
Take on the elements in Wildfrost, a tactical roguelike deckbuilder! Journey across a frozen tundra, collecting cards strong enough to banish the eternal winter…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 95.14/day in the week to Jul 18 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


The world has succumbed to the Wildfrost. Now only Snowdwell and its survivors stand as the last bastion against an eternal winter... Build up a deck of powerful card companions and elemental items, as you battle to banish the frost once and for all!
Perfect your card battling and deck-building skills, and set out on a quest to bring an end to The Wildfrost! Begin each journey with your chosen tribe Leader, each gifted with different randomised skills and stats, before mapping out your chosen path into the unforgiving frosty landscape.
Rescue and recruit frozen companions you find along the way, unearth lost treasures, and spend your hard-earned blings with travelling merchants. The decisions you make and routes you take during each run will help craft a powerful deck, unique to you each time you play.
Collect a huge array of cute, but mighty card companions, as well as handy items and clunker cards to aid you in battle. Experiment with different elemental card combinations to find your winning formula.
Your companion cards aren’t just disposable minions for dealing out damage; upgrade and customise your favourites by adding wobbly charms to enhance their powers, making your deck a powerful (and adorable) force to be reckoned with!
Plan ahead with the help of a dynamic counter system to map out your next move and fend off frosty foes. While Wildfrost battles are turn-based, cards don’t attack every turn. Instead they have a ‘counter’ which counts down the amount of turns until they’re ready to automatically make their move!
By keeping an eye on enemy monsters’ counters, you can plot ahead your perfect play. Buff your companions? Stall an enemy attack? Or maybe count down your own timer to wreak havoc fast! It’s up to you to strategically turn the tide in your favour.
Need a rest? Take shelter in the cosy town of Snowdwell. Here survivors have gathered to keep warm using the power of the Luminice, a giant shard of hot ice.
As you progress after each run you’ll be able to return and gradually help expand the hub town itself, constructing buildings such as a Pet Shop, Inventors Hut and more! These new areas will unlock fun and useful new things to use during your adventures, with new cards, tribes, cosmetics, challenges to complete, and events to encounter.
Think you’ve defeated the Frost Guardian? Even after you’ve beaten back the frost, Wildfrost offers endless replayability, with daily runs and challenges! Test your skills and improve your score!


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.2Kreviews | 83% | — | $4.9M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is great. not too much of a challenge early on, then you mess something up and die because of it. this isn't the kind of game where one mistake will end your run, but it can definitely be like that sometimes if you don't pay attention. the art and music are both beautiful, gazi makes some amazing art. i recommend this for anyone who likes card games and roguelikes
I did not enjoy Wildfrost. The systems never clicked and I bounced off from the overtuned difficulty. Your leader cannot withstand more than a few hits, which makes sense. You're supposed to let your companions tank damage for you, and then you can put them back in your deck to heal them. In my experience, this doesn't work at all. Plenty of companions and summoned minions (who cannot be put back) do not survive a single hit from plenty of enemies, and if a companion dies in battle they're out until the next one. I often had to put down a companion to die in one turn to protect my leader, or have my leader take damage to make sure the companion lives long enough to attack, which to me is totally counterintuitive. Even then, there are ways for your leader to get hit no matter their placement in either lane. I could go on, but I will cut it short. Cool art direction, incomprehensible gameplay.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 4.8K | 94% | $39.99 | |
| $4.9M | 5.4K | 78% | $24.99 | |
| $4.9M | 1.8K | 52% | $69.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $5M | 96.8K | 71% | $2.99 |
Related
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Probably the best deck builder out there. My only regret is that I wish there were more challenge modes. It's very difficult when you first play the game, but once you understand everything, you can beat most runs. Still, is is very worth the price and is the deck builder I've enjoyed more than any other.
手柄游玩适配性不是很好,每回合都有非常强的控制卡顿,不推荐手柄玩,已退款
difficult but fair, dont be stupid and you can win
すごく面白い。 次のローグライクデッキ構築を探している方におすすめしたいゲーム。 [h1] ゲーム概要 [/h1] かわいい見た目とは裏腹に手強いデッキ構築ローグライク 敵、味方ともに6体ずつ配置され殴り合う。 各キャラがもつカウントが1ターンごとに減っていき、0になったキャラから行動する。 ひとつの失着で自陣が崩壊することがよくあり、一手に重みのあるゲームデザイン。 盤面をよく見て冷静に行動する必要がある。 [h1] カードの使い方が多様 [/h1] 選べるヒーローは3人。 どのヒーローにも登場する共通カードと、ヒーローごとの専用カードがランダムに登場し、デッキを作っていく。 カードの種類は多くはないが、それを感じさせない巧妙な作りとなっている。 例えば、攻撃力UPのカードは、キャラクターだけではなく、道具に対して使うこともできる。 4回攻撃の道具に使えば、効果が4倍になる。 意外な使い方であったり、様々なシナジーを生み出すことができ、プレイごとに新たな発見があり楽しい。 [h1] 惜しかった点 [/h1] とても楽しくプレイでき不満はほとんどない。 しかし、最近、モンスタートレイン2をプレイして、早送りや巻き戻しに慣れてしまった身には、負けたら最初からやり直しとなるのが辛い。 一手一手に緊張感が出るのはいいのだが、時間がもったいないと感じてしまう。 modがあればよりオススメできるのだが。 [h1] まとめ [/h1] カードの種類やメカニクスの数が少ない分、ひとつひとつがよく練られており、組み合わせや使い方の多様さを楽しむことができるゲームである。 一手に重みがあり、先を読んで次の一手を考える楽しさもまた格別である。 ローグライクデッキ構築ファンには外せない1本である。 ※アセンション8をクリアした時点でのレビュー
Very fun game, great polish, perfect UI. A bit more strategic than expected at first, but still amazing.
The game is good, but there is one issue that has ruined my enjoyment. The hand size issues. When your hand size becomes too big, there are no alternate ways to select cards. You can't use arrow keys, scroll, select from a list, or anything. This means that if a run with draw gets too powerful, you can get bricked and lose... plz fix this and I'll update my review!
SlayTheSpireライクのゲームを10本以上プレイしているが、その中でも特に相性が悪かったのか面白いと思えずプレイを断念。 MosterTrain1のように敵の攻撃予測が表示されないことがこのゲームにおいては本当に不便なのと、初期の難易度が他の同ジャンルゲームに比べてもかなり高いことから一瞬で壊滅状態になることが多く、成功体験が積めないことでリトライ意欲があまり湧かなかった。 他の方のレビューを見ていてもこの序盤の敷居の高さを乗り越えれば楽しめていそうなので、最初にどう思うかが分かれ目な気がする。 少なくとも他にもSlayTheSpireライクゲームを複数積んでいる身としてはそっちをプレイしたいなという気持ちが上回ってしまった。
美术还行,游戏性方面简直是我玩过的卡牌肉鸽类里最烂的,没有之一
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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