
We Went Back is a time-looping horror game in which you wake up in an abandoned space station utterly alone. The exit door is locked and you must find a way to escape what lurks within. Find clues, experience dynamically changing environments and confront terror in order to find a way out.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Типа аполлон 13 или че
Very short, but well put together. None of the jump-scares are all that frightening, however the atmosphere can be creepy at times.
卡关了qwq,别的其实还行
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Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gute Grafiken und Storyline ist spannend aufbauend
Ne-am Întors?
⭐⭐⭐⭐
This game is so good, I LOVED how the ending played out.
Yes it is that awesome. Short but very intense, making a very smart use of the scenery while you loop around searching for clues. I can't say much more than this, it's best to jump in without knowing much about the story.
Billys the worst coworker! 7/10 kind spoopy.
A very fun short game. Free to play and an interesting experience. Did not take too much time out of my day and I thoroughly enjoyed it. Hope to see more from this dev.
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Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.9K | 77% | $24.99 | |
| $2M | 5.2K | 78% | $24.99 | |
| — | 0 | — | — | |
| $133.6K | 834 | 71% | $4.99 | |
| $27.9K | 589 | 81% | $3.99 | |
| $10.3K | 104 | 75% | $4.99 |