
As a judge of the Revolutionary Tribunal, preside over complicated cases of ordinary citizens, dangerous criminals, and enemies of the revolution in revolutionary Paris. Make judgments, plot political intrigue, and try to not lose your own head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 1.43/day in the week after.
About
We. The Revolution is a unique game with a singular art style set in the blood-soaked and paranoid world of the French Revolution, where often you could not tell a friend from an enemy. As a judge of the Revolutionary Tribunal, you will have to trudge through this setting passing sentences, playing a dangerous political game, and doing everything in your power to not to be guillotined as an enemy of revolution. At the end of a day you will also confront your decisions with your family and very often they will see it differently.
The plot of We. The Revolution will put you in morally ambiguous situations in which there are no obvious solutions, and the decisions you made are never unambiguous. The power over human life and death is a heavy burden, responsibility and strength that can affect the fate of the revolution. keep that in mind each time when passing sentence in the courtroom, while assigning tasks to your agents, giving speeches, and weaving political intrigue behind the scenes. Addressed chiefly to players who enjoy to settle moral dilemmas, make complex personal choices, and immerse themselves in the world of sophisticated political intrigue.
Shape history and decide who will live and who will die.
Experience the oppressive atmosphere of the French Revolution as you know it from classic novels of Alexandre Dumas and Joseph Conrad.
Preside dozen of unique and morally ambiguous court cases.
Confront your judgments with your family – your loved ones may often disa-gree with your decisions.
Run your own courtroom – question witnesses, analyze clues and evidence, read reports, and pass sentences.
Make friends and enemies of different rival factions vying for power. Make them your associates or make them disappear!
Engage in a mix of genres, blending case-building with intrigue-crafting and turn-based tactics.
Discover the unusual visual style blending the simplicity of polygons with neoclassical art from the revolutionary era.
We. The Revolution is a symbolic story, loosely based on historical events from the time of the Great Revolution. Experience life in a time of revolutionary upheavals!
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.5Kreviews | 75% | — | $1.1M |
| $19.99 | 217ratings | 67% | — | not modelled | |
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
first act was decent and then it all fell apart
Never cared so much about the future of Paris, the Revolution, and my own head.
我本人是对西方历史有部分爱好,但是了解不多,法革正好属于完全空白的部分()所以和历史出入,以及价值观方面就完全不谈了(本作时间线是完全混乱的这倒是很明显的) 下面是部分剧透预警!!! 前两幕剧本都还可以,但是第二幕尾声主角哥哥一出来彻底绷不住了,且不说最终BOSS一转家庭伦理剧的下落感,一个神秘的死人复活带着他的机械降神部队,无视了正常的监察和周边的据点反应,我看剧本不如写成他和魔鬼做了交易带着亡灵大军归来,再在前面的剧情中加点奇幻元素,这下更合理了hhhh 吐槽完毕 如果衡量把玩家带到一个不同的,有历史氛围感的世界无疑是成功的。本作的美术是独特的,非常代感。音乐也是恰到好处。制作组在不同环节塞了好几种玩法,体验因人而异吧。我觉得不同态度不同劝说风格这个是真好玩。 缺点是有些关联词匹配真是让人打出?。本作汉化也有问题,同一个名字都能前后变化,有时候我怀疑突然遇到我看不懂的是不是汉化出错了() 最最最麻烦的是快速审判的案件描述和部分事件描述字小的根本看不到,非常难受。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, Russian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Turkish
| $19.99 |
| 117ratings |
| 68% |
| — |
| not modelled |
| $7.19−64% | 83ratings | 74% | — | not modelled |
| $2.99−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if you gamemakers try to help Chinese players improve their playing experience by offering Chinese, IT DOESN NOT WORK, the letters are too tiny to see, hard to believe you've checked your translation before you announce your game support Chinese, do something pls. 中文玩家兄弟别买,字体是真的完完全全看不清,缩成一团,躲在角落,打差评的没有任何一个人是夸张说法!!!
Meaningless plots. Very disappointed. Hate from China.
We. The Revolution was a pleasant surprise for me. This is not usually the kind of game I play, and I had never played games like Papers, Please, so I can't really compare it to others in the genre. But the concept immediately caught my attention, and I have to say that I found it genuinely original and interesting. The atmosphere is great. The French Revolution setting works really well, and I enjoyed the feeling of being caught in political schemes and power struggles, constantly having to deal with different factions and their interests. The trials are probably the strongest part of the game, especially at the beginning. Reading the cases, looking for clues, questioning people and trying to understand what really happened was genuinely engaging. I was actually surprised by how much I enjoyed it, considering that this is normally not my type of game. The story is also good, with some interesting twists and developments. As for the art direction, though, I personally wasn't a big fan of it. The low-poly, mosaic-like visual style just isn't really to my taste. That being said, I completely understand why other people like it. It's obviously a matter of personal preference. My biggest issue with the game is that, eventually, the trials start feeling much more like a mechanical minigame than actual trials. The problem is that you can often see in advance how your verdict will affect the different factions. So instead of asking yourself "What do I actually think happened? Is this person guilty or innocent?", you often end up looking at your relationship bars and choosing the verdict that gives you the result you need. At that point, you almost stop judging the case itself and start managing numbers. The same thing happens with the questions you ask during the trial. You can see which questions will influence the jury in which direction, so instead of naturally questioning the witnesses and following the evidence, you often start thinking: "What result do I need? Which verdict am I going for? Which questions will get me there?" I understand that this is part of the political aspect of the game, and in theory, I actually like the idea that you can't always simply do what you think is right because you have to survive politically. But in practice, it sometimes feels too mechanical. You're not necessarily making difficult moral or judicial decisions — you're managing bars. The trials can also become repetitive after a while. The game introduces several other mechanics to add variety, and I appreciate the effort. The problem is that many of them are poorly explained and feel somewhat superficial. For example, there are persuasion sequences where you have to choose whether to use humour, humility, aggression or manipulation depending on the other person's personality. The idea is interesting, but the game doesn't really explain the logic behind it very well. You quickly end up treating it like another puzzle: "This person has this trait, so I should choose this option." It doesn't really feel like you're naturally persuading someone. The map, battles and other systems have a similar problem. It's nice that the game tries to introduce different mechanics instead of repeating the same thing over and over, but some of them feel underdeveloped, poorly explained, repetitive, and sometimes even frustrating or unfair. Overall, though, I still had a good time with We. The Revolution. I don't regret playing it. The concept is genuinely original, the setting is interesting, and the political atmosphere works really well. Would I strongly recommend it to everyone? Probably not. But if you're interested in the French Revolution, political intrigue, or simply want to try something different, I think it's worth checking out — especially during a good sale. It's a game with some genuinely great ideas, but unfortunately, not all of them are executed equally well.
这游戏的中文、日文文本有严重bug,当遇见大段文字的时候文本框不会自动换行,建议制作组赶紧修复这个bug,真的非常让人恼火。而且游戏中的中文翻译也有非常严重的驴唇不对马嘴的问题,比如演说中的态度,你根本看不懂什么附加、漫不经心、强硬之类的翻译。建议找个正经的中国人来翻译。作为一个对法国大革命以及罗伯斯庇尔很感兴趣的人,我很喜欢这款游戏,不希望因为翻译问题毁掉我的游戏体验。 The Chinese and Japanese texts in this game have severe bugs, where the text box fails to auto-wrap when encountering large paragraphs. The development team should urgently fix this issue—it's truly extremely frustrating. Additionally, the Chinese translations in the game suffer from major inconsistencies, such as the tone of speeches, where terms like "附加的" (additional), "漫不经心" (indifferent), and "强硬" (firm) are completely incomprehensible. A professional translator should be hired. As someone deeply interested in the French Revolution and Robespierre, I genuinely enjoy this game and don’t want poor translations to ruin my gaming experience.
字搞得这么小谁能看见?
有汉化挺好的,但这字体大小有点折磨,大概相当于半个鼠标指针大小吧,基本很难看清,暂时别买吧
发售至今字体问题还是没有得到解决,厂商推出多语言就只是打算圈一波钱吗?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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