
BUILD YOUR VIRTUAL WEED EMPIRE: Grow the hottest strains & crossbreed new ones, roll your own Blunts, sell Bongs, hire Growers, make Solventless Concentrates, handle Rival Dealers, befriend Influencers, smoke Dabs, ride a Dolphin, and More! WELCOME TO WEED SHOP 3!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.1Kreviews | 94% | — | $3.5M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
only someone with weed brainrot would play this game,
hard to progress but in a fun, addicting way
It's very detailed and intricate when it comes to the gameplay. There are a lot of paths you can go down and fun minigames to pass time while also making money. I thought this was gonna be another one of those basic boring games but this has consumed a lot of my time. It's so fun to play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Still a buggy mess. Customers ONLY buy one type of weed. ALL customers ONLY buy Indica. Have had several crashes.
My game keeps crashing after a couple of hours. Wait until they fix it.
If you enjoy grindy games then this one is for you, as ridiculous as this game is it is extremely chill and fun. It 100% takes a solid 20 to 30 hours before you start seeing real progression and watching numbers go up like crazy which becomes incredibly addicting seeing your hard work pay off, there are endless thing to do and discover in this game. Just when you think you've seen it all something else you couldnt possibly imagine pops up. I would highly recommend this game to anyone looking for a long but relaxing grind, and to the people who dont want to grind and have it a bit easier there is a sandbox tab in the pause menu where you can go into and change a number of the games settings to cut down the grind time dramatically!
Weed tycoon simulator. The progression/grind is fun, theres so many layers to the game, so many upgrades, missions and automation. Theres a lot of weed strains and merch/paraphernalia to be sold by you. You can roll your own joints or make concentrates. If you need a bit of cash or a few blunts, check around the garbage cans on the boardwalk.
This is pretty much the best store sim I've played hands down and I've played quite a few.
not bad. intro is confusing though, to the point of being obtuse at times. some systems a bit wack / dysfunctional still. it is not an early access game but it honestly still should be. it is *okay* at best.
Barley progressed after several boring hours. tried really hard but the game just sucks.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $333.1K | 799 | 59% | $11.99 | |
| $286.4K | 905 | 86% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.2M | 14.3K | 96% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.9K | 88% | $22.00 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 13.6K | 98% | $5.99 | |
| $3.5M | 10.5K | 77% | $24.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 5.1K | 94% | $18.74 |