
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.86/day in the week to Aug 22 → 25/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 52.9Kreviews | 96% | — | $14.4M |
| $19.99 | 28.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1533 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
what destroys me the most about this game is how much fun the house looks like to live in as a child. all of the paintings, the colours, the secret passages and mechanisms, it's all something i wished i had growing up. the house spoke to my inner child and invited him over to play. i let my guard down to imagine what it would be like and every other realisation came along swiftly after. a devastating blow. i can count the amount of times i teared up because of a story on 10 fingers and i'd have plenty fingers spare, this is one of them.
How can a game by so heartbreaking and beautiful at the same time? The family story is captivating and made me so emotional, maybe because I can relate to their struggle even with love things can be so hard and fear, resentment and all the feelings can get in the way and make things harder. Loss and grief can be so hard to deal but again there's beauty because we're here and we live, love, laugh and even if things end some day there's still happiness.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean*languages with full audio support
| $19.99 |
| 12.8Kratings |
| 96% |
| — |
| not modelled |
| $19.99 | 619ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第九艺术
I've played through this game a couple times throughout the years and I've gotta say I cherish it the same every time. There is a sickly sweet sadness that follows you through the game like a curse upon you allows following a step behind just waiting for you to slip up so it can get you. Also for a "walking simulator" there is some honestly some incredibly interesting gameplay in the game's short run time. I wont spoil it but one bit in particular that comes to mind is at the near end of the game and it is easily one of my favorite segments of any video game I've played. It's not a super long segment but it is incredibly effective. Like even when the game's gameplay is not super high-tech, the way that the game is played/controlled is meshed with the actual context of the story is honestly more meaningful and impressive than most games I've played so it gets points for this in my book. I can see how people would get the impression that this game has no gameplay given on one hand most of the game is indeed walking between locations to get more story and on the other hand (and seriously this is one of the biggest compliments I could give ever give a game), it's hard to even notice the gameplay because the story is genuinely one of the most gripping and emotionally dense pieces of fiction I have ever had the pleasure of enjoying in my life and I seriously can not recommend it enough. Especially on a sale. The game makes use of every second of its hour or two of runtime, even when all you can do is slowly walk around; the game almost always gives you interesting things to look at and ponder, as well as a vibe you could cut with a knife. If I can't guarantee that it would be worth your money, I can almost guarantee it is worth your time.
游戏界的百年孤独
中规中矩,没有网上说的那么神,剧情不错,游戏性一般。就是走路模拟器,晕3d的慎重考虑入。可玩性不高
이 모든 삶의 양태 속에서, 남겨진 이에게 죽음은 저주로 여겨질까
剧情游戏入坑神作,精美的画质,无敌的游玩体验,天马星空的想象,独一无二的字幕互动,光怪陆离的 故事情节,表面是探求家族族人死亡原因,其实本质探讨了生命、梦想、勇气、工作、遗憾、愧疚、恐惧、无奈、希望与传承等人生必经历之物,富有哲学意味,是真正让我知晓游戏被称作第九艺术的神作
很有意思的游戏,流程不算长,整体上是由好几个小故事组合起来的,但是各个故事之间的区分又很明显,能做到一直吸引玩家。游戏里不管是提示词还是引导动画都很巧妙地融入了环境中,做得很有代入感,整体的画风很美好,很契合整个游戏的主题,非常值得一玩www
This was easily one of the best story games I played, quite short, finished in around 2 hours but definately worth the hype
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 619 | 86% | $19.99 | |
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| — | 0 | — | — |