
WitchSpring R is a story-driven RPG combining elements of collecting, simulation, and battling. Experience the joy of training a young witch and accompany her on a grand adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 11 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 8.2Kreviews | 96% | — | $5.2M |
| $19.99−50% | 1.1Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
买完才知道手游改的单机游戏,以后不会再购买类似手游改单机游戏了,唉!
I bought WitchSpring R expecting a small JRPG and ended up spending far more time than I ever imagined. The greatest strength of this game is its progression. Almost every optional boss, side quest, pet or piece of equipment rewards you with something meaningful. Exploring rarely feels wasted, and even late into the game you're still unlocking new mechanics instead of simply grinding levels. The postgame surprised me the most. It isn't just a few extra bosses: Nightmare, Nessie, Temar, Narrel's rematch and Ludina each pushed me to rethink my build rather than just increase my stats. Some fights become absurdly long on Hard (seeing a boss with 1.5 million HP was definitely a surprise), but most of the difficulty comes from preparation and understanding the game's systems. That said, the game isn't perfect. Some side quests and collectibles are far too obscure. Several important pets and permanent upgrades can easily be missed because the game gives almost no guidance. The final story twist also felt weaker than the rest of the narrative; the journey leading there was stronger than the conclusion itself. Despite those issues, this became one of the most enjoyable JRPGs I've played in years. It constantly rewards curiosity, makes optional content worthwhile, and the Epilogue adds far more than I expected.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean*, Japanese*, Simplified Chinese, Traditional Chinese, French, German*languages with full audio support
| $39.99 |
| 115ratings |
| 94% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
辛辛苦苦种出来的白菜又被猪给拱了,搞个黄毛出来干什么呢?纯恶心人,这都能洗白,去你丫的吧
如果后续还有更新的话希望梅莉娜也能有立绘(  ̄∇ ̄ )
超級好玩的遊戲,女主角很可愛,操作介面友善,畫風精美
这才是游戏
好玩爱玩😋
A very fun, and cute game. Was addicting raising stats, exploring, and testing yourself against bosses you really had no business fighting yet. Which of course made it that much more rewarding when you won by the skin of your teeth
可以可以
Alors, c'est un jeu qu'il est vraiment très bien pour jouer avec ! Fun, efficaces, mécanismes bien huilés et plus subtiles qu'il n'y parait etc. MmmmmmMAIS ! -Est-ce qu'il serait possible de jouer sans être interrompu toutes les 2 minutes par un dialogue ?! Sans exagération, la moitié du jeu, c'est du blabla... C'est bien l'immersion et l'histoire, mais jouer, c'est encore mieux ! -J'espère qu'il reviendra le temps où les tutoriels ne venaient pas vous arracher le bras pour vous expliquer comment jouer au jeu... C'est possible le bon game design, j'vous promets ! -C'est vraiment très énervant de défoncer, les doigts dans le nez, un ennemi soi-disant puissant, mais que je le jeu décide qu'en fait non, t'es pas encore à la hauteur... J'sais pas moi, l'ennemi pourrait avoir une def et un nombre de pv abusé qu'il faudrait abaisser jusqu'à un certain niveau pour que le combat se termine par exemple... (plein d'autres jeux le font) -Pas moyen de désactiver les vibrations de la manette ? Sérieux ? -Svp, faites un meilleur système de map pour la partie océan. -Utiliser une clé une seule fois pour ouvrir la même porte devrait être suffisant bord d'aile de merle ! Comme ça vous savez ! Il n'empêche que le jeu en vaut bien évidemment toujours la peine et grosse mention pour l'épilogue ; plus de JDR devraient s'en inspirer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.7K | 6.1K | 97% | $7.99 | |
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| $245.4K | 412 | 80% | $34.99 | |
| $2.1K | 52 | 69% | $3.99 | |
| — | 0 | — | — | |
| $3.5M | 8.2K | 97% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 5.9K | 92% | $19.99 | |
| $5.2M | 14.4K | 74% | $19.99 | |
| $5.2M | 6.9K | 73% | $49.99 | |
| $5.2M | 7.9K | 85% | $20.99 | |
| $5.2M | 3.3K | 87% | $49.99 | |
| $5.2M | 10.4K | 87% | $14.99 |