
Homicipher is a language deciphering and exploration ADV based on the concept of "romance with horror men." The protagonist, who has wandered into another world, interacts with non-human beings to decipher their language while striving to escape.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Latest version [2.0.5]
When the protagonist wakes up, they find themselves lost in a different world. As they learn the words of the mysterious monsters that speak a strange language, they search for a way to escape.

In this alternate world, a different language is used. Players will interpret and dechiper characters' words through expressions, gestures and the objects they point to.

The language of this world isn’t as refined as human languages. One meaning is concentrated in one word, with almost no particles; a string of words conveys only a rough meaning.

This is a point-and-click adventure game. Players will investigate items to learn words or engage in conversation to progress.

Choices for actions are available at various points. Small changes in development, branching paths, or even instant death can occur.

Even if you reach a game over, you can retry from just before without any penalties.
There’s no affection management, and acquiring flags will unlock more choices. Players can freely jump back to previously encountered scenes from chapters and try again. Play comfortably and easily!

There are 20 types of mid-story endings (bad endings or unresolved problems).
There are a total of 17 endings, including character route endings and late-stage endings upon reaching Chapter 5.
*Note: There is a fake ending presented as a happy ending midway through the story, so please be careful not to misunderstand.

◆Playtime
It takes about 5 hours to complete one full playthrough of all routes.
*This game is designed with replayability in mind, where understanding character conversations may require re-watching scenes after filling up the dictionary.
◆Playing without sound is not recommended (There are sound-based effects).
Players who want to make the characters say funny things or try different playful approaches are also welcome to enjoy the game freely.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 8.3Kreviews | 97% | — | $2M |
| $33.20 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 238 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
everyone is focusing on the spooky boys (which, let me be clear, is a huge part of why this game rocks - they GO for it). but we should also acknowledge that this is one of the best "linguistics-style" learning games out there. i worked in a linguistics lab in college and am very picky about movies/games that are about learning language or communicating across a barrier. no game has ever captured that interesting language-barrier-gameplay like this one. it lets itself be challenging by not auto-locking in definitions, meaning you have to pay close attention and label words with detail and context if you want to make sure they're used correctly. l love that they make it an honest, real challenge. It differentiates itself from games like Chants of Senaar, which lets the player have a safety net of confirmation. anyway, play this if you are a dating sim and horror fan who also wants to crack language puzzles in a way that makes you feel real smart n'at
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 239 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра это нравиться. Друг нога не ходить за я. Друг встать на нога, большой, я испуг, но друг не расстраиваться, друг беспокоиться, мило нравиться. "Злой" красный предмет зонт с ашана просить дать имя выход, нравиться я, но конец я убить красный предмет зонт с ашана, я не хотеть дать имя выход. Белый высоко почти человек может быть нравиться, я испуг, но благодарность. Человек тело пусто, голова нравиться, мило, мило уши и нести. Она одежда очень помощь, я благодарность и одежда менять. Красивый эмо зашитый пранкер нравиться, весело, магия, магия, я удивление. Злой он иметь опасно предмет, ткань лицо, я бояться, не добро. Он дыра, хотеть я сердце, хотеть я нога, хотеть я волосы и хотеть я палец, я не хотеть дать ты мой предмет тело, я не хотеть дать тело, он расстраиваться, начало я не добро, конец стать добро, нравиться. Он одежда полностью не понятно, мало. Игра нравиться, радость.
[h3] 感想 [/h3] 在购买之前,听了某些网友说,这个不是乙游且不好玩,但认识新的一批友友,她们说还行,算乙游同时不算,而且作者跑路不打算更新了,才一直迟迟每购买,是在去年年尾或者今年年头才入购的,但今天才玩。 [h3] 那算不算乙游?[/h3] 对我来说,可以算是,也可以不算 (?) 就看你个人怎么看了...? 比如如果你选择了逃出去,那就结束了。 如果选择了留下来,就可以和帅哥(但看起来很臭),在一起 :3 [h3] 总结来说 [/h3] 很好玩 唯一的缺点就是无法截图和没成就 有时会被自己推理到的词语笑死,断头先生很可爱,被小孩欺负,真的很好笑,哈哈哈哈 [h3] 致:作者 [/h3] 希望到时候有一天会回来 :3
this was AMAZING. it was so much fun getting all the different endings! i absolutely adore mr. crawling, mr. silvair and mr. scarletella but literally every single character here was so interesting to learn about. <3
Ты Пузо Тупая. Я Рухлять Счастливая. Ты Старая Я. Емкость Голова. А вообще, хоррор превращается в угарнейшую комедию, когда даешь смешные названия
ПРОЧИТАЙТЕ ПЕРЕД ТЕМ КАК ПОКУПАТЬ ИГРУ несомненно это уникальная визуальная новелла со своей уникальной механикой изучения языка. в первые часы она вас влюбит в себя, игра с лиминальностью до того как это стало мейнстримом, жуткая атмосфера, интересные внешне монстры и нагнетающий эмбиент. но на этом все заканчивается, игра не стоит своих денег, серьезно, как всегда япошки завышают цены. новелла короткая, ладно бог с этим, нотолько пару концовок нормальные, все остальные - бесмысленные и не информативные и существуют только для того, чтобы тупо создать иллюзию что у тебя есть много-много концовок, и вот иди наиграй еще пару часиков чтобы было впечатление что наша игра длинная. а по сути это просто обрубки с надписью "конец", что там с гг дальше будет, да ♥♥♥ его знает. так же хочу придраться к спрайтам, большая часть - это отфотошопленные стоковые пнг картинки, тоже самое с фонами. да, использующиеся фотки из тырнета частый прием в вн, но я бы не ныла, если бы цена на новеллу была нормальной. просто не мучайтесь, скачайте хомисайфер с зеленого интернета или апк на телефон и потратьте деньги на более стоящую игру.
Играть отсюда нравится, радостно! Я мутировать, болеешь, меня исцеление, радостно. Призраки болеть, я помогать, радостно. Играть прикол, нравится.
i don't usually write reviews but for this game i really have to because oh my god it's one of the best visual novel games i've ever played. it's so well written, honestly everything is so perfect and it's worth every penny. i love Mr. Crawling, Mr. Silvair, Mr. Scarletella, Mr. Machete, Mr. Chopped and The Bride, i don't usually favour a lot of characters from a visual novel game but this game completely changed that and i'm very fond of Mr. Crawling, he's so cute and silly. at the beginning when he protected us from Mr. Scarletella and we saw the angle of his neck... let's just say i'm no better than a man.
This game is amazing. It's literary. Seriously, I could write an entire essay on how the different characters represent different coping mechanisms, even though no one would want to read it. The game satisfies both the desire for existential philosophy and just playing a fun horror game with language decoding. For people who prefer a cohesive story, Homicipher might be a little frustrating. It's more vibes than plot. A lot of things are implied rather than stated. The events of the game are non-linear and open to interpretation. It's a bit like a Miyazaki movie: weird stuff happens, and you just roll with it. Some people consider this to be a romance game. I'm too old for that, so it felt more like a horror game to me. If you still have enough hormones to be swept away by devoted pretty-boys without eyeballs who really need to wash their hair, it might feel romantic. Highly recommend regardless.
Прости меня, Подкрадуля, я тебя била и отталкивала только ради концовок. Я КЛЯНУСЬ Я БОЛЬШЕ НИКОГДА НЕ БУДУ ДЕЛАТЬ ТЕБЕ БОЛЬНО, ПРОСТИ МЕНЯ ЗА ВСЕ РАЗЫ, Я БУДУ СТОЯТЬ НА КОЛЕНЯХ ВМЕСТЕ С ТОБОЙ СТОЛЬКО СКОЛЬКО ПОТРЕБУЕТСЯ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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