
Discover the secrets of a sundered world as you help Aryn save his comrades in this story-rich, fully-voiced, 2.5D action-platformer. Fight terrible dangers and explore ancient mysteries as Aryn uncovers the forces that forge his destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wield mighty weapons and unleash devastating magic as you grapple, glide, fight, and explore across a mysterious world.
The Master Sword. The Lich Hammer. There are whispers of many more. Find them and their powers are yours: each with unique traits suiting a variety of different playstyles.
Soul Crests are ancient magic items that hold the essence of long-forgotten warriors. Collect them to learn their power: and live your wildest battlemage fantasies.
Grapple, Glide, Summon Platforms and more! Find Artifices to unlock the world and discover its deepest secrets. Experience the thrill of exploration with the challenge of platforming.
Fully-voiced story. Every line of dialogue is performed by a talented cast of voice actors.
A living world, where each biome has its own theme, lore, dangers, and challenges.
Interconnected map. Explore as you wish. Gain abilities to unlock areas. Find shortcuts, hidden passages, and more.
Quests, quests everywhere! Find characters to help and mysteries to solve throughout the world. But beware: your choices have consequences.
Memorable boss fights. Bosses will test you to your limits. Beating them will require skill, tactical-thinking, and unlocking the full potential of your weapons and powers
Choose your build. Mix and match various weapons and different powers to create a build that reflects your playstyle. Each unique weapon has stats that can be unlocked by defeating enemies and upgrading at the vendor.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 133reviews | 76% | — | $37.8K |
| $12.99 | 647ratings | 38% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Winds Of Arcana: Ruination is an excellent metroidvania, standing out primarily due to its stunning dark-fantasy art style and atmospheric, detailed environments that feel truly handcrafted. The gameplay is highly engaging, particularly the satisfying exploration using abilities like grapples and glides, complemented by fun experimentation with different weapon and magic builds, and well-designed, challenging boss fights. My main suggestion for improvement is making the combat snappier and smoother to enhance the overall experience, but even with that minor critique, I wholeheartedly recommend this game for its amazing visuals and solid foundation.
Had a whole lot of fun while playing Winds of Arcana. Well made game from Brewed Games. Looking forward to updates and more games from them! The game has a great foundation with its art style, exploration, and combat potential. The developers seem to be actively working on patches to address the reported bugs and improve performance which is great to see. Definitely a promising title for Metroidvania fans.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Japanese, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very challenging platform game, needs some work with the bugs, but other than that. I had a lot of fun.
Winds of Arcana is an absolute gem. The gameplay feels incredibly smooth, responsive, and polished from the very first minute. The world design, movement, and combat all blend together perfectly, creating that satisfying flow every metroidvania lover looks for. The progression is well-paced, the abilities feel meaningful, and exploring the map is genuinely fun. The art and atmosphere pull you in, and the game never feels frustrating — just engaging and rewarding. If you enjoy metroidvanias, this one is highly recommended. Easily one of the best new additions to the genre.
Game is a mess. Hitboxes are awful. Found 1 fast travel after almost 10 hrs meaning you're running back and forth through large interconnected areas throughout the game. Attack and and platforming inputs get eaten. The ability to phase shift platforms involves the jump button, the dumbest idea ever, so using it while platforming and dashing is just awful. You discover the map sections by finding specific things but tons of areas I never found it so the areas weren't unlocked, and were so annoying to get around. Required upgrades are found in random spots throughout the map meaning you can't miss a single room or random area you HAD to know to go to fight a boss, so be ready for walkthroughs. Thats because the quest and map give very poor directions, theres tons of little boxes with icons, and the gold ones seem to be main quest objectives, but it will also include NPCs you've already talked to. Map also doesn't give basic info like blocked walls, etc, bc they want to use this stupid useless screenshot system. The maps also have 20000 ways to go and interconnected paths but 95% of them are switch or ability blocked, meaning you'll get far then have to backtrack but again the map won't give you information so you won't remember you can't go that way next time. Attack and platforming and enemy animations are janky. Sometimes when attacking your character will just get stuck in the air for a second or two, it looks super weird and buggy. I finally gave up because a wall I was supposed to be able to break to get a necessary wall jump ability to progress in the game would not break like it was supposed to, one of the MANY bugs people mention. Healing also is way too slow and sucks during boss fights. Tries to be POP but fails in almost every MV aspect. Should have listened to the reviews and skipped this one. 4/10
Winds of Arcana: Ruination made me change my perspective towards Metroidvania games. I still am not a huge fan of the genre, but the game is very simple and straight-forward which is easier for players like me. First things first, is the drastic frame drops which makes me consider whether to play it again or not. The game looks very simple and the world looks straight out of a comic book, which I like, but even in that plain setting, the frames drop when they matter the most, like when I jump or attack. The World is built beautifully which makes me curious and interested in what it holds down the lane. The character designs may remind you of various games, but when they are combined with the story and the world, they stand out in their own way. The gameplay is very normal and well-paced, and the mechanics are easy to learn. I am a huge fan of the dash move, just by how it looks and how useful it is during traversal. The enemies are very easy to defend against but the real challenges are the traps aligned with the platforms. I am a huge fan of platformer games, so I have enjoyed these challenges even though I was thoroughly thrashed by them. In conclusion, even if the game offers nothing new in terms of gameplay or rewards, I am personally left curious on many things such as the story, the characters or the weapons and abilities in the future. I'll recommend this game to people who want to start enjoying the Metroid Vania genre and get used the complex exploration and mechanics.
Ich hätte es gern gemocht, spielt sich aber leider wie ein äußerst billiges Spiel. Alle Movements schauen irgendwie Seltsam aus und auch der Kampf ist irgendwie lame... nach 5 Min deinstalliert und reimbursed...
還不錯的類銀河戰士惡魔城類型的遊戲,遊戲設計了很多跳跳樂的關卡,但容錯度有點低,常常一不小心按鍵MISS,就必須重新挑戰,另外是遊戲的BUG有點多,而且還是惡性BUG,會造成遊戲無法繼續下去,滿可惜的,但整體來說還是尚可一玩的遊戲
Unfortunately I reached a point where I can no longer continue the game. The platforming got too complicated and hard for me. Still the game gets a positive review from me. It does everything someone would expect from a Metroidvania and it does it nicely. The characters are fun, the voicing is really good. The bosses are challenging and took me quite some tries. The skill and weapon systems are not too complicated but still engaging enough to try different playstyles. And I like the graphic and art style very much. The only negative thing I have to mentioned (beside the platforming being way too difficult for me) is the music. I turned it off pretty soon, because it was very monotonous and making me drowsy. This game could really need some epic soundtracks, at least for the boss battles.
切换攻击方向时经常会快速打出两次平A,这应该是BUG。 怪物没有受击反馈,经典你打你的我打我的。 怪物死亡时游戏会掉帧,我的电脑没掉帧,是游戏本身掉帧。 人形跳跳乐为啥没有边缘攀附?好恶心 单向门是如此之多。 美术风格不行,根本看不出是远程还是近战。 前面教程红光攻击不能弹反,后面红光攻击却能弹反。。。 远程怪物从屏幕外面打我。 我讨厌关门放狗式的战斗 那个驽箭手太变态了,我在那里放弃了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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