
An eccentric FMV murder mystery with a twist: someone has poisoned Uncle Marcus. Uncover the truth in the yearly family quiz and try to save him before it is too late.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 1.2Kreviews | 66% | — | $47.4K |
| $23.99−40% | 138ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
只是好奇老外的脑回路……这个剧情我不太理解……不过多剧透,还是得自己慢慢玩,慢慢看。道理我懂,就是单纯地不能理解外国人的行为方式。
[b]Review by [url=https://store.steampowered.com/curator/33369540-Abrix]Abrix Gaming[/url] – 4K quality gameplay reviews and recommendations.[/b] [b][url=https://www.youtube.com/channel/UC1ZOvQERjGtRkl7ImTcDzdw?sub_confirmation=1]Subscribe To My Youtube[/url][/b] [b][url=https://discord.gg/uM94ehT7hv]Join My Discord[/url][/b] [h1]Who Pressed Mute on Uncle Marcus? – A Clever, Entertaining, and Surprisingly Engaging Interactive Mystery[/h1] You can check my gameplay videos [b][url=https://www.youtube.com/playlist?list=PLxvWbrDkSJsCEMMEjKotmZtiPzHidoutE]here[/url][/b] [b]A Murder Mystery Built Around a Brilliant Premise[/b] [i]Who Pressed Mute on Uncle Marcus?[/i] takes a wonderfully unconventional premise and turns it into a genuinely compelling interactive mystery. Built around a family quiz night conducted over video call, the game transforms an ordinary modern scenario into the foundation for a murder investigation filled with secrets, lies, and darkly comedic tension. What immediately makes the game stand out is how naturally its premise works. The full-motion video format is not used as a gimmick — it is the entire identity of the experience. The remote family gathering setup feels believable, relevant, and cleverly structured, creating a mystery that unfolds through conversation, suspicion, and deduction rather than traditional exploration or action. [b]Strong Writing That Balances Mystery and Humor[/b] One of the game’s biggest strengths is its writing. The dialogue feels sharp, natural, and often genuinely funny, giving each family member a distinct personality while slowly revealing layers of dysfunction, hidden motives, and long-buried tension. What begins as a chaotic family interaction gradually becomes something much more intriguing as inconsistencies emerge and suspicion grows. The writing balances humor and mystery exceptionally well, allowing the game to remain entertaining even as the stakes rise. That tonal balance is difficult to achieve, but [i]Who Pressed Mute on Uncle Marcus?[/i] handles it with confidence. [b]Interactive Investigation That Feels Rewarding[/b] The investigative structure is simple but surprisingly engaging. Searching conversations for clues, questioning statements, uncovering contradictions, and piecing together what really happened creates a satisfying sense of involvement. Rather than making players passive viewers, the game constantly encourages attention and deduction. Progress feels earned because uncovering the truth depends on observation and interpretation, not simply following a linear story. The interactive design keeps the FMV format active and engaging throughout. [b]Excellent Performances Bring the Mystery to Life[/b] The cast delivers strong performances across the board, which is crucial in a game built entirely around dialogue and character interactions. Every family member feels distinct, eccentric, suspicious, or emotionally layered in their own way. The performances give the mystery credibility while also enhancing the game’s humor and tension. Uncle Marcus himself is particularly memorable, anchoring the emotional and narrative core of the experience with charm, urgency, and unpredictability. [b]A Unique Use of the FMV Format[/b] What makes [i]Who Pressed Mute on Uncle Marcus?[/i] especially impressive is how effectively it uses the full-motion video format in a way that feels modern and purposeful. Rather than imitating traditional games awkwardly, it embraces its format fully and builds mechanics, pacing, and storytelling around it. The result feels cohesive rather than experimental. It proves once again that FMV games can be genuinely engaging when built on strong writing, structure, and performance. [b]Replayability Through Choices and Outcomes[/b] Another major strength is replay value. Different choices, investigative paths, and outcomes encourage multiple playthroughs, making the mystery feel dynamic rather than one-and-done. The branching structure rewards curiosity, and revisiting scenes with greater knowledge often reveals details that were easy to miss the first time. That makes the game surprisingly rich for an experience built around a relatively contained premise. [b]Why It Works So Well[/b] What makes [i]Who Pressed Mute on Uncle Marcus?[/i] succeed is how well it combines a clever concept, strong performances, interactive deduction, and genuinely entertaining writing. It understands that a mystery is not just about the final reveal — it is about making the process of uncovering the truth engaging. And it absolutely succeeds at that. What could have been a novelty instead becomes a smart, memorable interactive thriller. [b]Final Verdict[/b] [i]Who Pressed Mute on Uncle Marcus?[/i] is a clever, funny, and surprisingly gripping interactive mystery that makes excellent use of its unique premise and FMV format. With strong performances, sharp writing, meaningful player involvement, and genuine replayability, it stands as one of the more creative narrative-driven experiences in the genre. A must-play for fans of mystery games, interactive storytelling, and FMV adventures — [i]Who Pressed Mute on Uncle Marcus?[/i] is smart, entertaining, and far more compelling than its quirky premise first suggests.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 26 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Turkish*languages with full audio support
| $12.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you want to play a game about finding out who it was that pressed mute on your uncle marcus this is the game for you. If not then DO NOT BUY this game is only for those who are looking for this niche experience.
fun game. highly recommend to my people who like detective games!
额作为以故事为主的游戏故事不怎么样这一块
a fun little FMV game
I gave a thumbs up mainly for attempting something different. I found it quite hard to get into though. You're supposed to be trying to work out who poisoned Uncle Marcus, but the decisions available never really made me feel like I was doing any detective work. So it's best taken not too seriously.
超级无聊,怪不得key只卖几毛钱
还行,容易全成就·,可以玩玩
An unbearable recorded-stories game where you repeat the story over and over to find out answers. To top it off, the video stories freeze constantly, forcing you to exit and repeat yet again.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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