
In an endless air ocean of an alien world, small lonesome plots of land float above the abyss. But sometimes approach each other, and lands which have never met before, reveal their secrets.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.74−75% | 345reviews | 53% | — | $4.1K |
| $1.19−60% | 30ratings | 56% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Got a cat here. Friends passing by can touch her and click Like to pet her once. Award for good luck, Take My Points for infinite pets :) ⠀⠀⠀⠀⠀⠀⠀⠀⠀ __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Russian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wild Island Quest is a survival-focused visual novel developed and published by NLB project that blends branching storytelling, resource management, and character-driven decision-making into an engaging adventure about survival on a dangerous island. Instead of relying on combat-heavy gameplay or large-scale exploration mechanics, the game focuses almost entirely on the consequences of player choices, forcing players to carefully consider every decision while navigating an unpredictable environment filled with danger and uncertainty. Beneath its simple presentation lies a surprisingly tense and replayable survival narrative where preparation and judgment often determine whether the expedition succeeds or collapses into disaster. The story follows a group of young adventurers who travel to a mysterious island in search of excitement, exploration, and discovery. What initially begins as an adventurous expedition quickly transforms into a struggle for survival once the island reveals itself to be far more dangerous than expected. From the beginning, players are given control over how the journey unfolds, including the important decision of whether to travel alone or bring companions along for the expedition. Each character contributes differently to the group dynamic, and these choices have a major impact on how events develop throughout the story. One of the game’s strongest features is its emphasis on preparation. Before venturing deeper into the island, players must carefully decide which supplies and items to carry because inventory space and resources are limited. Every decision matters, and even seemingly unimportant equipment may later become essential for overcoming dangerous situations or unlocking alternate paths. This creates constant tension because the game encourages players to think ahead without fully revealing what dangers lie in the future. The uncertainty surrounding these decisions makes survival feel genuinely dependent on planning and awareness rather than luck alone. The island itself serves as the heart of the experience. Although the game is presented primarily through visual novel storytelling, the environments manage to feel mysterious and threatening thanks to the variety of locations players encounter throughout the journey. Dense forests, isolated pathways, hidden areas, and dangerous natural obstacles create an atmosphere where every new location feels unpredictable. The island never truly feels safe, and the possibility of danger remains present even during quieter exploration sequences. This constant sense of uncertainty helps maintain engagement throughout the adventure. The branching narrative structure adds substantial replay value. Wild Island Quest features multiple endings and a wide variety of possible outcomes depending on player choices during exploration and interactions. Decisions involving companions, equipment, routes, and risk-taking can dramatically alter the direction of the story. Some playthroughs may result in successful survival and discovery, while others can quickly spiral into tragedy due to poor planning or reckless decisions. This flexibility encourages repeated playthroughs because players naturally become curious about how different choices might affect the expedition. Companion management also introduces another layer of strategy to the experience. Each character possesses unique strengths and weaknesses that influence survival situations throughout the game. Certain companions may help solve specific problems or improve the group’s chances during dangerous encounters, while others may create complications or introduce additional risks. Understanding which characters complement each other becomes increasingly important as the island’s threats escalate. The relationships between characters help make the group dynamic feel meaningful rather than simply decorative. The pacing balances slower story moments with increasing tension as the expedition grows more dangerous. Much of the gameplay revolves around reading dialogue and making choices, but the constant possibility of failure keeps the narrative engaging. The island’s hostile conditions and unpredictable events ensure that players are always thinking carefully about their next move. Even moments of calm exploration often feel uneasy because poor decisions can have severe consequences later in the story. Visually, the game adopts a straightforward anime-inspired visual novel presentation with illustrated backgrounds and character artwork. While the graphics are relatively simple compared to larger visual novels, the artwork effectively supports the atmosphere of mystery and survival. Each location carries its own visual identity, helping the island feel varied and immersive despite the game’s modest production scale. The interface remains clean and functional, allowing players to focus entirely on story progression and decision-making. The soundtrack contributes to the atmosphere with subtle ambient music that reinforces the feeling of isolation and uncertainty. Quiet environmental tones and calm background tracks help establish mood without distracting from the narrative. During more dangerous situations, the audio design becomes more tense, helping emphasize the seriousness of survival decisions and unexpected encounters. However, the game’s structure may not appeal to every player. Those looking for action-heavy gameplay, direct exploration mechanics, or complex survival systems may find the experience too limited because much of the interaction revolves around reading and making choices rather than controlling characters directly. Some parts of the writing and pacing can also feel uneven, especially during slower sections where dialogue takes priority over dramatic developments. Additionally, the relatively simple presentation may feel dated compared to larger and more visually ambitious visual novels. Despite these limitations, Wild Island Quest succeeds because of its strong focus on player choice and survival tension. The combination of branching storylines, resource planning, and companion management creates a surprisingly immersive experience where every decision carries weight. The game captures the uncertainty and danger of being stranded in an unfamiliar environment while rewarding players who think carefully about risk and preparation. For fans of visual novels, survival stories, and branching adventure games, Wild Island Quest offers an engaging and atmospheric experience filled with difficult decisions and multiple possible outcomes. Its focus on preparation, replayability, and character relationships gives the game more depth than its simple presentation initially suggests. While it may not deliver fast-paced gameplay or cinematic spectacle, it succeeds as a thoughtful survival narrative where intelligence, caution, and careful planning become the true keys to survival. Rating: 6/10
Cuộc Phiêu Lưu Đầy Điều Thú Vị Vào Hòn Đảo Hoang Dã
☀️
1/10
Short and shallow. No combat system.
Schöne Geschichte mit verschiedenen Wahlmöglichkeiten/Ausgängen. Hat eine gute Länge bzw. Kürze, funktionierende Errungenschaften. Ich wurde für eine knappe Stunde gut unterhalten, würde den Kauf aber nur im Sale für deutlich unter einem Euro empfehlen. Persönliche Bewertung: 7,5/10
Um jogo estilo 'escolha sua aventura', bem simples, curto e com problemas de implementação. Achei a história divertida e a escrita razoável. Não recomendo pois: [list] [*] é muito curto! Fui até o final, o que são uns 15-20 minutos apenas. [*] Falta muitos recursos, como: salvar e pular texto já lido. Sem essas ferramentas desanimei de conseguir outros finais. [*] apenas 1080p é suportado. Em minha tela ultrawide o jogo ficou meio bugado. [/list]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 4.8K | 98% | $23.99 | |
| $2M | 8.3K | 97% | $13.99 | |
| $1.6M | 2.4K | 95% | $19.99 | |
| $1.6M | 2.9K | 90% | $19.99 | |
| $1.5M | 8.2K | 95% | $12.99 | |
| $4.1M | 11.9K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1K | 78 | 86% | $2.99 | |
| $4.1K | 64 | 58% | $3.99 | |
| $4.1K | 145 | 70% | $0.99 | |
| $4.1K | 58 | 93% | $3.24 | |
| $4.1K | 52 | 67% | $4.49 | |
| $4.1K | 61 | 97% | $1.69 |