
You're a programmer. Your cat is a better one. Solve visual puzzles built from real machine learning ideas, from decision trees to neural networks, to create a cat-to-human translator. Take freelance jobs, upgrade your rig, gamble on startups, dress up the cat. No coding required, curiosity is.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 10 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−40% | 7.4Kreviews | 91% | — | $1.6M |
| $4.99 | 1.2Kratings | 96% | — | $135.5K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not for me. pros: - links to some decent educational resources - humor is ok cons: - the story board part of the UI is so busy it hurts, i'm not joking I occasionally boot up the game, can't figure out what to look at and then close it again. - the puzzles difficulty is all over the place. Though most are brain dead simple or have 1 gimmick - you can't change the speed of replay unless you've already started a replay. - you can't snap UI elements so I spend a bunch of time trying to line things up because it bothers me.
meu cerebro doi
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Hungarian, Korean, Greek, Portuguese - Brazil, Simplified Chinese, Polish, French, Italian, Spanish - Spain +20 more
| $14.99 |
| 63ratings |
| 80% |
| — |
| not modelled |
| $12.99 | 34ratings | 62% | — | not modelled |
| $14.99 | 26ratings | 94% | — | not modelled |
| $12.99 | — | — | — | not modelled |
| $12.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a challenging but fun game. Learning about the history of automation and machine learning while at the time same time solving problems.
Its perfect for when you want to keep your brain engaged and improve your logical skills but dont want to keep coding.
Хорошее обучение для будущего программиста
A ideia de você aprender jogando e ler artigos/vídeos para se aprofundar no assunto foi uma ideia brilhante.
Maneiro demais pra quem ta comecando na area de data science e quer treinar pensamentos logicos
这个游戏主要是数据块的分类,关于机器学习的内容,仅有类似维基百科第一段的概念介绍
классная игра, кот вложил все бабки в убыточные акции
Overall a fun and difficult puzzle game, with a few factors holding it back that may or may not be signifcant to you. I had a good time regardless, they weren't deal breakers to me. Positives: +++ Very fun "visual data" puzzles. Some of them are quite difficult and require logical thinging to get a gold medal. ++ Cute asethetic and theme, very nice to look at. + Supposedly helps you learn how AI works, though I didn't feel like I really absorbed much as it was all very abstract. Negatives: - UI is a bit unpolished, navigating the shop and job list in particular is very frustrating. - Some "nodes" require pointless "manual labour" to "activate". As in, rerouting all your data to a new node, clicking "train node", waiting for 30 seconds at max speed, then undoing all your damage. Why not just have a slider for accuracy of the node after the first time you achieve it? Like I get it, it made it's point and I learnt the thing, do we really have to do this every time,,,? Minor annoyance. -- Doesn't really feel like programming, more like a traditional puzzle game with a software development theme. -- A lot of puzzles are weirdly focused on the "test data" if that makes sense. Like you're writing a solution for "this exact testing data" rather than an actual software solution that would work in any scenario. Stuff like "there is exactly enough green and blue to satisfy outputs 2 and 3", which really feels like a puzzle gamification because it means you need to delete your actually good solution just to specificially fit the specific data given. -- Some puzzles require you to unlock upgrades and come back later to achieve gold rank, which feels a bit silly. -- The whole "startup" feature is extremely weird and doesn't suit the rest of the gameplay whatsoever. Also the concept of doing multipls "runs" of a hugely long puzzle game like this is... optimistic.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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