardians
Make allies such as the daring freelance investigator Althea who will do anything to uncover Penwyll's dark secret including interrogation, lockpicking and forgery
Return to any area at night to encounter new, horrifying creatures and secrets
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Reviews
Themes across 333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So far it's just of an amazing game Withering Rooms is and then some! The atmosphere, music, the combat, the build variety, customization is upgraded heavily. This time around it's less reading and more looking around, making your own opinion what happened in many sections, but there's also a really interesting narrative and story with hints to the previous game. I love this game already, even in early access because the game seems pretty complete. Sure, there's gonna be some bugs and some of the enemies are pretty difficult (almost unfair difficult) But what is there, is amazing already and incredibly fun to play and just so charming. You just feel that this developer really thought about what he wants to do with these games, not like many other titles. 100% recommendation for Withering Realms.
Joguei o antecessor e fiquei obcecado, se tornou um jogo do coração. Acompanhei o desenvolvimento de Withering Realms desde os primeiros dias que apareceu aqui na steam, alguns anos atrás. Positivos: Gostei da nova abordagem 3D, da continuidade da trama, ver velhos personagens. Gostei muito da inserção da mana. No primeiro não gostava muito de magia ser um consumível, e aquela mecânica de apodrecer cansava um pouco. No segundo apodrecer é mais direto, só te mata mesmo em poucos segundos kkkkkk. Gostei dos personagens principais, dos inimigos, e da noite ( apesar da mesma ficar restrita ao alcance de um certo lvl e a obtenção de uma certa magia). Pra mim é um 8/10 Negativos: Ainda em early access possui alguns engasgos na movimentação, hitboxes, golpes de inimigos que são como mísseis teleguiados. Por ser 3d e ter um escopo maior, senti que não tem a mesma personalidade que o primeiro, que é um verdadeiro charme. Esse jogo é bom, não me entenda mal, porém ele me fez querer jogar o primeiro. Uma sequência seria interessante com a mesma jogabilidade do primeiro, 2d com movimentação 3d dentro disso, assim como em uma certa parte desse jogo. Withering Rooms 9,5/10 Withering Realms 8/10
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Languages: English**languages with full audio support
Hours played at review time, across 334 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Who up withering they realms?
氛围一如既往的好,会有难度设置吗
withering room was good so im checking this one out too!
Damn. That rocked. Fully playable, totally worth it at this time.
My withering brain knows the demo was brilliant, and of course I recommend it. It's atmosperic, it's ominous, it's magical, it's dynamic, it's amazing! I will not soon dive back up from its depths I reckon.
I'm really impressed that they managed to improve on the formula they had with Withering Rooms. They built on what they had and took it in a different direction while keeping most of what made the first game great. I feel like they've really created their own hybrid genre with these games: Souls-like metroidvania survival horror with RPG elements and rogue-like mechanics. Basically all my favorite things together. It's impressive that they've managed to make so many different genres work together so well, and they've now done it across two games. Withering Realms is more Souls-like and less rogue-like than the first game. The combat feels better and there are still plenty of different builds to create, but I think the first game has more variety in some areas. Realms is still in Early Access though, so I'm looking forward to see what they add. The best part is that you can play the whole game in its current early access state. It's rare to see an early access game this complete. I can't wait to see what they do next. [spoiler]I also can't wait to boast about beating the Great Corpse Worm before they patched it lmao.[/spoiler]
The vibes cannot be matched. Both this and Withering Rooms are just so full of heart.
На самом деле это довольно уверенное продолжение первой части. Гемплей стал полнее, больше возможностей для билдов, а так же легкие респеки при желание попробовать что-то ещё! Но теперь довольно мало активных предметов, расходников именно. Технически их вообще всего три. Появилось больше новых локаций, больше лора и персонажей, единственное - так как персонажей теперь много - не все они раскрываются так же подробно и полно, как персонажи первой части. Из минусов укажу только на то, что у некоторых противников кривые хитбоксы и странные атаки, и контента все-таки чуть-чуть маловато, по сравнению с первой часть. Но, зная разработчика, я уверен, что игру он не забросит и так же навалит контента, как и для первой части. Игру очень ждал и очень ею доволен!
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