
Whispers in the West is a point-and-click murder mystery game that supports online co-op for 1-4 players. Each story is an hour-long intriguing mystery waiting to be solved. You can either work solo or team up with your friends to solve the cases. Things may get heated!
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Reviews
[i] My Experience [/i] [b]Whispers in the West[/b] caught my attention first and foremost because it's a cooperative detective game, which are few and far between. Although a number of cooperative games I've played have been assigned the "detective" keyword by Steam users, most of them are better described as escape room games (even [b]Unsolved Case[/b] and [b]Unboxing the Cryptic Killer[/b]). Oddly enough, I feel that the "escape room" tag has actually been improperly assigned to [b]Whispers in the West[/b]. The only other game I've played that could be accurately described as a cooperative detective game is [b]Mark & Lara: Partners in Justice[/b], and it was [i]not[/i] good. Now that I've played the tutorial, the Portrait, and the Break-in, I feel that I have enough information about [b]Whispers in the West[/b] to competently review it. One of the first things you'll notice is the game's appealing graphical style. I liked the animation of the characters and environments, and developer Infinite Whys does a decent job of making the town feel like an actual place. I also liked how the game allows you to choose separate characters with their own strengths, weaknesses, and abilities. Although I don't think I'll end up replaying any of the cases, this suggests that there are multiple ways for players to arrive at the truth. So far, the deductive leaps I've been asked to make haven't been overly large. I've been able to piece together the timeline of events fairly well, mostly negating the need for brute-forcing the proceedings. In this game, brute-forcing would be attempting to show every piece of evidence to every character, or questioning each character about all of the others individually. At the same time, since there is a time limit on each case, you'll have to go at it with a bit more intentionality. You can click "What Happened?" at the conclusion of each case to see a thorough rundown of what occurred, and so far these have felt well-reasoned. Although you have a record of all of the conversations your character has had in town, you aren't provided with this record for your co-op partners. However, all of you can "pin" certain comments for the others to see. You won't want to pin everything and clog up this space, but if a citizen mentions an especially pertinent fact you'll want to note it for all of you to mull over together in the future. If the idea of a co-op detective game sounds enjoyable to you, I feel sure you'll find something to enjoy about [b]Whispers in the West[/b]. Developer Infinite Whys gives potential players an excellent idea of what to expect with the demo. As an added bonus, they've designed the game such that only one player needs to purchase the DLC cases in order for everyone to play them. The other players are able to join with only the demo installed. In light of this, my co-op partner and I have already purchased all of the cases available (and split the cost down the middle!).
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Languages: English, German, Japanese, Spanish - Latin America, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Set in a Western environment, it allows up to four players to collaboratively solve mysteries in the town of Brimstone: Pros: - The game excels in its core detective mechanics, offering straightforward and intuitive gameplay. - One of the standout features is the game's humorous approach to storytelling and character interactions. - The game supports both single-player and multiplayer modes, making it accessible and enjoyable regardless of the number of players. Cons: - A significant drawback is that most of the game's content, including various scenarios and cases, is locked behind downloadable content. - The pricing structure for the additional content is a concern, as the DLCs are priced relatively high compared to the base game. - Another downside is the absence of progression or random elements in the cases. Once a case is solved, there's little incentive to revisit it. Conclusion: While the base game provides a glimpse into its potential, the limited content and lack of progression or randomization can affect its replay value. For players willing to invest in the DLC, there's much to enjoy, but others might find the base game lacking in depth and longevity. I give it 7/10 Collectible clues.
This is such a fun and relaxing game to play with a friend. I love the Western setting and the mysteries are well-paced and engrossing without overstaying their welcome. Highly recommended!
really enjoyed it
ありそうでなかった協力型ミステリーゲーム とても面白いですが1時間ほどで終わるのでソロプレイだと少々割高かも 一緒に遊ぶフレンドがいる場合、一人所有していれば他の人は無料デモ版でOKなのが嬉しいポイント
It's great fun to play in coop. It runs smoothly and the mysteries are intriguing and well thought-through. I absolutely love the art style—it strikes a perfect balance between charming and atmospheric—and the soundtrack is a delight, with calming melodies that set a wonderfully relaxing mood. Altogether, it’s a very chill and rewarding experience, perfect for unwinding while still scratching that itch for discovery and teamwork.
I loved this game. As someone that is not very smart or quick witted this was perfect for me. It is actually a pretty cool co-op game but sometimes playing solo I wished I had a team of four. I played as a team of two and it was not too bad.
This game is simple yet enjoyable, and you can pick it up easily with family and friends. Controls and instructions are clear from the get-go and the interface is smooth and intuitive. There are different cases of varying degrees so your noggin will be challenged if some feel too easy. It's nice that every character on the team has a certain role to play using their skillset so it's not just one person who solves everything. The case durations for each level are just enough, on average being 1 hour to complete. One thing I would love to see is more maps being available for free as there are only 2 to start with after purchasing the game. Also, I don't know if all cases use the same map but perhaps having different maps for some cases would be a nice change. I thoroughly enjoyed playing the game and am looking forward to what it has in store in the near future!
I really enjoyed this game. My sister and I played it together. There were only 2 of us and I feel that it was a good number to complete the game, we did have ‘novice’ selected. If you are going for a harder mode which shortens your time for an investigation day you will need more than 2 people. I recommend having all the DLCs as I have them all and loved every moment. Things to note: 1) This game is appropriate for all ages (for those who it mattered to or wanted a game to play with their kids). I must say there is reading involved and deductive skills needed. If your child can’t do these things, then they are too young. 2) As an adult this game isn’t particularly hard, which was nice, because you got to enjoy the ride and it made me feel smart. Haha. 3) For a few of the DLCs my sister and I over thought it. Don’t be that person. 4) There are 4 characters to choose from. If you aren’t playing with 4 people, it’s completely fine, just keep in mind that a different character may get a slightly different result when speaking to someone. For instance, not every character will be willing to open up to an Outlaw or a figure of authority. Choose wisely. 5) I can’t wait for the new DLC to drop. 6) Each DLC/Chapter should take between and hour and an hour and a half. I personally love that because you get to play something interactive from beginning to end without having to spend all night on it. 7) Buckle up ye gamers. Fetch thine cowboy hats and saddle up. To you I say YEE HAW!
Unfortunately need to give NEGATIVE recommendation for this title. In short : this is Nice 2D game what fit in this genre games and have COOP but is also Paywall and Dialog Clicker. Gameplay: Full game offers very little more than the free demo. The base game typically includes a tutorial and only one full main case ("The Break-in"). Other cases are sold separately as DLC. Playtime: Each case is designed to be about 60 minutes long. If you are fast or playing in co-op, finishing it in 15-30 minutes is very possible. Gameplay Mechanics: They criticize the game for being a "clicking simulator." They feel it doesn't require "brain cells" (logical deduction), but rather just "motorics" (the physical act of clicking through dialogue). Price: The base game is often priced around $4.99, while individual DLC cases (like The Curse or The Ghost) are often priced higher, around $6.99 each. However, the game uses a "Friends Play for Free" model. Only the host needs to own the DLC for up to 4 people to play. It feels this is still poor value for a solo player. This game basic is clicking in dialogs this game not request from players to use brain cells just motorics in hand to click on mouse one button.... Gameplay Style ("Clicking Simulator"). This is a matter of opinion. The game is a Point-and-Click mystery where you gather clues and talk to NPCs. If you enjoy deductive reasoning, it requires "brain cells" to solve the mystery correctly. If you don't like narrative games, it will definitely feel like a "clicking simulator." Steam Workshop: You should only buy it for the Workshop content created by players. This is a valid point. The developers recently added a Mystery Editor and Steam Workshop support. This allows players to create their own cases for free, which adds much more longevity to the game than the official paid DLCs. Verdict: "Don't buy this yet." suggest you play the Free Demo instead because it provides almost the same experience as the paid version. Recommend waiting for a massive sale or until the community creates more content in the Steam Workshop.
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Where this game's players are, estimated from review languages.
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