
Become a cult leader and unleash divine power in this dark fantasy strategy RPG. You are the villain - you command disciples, outwit enemies in combat, and shape the fate of the fallen city as you awaken the Dead Gods — Wrath, Desire, and Madness.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Whispers of the Eyeless, you are not merely a wanderer — you are a force of change. As the First Prophet, you build a cult, command disciples, and unleash divine power in the name of Wrath, Desire, or Madness. The city of Aranthor is crumbling under intrigue and conflict, its districts filled with peril, secrets, and those who would see you undone.
Victory in Aranthor is about the cost, not just the outcome. Every battle demands strategy, resourcefulness, and a willingness to sacrifice.
Plan Every Move – Turn-based auto battler combat rewards foresight and precision over brute force.
Sanity and Strength – Harness divine power sparingly—each battle leaves its mark on your health and mind.
Victory with Consequences – Success grants resources and influence, while failure weakens your grip on the city. Every choice lingers.
Your cult is more than devotion—it’s your weapon against the Living Gods. Cultivate it carefully.
Recruit and Train – Gather followers with unique traits and train them for the challenges ahead.
Assign Missions – Send disciples to weaken rivals, gather resources, and spread your influence.
Perform Rituals – Conduct dark ceremonies to gain divine blessings—but beware of unwanted attention.
Manage Loyalty – Inspire fervor or risk betrayal as doubts creep through the ranks.
Aranthor is a city on the brink of collapse, divided by power struggles, hidden dangers, and ancient secrets. Your presence changes everything.
Old Town – A bustling underworld where wealth and danger walk hand in hand. Influence here comes at a price.
The Dungeons – Beneath the city lies a labyrinth of cursed relics, forgotten knowledge, and lethal traps.
The High City – The elite pull the strings of Aranthor’s fate. Outwit, manipulate, and betray to take your place among them.
Beneath Aranthor, hidden from prying eyes, your Sanctum serves as the foundation of your rise to power.
Customize and Expand – Unlock and upgrade rooms, from relic vaults to training halls.
Strategic Planning – Balance growth and secrecy, for power attracts enemies.
Risk and Reward – A grand Sanctum means greater influence — but greater risks.
For those seeking an endless challenge, Fate’s Mirror transforms the game’s mechanics into a roguelite gauntlet.
Dynamic Runs – Procedurally generated scenarios demand new strategies with every attempt.
Unlockable Shards – Discover powerful modifiers that change how you approach battle and survival.
Endless Replayability – Procedural challenges and handcrafted encounters keep the experience fresh.
Will you lead through faith, deception, or force? Whispers of the Eyeless adapts to your choices, offering deep strategy, narrative-driven decision-making, and a world where every action leaves its mark.
The Dead Gods are waiting. The city watches. The whispers never fade.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 269reviews | 77% | — | $130.1K |
| $19.99 | 5ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recommended!
Solid game.
This game so good Im going to start a cult irl :3
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Polish, Russian, Turkish, Spanish - Spain*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The main story takes about 10 hours. It’s somewhat engaging, but the game’s mechanics don’t keep up with the protagonist’s growing power. After around two hours, every fight ends in a single round, and it stays that way until the end. The biggest enemy is… your own cult and its expansion. You end up with too many cultists, everything starts falling apart, and you have to improvise just to limp through to the finale.
This game has great art and a really neat gameplay!
The game seems to have two different modes. The story quests where there seems to be some different options which don't really end up doing anything meaningfully different and a weird dungeon crawler. These two things don't seem to be tied in together and overall the game is very much just random choices thrown at you. Maybe it gets better but I'm not really trying to spend more time on it hoping it eventually does improve.
Very entertaining. I could never get into 'Darkest Dungeon.' This game is fairly easy to understand and fun to play. I'll be jumping back in to it as soon as I've finished my other play throughs.
Атмосферный, но простой и поверхностный симулятор культа в мире Лавкрафта и стилистике DD. Визуальный стиль, дизайн монстров, голос рассказчика, ЛОР и даже выбор слов - всё по канонам. Если фанат подобного и купились на трейлер- однозначно рекомендую к покупке. Перевод на русский отличный, не портит атмосферу. Ни одного встреченного бага. В ранних отзывах было не так, но к частью игру не забросили. Развитие культа в целом стандартное. Вербуем сторонников и рядовых культистов. Увеличиваем влияние своих богов. Собираем ресурсы, повышаем уровень зданий. Проводим обряды. Можно ходить на вылазки самим, можно посылать сторонников. Не густо, но и не наскучивает. Не всем зайдёт рванный сюжет, который представляет из себя набор зарисовок про трагедии союзников и врагов. Главный минус - бои и вылазки. Однообразные и примитивные. Ещё и прилепленные где-то сбоку: нет квестовых боёв. Нет развития сюжета через бои или боссов. Хотя промо и намекали что бои тут не главное, это разочаровывает. Возможно стоило полностью отказаться от них или наоборот, довести до ума.
战斗部分比较平庸,就是赌运气加石头剪刀布。强度成长主要靠局外养成,刷等级刷装备什么的。剧情挺多的,很神秘刚反馈中文字幕有问题没两天就直接热补丁修了。 作为一款策略RPG肯定是失败的,尤其是这种风格还会吸引玩过暗黑地牢的玩家就更会觉得这游戏的战斗内容深度太肤浅了。这游戏定位更像是一个各种小游戏比较完善的文字冒险类游戏。 只要调整一下预期把这游戏当成视觉小说玩还是挺不错的。
Muy bueno, es difícil pero entretenido, es para jugar a largo plazo.
Players by region
Where this game's players are, estimated from review languages.
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| $112K | 487 | 75% | $11.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
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| $130.1K | 234 | 72% | $17.99 | |
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