
Survive and unveil the mysteries of the Weird West through the intertwined destinies of its unusual heroes in an Action RPG from the co-creators of Dishonored and Prey.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 14 → 1.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.5Kreviews | 78% | — | $5M |
| $9.99−75% | 5.6Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really good game with gloomy, engrossing atmosphere. Pretty unique in some respects, as you shift your perspective across a cast of weird, diverse characters. Made by devs from Arkane, who made Prey, one of the best games ever, and it shows. It is a bit janky and has some flaws but hey, making indie games is hard and the issues are tolerable. There are also mods to solve some problems, like limited inventory space, so it is fine.
En voyant Devoler + co créateur de Dishonored / Prey je me suis dit "ah ça devrait être sympa" ! Et bien non, c'est très mal optimisé, c'est pas beau, c'est pas prévu pour jouer a la manette et encore moins pour le Steamdeck. Pas de bol pour moi, je l'avais pris pour jouer avec mon steamdeck mais on ne voit rien, les items a ramasser ne sont même pas en surbrillance donc avec le petit écran on passe facilement a coté, déplacement de la camera c'est horrible, le système de visée nul de chez nul, graphiquement c'est pas beau, le jeu n'est pas fluide et le Deck a le ventilo qui tourne a fond en permanence (même en graphisme low) pas d'option de configuration manette (uniquement clavier) le mix zombie cowboy j'accroche pas.... et en plus de tout ca c'est pas mal beugué, ennemis bloqués ou perso visible alors qu'il est caché dans un buisson. Au final grosse déception, j'essaierai d'y jouer sur pc et j'espère qu'il fonctionnera mieux.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 2.3Kratings |
| 78% |
| — |
| not modelled |
| $5.99−85% | 143ratings | 78% | #138 | not modelled |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
холи пик на 10-15 часов прямо по формуле прея. энджоебл асхелл
ma miejsce. mi się bardzo podoba
I found this game to be extremely unique and compelling. I think westerns are an under-explored genre in gaming, and Weird West really leans into the genre. Definitely check it out if you're a fun of narrative sims!
An increasingly intriguing story line combined of a sufficiency of game mechanical fascination means the game deserves its title, the "Weird West" indeed.
an exquisitely nice experience. the first few hours of the game are a bit rough, but once the fun starts going it doesn't stop. the gun fights you are about to get yourself into will only get bigger and bigger. the comic book presentation + the creepy and occult + the weirdness of it all certainly makes a world that makes you eager to explore. the music, how quests are handled and the overall direction of the game could mean only one thing - this game has a soul.
Really underrated game, and honestly unlike anything else I’ve played. It’s basically a twin-stick shooter with RPG-lite elements, stealth, powers, environmental interactions, and a surprising amount of verticality. Rooftops, cliffs, windows, balconies, etc. actually matter, and there are usually several ways to approach a fight or get into a location. Ranged combat was definitely more interesting to me than melee, but there’s a good amount of freedom in how you play. The setting is fantastic. Weird West is already a great subgenre, but the game puts its own spin on it with pigmen, witches, werewolves, magic, strange temples, and all kinds of other bizarre stuff without losing the Western feel. The best part is the structure. You experience the world through five different characters, each with their own little corner of the Weird West and their own perspective on what’s going on. At the same time, it still feels like one continuous playthrough. Your choices carry forward, characters and towns can change, previous protagonists remain part of the world, and the newer meta-progression system does a great job of keeping you from feeling like you’re starting from scratch every time a new Journey begins. That was apparently a change from how the game originally launched, and it was a great one. You get the variety of essentially starting a new character five times without losing the sense that you’re steadily building toward something. It’s definitely a little janky in places, and I ran into a few bugs, including one that screwed with an achievement near the end. But none of that changed the fact that this is a very unique game with a ton of personality. If the setting or gameplay looks interesting to you at all, I’d recommend giving it a shot.
Pretty good, especially story, atmoshphere, main characters, interesting choices and consequences
Rollenspiel-Shooter aus der Top-Down Perspektive in einem Wildwest Szenario mit Horror Elementen. Explosionsschaden ist leider ein ernstes Problem.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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