
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Use momentum-based movement mechanics with precision, deploy a variety of tools and resources, and ascend as fast as you can.
Just don't lose your grip, there’s eternity below you.
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time can spell disaster.
Through run-based meta-progression, you’ll discover and unlock varied augmentations.
Bolster your will to ascend.
You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.
Travel through different regions with unique threats and gameplay challenges during your attempted escape of the underground megastructure.
The deep dry storage of the Silos, the putrid sewers of the Pipeworks, the haunted piers of Habitation. Each area will require adaptation to new obstacles and denizens.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1696 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really cool game but lost interest fast. would be enjoyable if it had a casual mode with permanent checkpoints to reach new areas without wasting time replaying old ones.
Хоть здесь руки не их жопы
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Когда я увидел что за мной поднимается какая-то чма снизу - я испугался Когда за мной по стенам ползла какая-то тварь с пастью - я испугался Когда в меня стреляли турели и включился лазер - я испугался Когда меня хватали руки и тащили меня по всей ветниляции - я испугался Но когда за мной по воздуху летела огромная глиста щёлкая пастью и не отрывая от меня взгляда - я обсирая всю бездну пытался от неё удрать, постоянно падая вниз. 100 платиновых тараканов из 30
=Я ПОДНИМАЮСЬ ВВЕРХ, Я ПОРАЖАЮ ВСЕХ=
honestly one of the best games ive ever played. i dont know what it is about it but something just keeps getting me to come back and keep playing. its so good
шедевр геймдева. 10 лямбда мамок из 10.
симулятор таракана в дагенстанской оргии
cummies -v-
Найс игра, мобу в ♥♥♥♥♥ даешь с флаера, через 5 секунд вылезает. Сидишь в винтах - дрочит пока не получит в ♥♥♥♥♥. Разраб красава, желаю ему не упасть с 5 этажного дома, пока будет карабкатся.
MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB MUST CLIMB
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| — | 27 | 63% | — | |
| $12.7M | 28.2K | 57% | $29.99 |
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| $4.3M | 17.5K | 94% | $9.99 | |
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