
Wirewalk()↳ is a whimsical adventure where you raid virus-riddled systems with a very big baseball bat.
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Languages: English*, Portuguese - Brazil**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Joguinho muito bem feito e gostosinho de platinar. Alem de ser barato, descubro que o dev é brasileiro, recomendado!
The game is really amazing. I found out about it after seeing it come onto the Playdate Catalog and decided to get it on Steam. The game is really wonderful and even thought it's a shorter adventure, it packs a lot of love and care into the gameplay, world, music, and art of the game. I'm really happy that I got to experience this game and I'm excited to get the game ok Playdate as well!! I also just wanted to mention that the game plays really well on Steam Deck and I had absolutely no issues. The battery life was great and the controls game me no issues.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An enjoyable little game that takes after Link's Awakening. The items are creative and allow you to approach puzzles in interesting ways.
[i]Originally posted to [url=http://www.dragon-quill.net/quick-reviews-8/]Dragon Quill.[/url] Comments are enabled there.[/i] A short and simple Zelda-like where dungeons are electronic appliances you infiltrate via the internet, similar to Megaman Battle Network. I found it too simple; there are only three dungeons, and very little in the way of overworld exploration. Instead of using your dungeon items to advance the overworld as in Zelda, blockades are just automatically removed every time you complete a dungeon. There is very little in the way of optional content; there are a few sidequests, but they’re unrelated to item use and are mostly just busywork. And only one of the boss fights meaningfully integrated the combat use of the dungeon item, which is sad because that’s one of my favorite parts of Zelda. I also wasn’t a fan of the retro GameBoy style; the ultra-low resolution and single color palette just made it really hard to see or read anything. Sometimes we stopped doing things the old way because they sucked, gamedevs.
Wirewalk()↳ is a short top-down RPG in a gameboy-like look. The computers in the world are ridden by a mysterious virus, and our hero Rada decides to be the antivirus the world needs. The virus is cleared by connecting onto infected systems and beating the boss at the end of the dungeon that represents the system. You unlock different weapons that double as tools, which will allow you to progress deeper into the dungeons. There are a few sidequest and collectables as well. It's not too hard, though the final bossfight took me a few tries. Only thing I didn't quite understand was the fact that I unlocked fast travelling to the other areas in the city just before the final dungeon - maybe I missed something but at that point, I didn't need it anymore. Kinda wished that was unlocked for each area after clearing the respective dungeon, but as the areas are not that big, it wasn't much of a problem. I liked the pixel graphics, though some elements were hard to read due to the pixel size. Multiple other color palettes can be found throughout the game, I personally stuck with the original one. Music is top notch, no complains. The settings are quite expansive for such a small game, with audio sliders, language selection, key bindings and video options (fullscreen / screensize / screen stretch), it even supports controllers and has rumble options. My DS4 Controller worked without a problem. For replay sessions, there is even an option to turn off the tutorials. The settings are usual a point of annoyance for me in smaller games, but Wirewalk()↳ is great in that regard. Overall I enjoyed the roughly two and a half hours it took me to play Wirewalk()↳ and can happily recommended it. Even at the non-sale pricetag you get a quality game that is worth every cent in my eyes.
A short top-down action game that it's worth every penny. The dungeons are very interesting and the use of the items is clever. Bosses also pose a fair challenge. Don't think twice, just buy this game!
É um jogo bem curtinho, mas divertido do começo ao fim. Ótima homenagem aos Zeldas de GBC, se você tem vontade de jogar mais deles, este jogo é pra você
Um jogo estilo zelda com items muito divertidos de usar e desafios bem elaborados, amei. o único ponto negativo é a cidade, tipo um mini mundo aberto sem muito oque fazer onde tenho que procurar a próxima dungeon as cegas enquanto faço longas caminhadas.
Simple and solid zelda-like game. Sure, it is a bit bland. But I got a fun time with a cheap price.
Um jogo bem curtinho mas muito divertido para o que ele se propõe com puzzles criativos e legais de fazer, as músicas, apesar de poucas, também são muito boas e a platina é bem de boa apesar de eu ter tido que rejogar o jogo inteiro por causa de um bug que não afeta em nada caso não for fazer 100%. vale o preço e a platina
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