
Wintermoor Tactics Club is a story about surviving high school, with gameplay inspired by tactics RPGs and visual novels.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 6 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 650reviews | 88% | — | $35.9K |
| $19.99 | 74ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常有趣的战棋游戏,玩起来很上头于是连打三天全通了! 剧情虽然简单但是每个人物(包括npc)性格非常鲜明,好有中二热血校园的感觉。大家都好好,特别是最后大战的演出,我可太喜欢这种群像了。最惊喜的是大战结束后的彩蛋,丰富了每个人物(我就猜到某两位很暧昧了!),大家都有美好的结局,真好! 总体来说难度不大,除了最后一个角色的技能精通。 全成就需要一周目完成,因为游戏存档机制,打出结局后是不能选择章节返回做成就的,建议先看下攻略完成必须在特定章节完成的成就,否则重新刷很累。 P.S:简中翻译好像有错别字,但是问题不大,最头疼的是简中使用的字体看着好累人,还是朴实无华的黑体宋体比较适合我(你
是我最爱的C&C!战斗挺有趣的,故事也有点意思。不过没有特别吸引人的角色,美术也比较普通。不过这个价格这个体量已经很棒了
The story is a bit goofy at times but in a really charming way. It never takes itself too seriously yet it still manages to be warm and engaging. All the characters are super unique and full of personality. It's honestly just fun hanging out with them and seeing their little moments. The game is kind of a mix between a visual novel and a tactics RPG, so you need to red quite a lot. The tactics gameplay is simple but fun, though I do wish you could move after attacking if you haven't used your movement yet (you can move first and then attack, but not the other way around). Also, the music and some story bits really reminded of Final Fantasy Tactics Advance. Not sure if it's a real reference or if I'm just imagining things, but it definitely hit that nostalgic vibe.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Como juego de estrategia se cae a pedazos, un par de peleas cada media hora, mecánicas pobres y te lo rusheas en una tarde. Intenta desesperadamente mantener el interés por medio de la historia, la cual es también bastante pobre. Quizá fue mi culpa por comprar un juego que se ambienta en una preparatoria, pero parece un juego para niños. No me arrepiento de comprarlo por que lo tomé en rebaja, pero jamás pagaría el precio completo.
A nice little game about kids in a D&D-style tactics club. Nothing here is going to change your life, but the characters are charming, the gameplay is fun, and it doesn't overstay its welcome. The tactics and fetch-quests aren't going to wow any experienced gamer, but it's good enough for a 8-hour game and serves the needs of the story well.
Very quaint and enjoyable strategy game, 8.5/10
not good
Kurzes tolles Game mit Humor und einer Geschichte über Freundschaft.
A fun puzzle tactics adventure with characters that are perhaps suprisingly engaging. The gameplay is fair with enough challenge in the harder battles to keep your brain ticking over. The side quests are more about the rewards than advancing any particular storyline but keep the characterisation going. And somehow the little vignettes at the end actually bought a few tears with the happy endings (dammit Jania and Baphomet!)
it's really good
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.9K | 226 | 58% | $4.94 | |
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| $35.9K | 66 | 94% | $12.99 | |
| $35.9K | 80 | 57% | $19.99 | |
| $35.9K | 562 | 56% | $2.99 | |
| $35.9K | 71 | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 12.2K | 98% | $19.99 | |
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| $391.3K |
| 883 |
| 66% |
| $17.99 |
| $210.2K | 507 | 79% | $14.99 |
| $105.7K | 160 | 89% | $19.99 |
| — | 0 | — | — |