
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fire
FPS + 搜打撤 + RPG 目前共有六張地圖 (排除新手教學) 每張地圖固定會有BOSS + 支線挑戰 (女巫寶庫/潛能球) 玩家需要抉擇是否能夠繼續推進解鎖更多的獎勵或是撤離升級下次再戰 遊戲應該今年就會脫離EA發布1.0版 以這個價位加上目前的內容我認為上述三要素都不排斥的話可以安心購入 + 豐富的武器, 法術及裝備選擇 + 爽快流暢的戰鬥體驗 +- 稍具挑戰性的內容 +- 終局裝備升級偏農
好玩 爱玩 ,希望可以持续更新进步
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 41.3K | 94% | $14.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.2M | 22.4K | 93% | $39.99 | |
| $16.4M | 24.9K | 68% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.9K | 562 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.7K | 48 | 92% | $13.99 | |
| $14.9K | 57 | 70% | $13.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
上头,玩了就知道
great
I originally bought Witchfire like a year ago when it was still only available on Epic and idk if I was just too early and there wasn't enough content or what the issue was, but it didn't click with me after giving it around 30 hours to make an impression. Not sure why but seeing the game suddenly for sale on Steam like a month ago made me want to give it another shot, especially since there was probably way more content to dig into atp. Well...2nd times a charm I guess cuz man this game sunk its hooks in me. I haven't been this addicted to a game in quite some time...don't get me wrong, there are plenty of games I put hundreds of hours into, but very few of them have that feel almost like a drug I need to use daily or risk withdrawals...last game that felt that good to me was probably Sekiro back in 2019/2020...gd damn I've missed this feeling...
eбaть
Might play a bit more, but I think I'm just about done. Overall, kinda disappointing. If you love Doom, you'll probably like this, but I don't really find that to be a fun genre. I wanted something a bit more immersive that makes you feel like a witch hunter, and this isn't that. It's a run and gun action shooter where the witch hunting aesthetic is entirely surface level. Very repetitive, and probably a bit too hard. 5/10, very light recommend.
非常好玩的一款游戏,不敢相信这是小工作室做的游戏质量太高了,优化做的非常好,枪械手感也是顶,有点像遗迹二那种类魂FPS游戏,感觉有点不爽的是跳起来不能按v闪避,有些boss的技能太难躲了,总得来说真的非常不错,游戏质量这么高的同时优化竟然也那么好
This feels great to play! Games like Doom 2016, Doom Ethernal, or Roboquest did not really hook me, but this drew me right in. The Sense of mystery and threat, the risk taking and leveling up, the very unique weapons, which have gameplay differences instead of stats. This is Early Access done right: More content gets added, but everything playable was bug free for me. I can definitely feel the passion and expertise, this game is crafted with. Also, over time, different playstyles are more supported, like careful explorer, Assassin, brute, etc. Also the performance is great, while looking very good. On my 11 year old CPU (I5 6600K), with a4060TI, I can play at 165FPS with DLSS and Framegen, or around 120FPS without FG. Highly recommendend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.