
WitchSpring R is a story-driven RPG combining elements of collecting, simulation, and battling. Experience the joy of training a young witch and accompany her on a grand adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 11 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 8.2Kreviews | 96% | — | $5.2M |
| $19.99−50% | 1.1Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cozy game with a fluffy main character
剧情就像是把”勇者斗恶龙“里的勇者性转再换成魔女,但包装上了超可爱的糖果味外壳,让整个游戏的体验上了不少档次——小小腹黑直来直往可可爱爱的女主实在是太香了!哼哼,勇者的故事就不会像小魔女一样惹人怜爱。 故事展开流畅舒适,恍惚间回到玩神之天平的日子里,遗憾是<剧透>[spoiler]堪称钟离假死的智斗(当然魔女之泉发布更早)和太阖家团圆的结局,洗刷了该有的些许忧伤感……[/spoiler]
春巫系列老玩家,很不喜欢1代的经营要素。r作刚出的时候,我说“这游戏也能卖160多吗?”实际玩上了发现,确实不是简简单单重置一下画面建模、取消100天要素的问题了,继承的只有派梅的可爱和一群npc的live,战斗体验来说,是一个全新的游戏!结合了234作很多优点,玩家体验非常不错,各种设定都以提升舒适度为准,总之非常不错。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 5.9K | 92% | $19.99 | |
| $5.2M | 6.9K | 73% | $49.99 | |
| $5.2M | 14.4K | 74% | $19.99 | |
| $5.2M | 7.9K | 85% | $20.99 | |
| $5.2M | 3.3K | 87% | $49.99 | |
| $5.2M | 10.4K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.7K | 6.1K | 97% | $7.99 | |
| $370.3K | 408 | 89% | $19.99 | |
| $245.4K | 412 | 80% | $34.99 | |
| $2.1K | 52 | 69% | $3.99 | |
| — | 0 | — | — | |
| $3.5M | 8.2K | 97% | $11.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean*, Japanese*, Simplified Chinese, Traditional Chinese, French, German*languages with full audio support
| $39.99 |
| 115ratings |
| 94% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
纳尔?好吃
love the story and pieberry and justice and all the characters <3 definitely gonna play ws3 and ws4 soon
好玩
好好好好好好好好好好好好好好好好好好
Pretty fun mix of JRPG and Atelier-lite crafting focus, and some interesting systems. Progress is both getting XP from monsters and crafting stat increasing items. Only noticeable con is it takes a while to get from tutorializing to the meat of the game.
剧情可能有点小瑕疵,但整体还是相当不错的,值得一玩捏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.