
From the independent studio that brought you Contrast, We Happy Few is an action/adventure game set in a drug-fuelled, retrofuturistic city in an alternative 1960s England. Hide, fight and conform your way out of this delusional, Joy-obsessed world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.8Kreviews | 77% | — | $19.2M |
| $59.99 | 4.4Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego de culto, no es para todo el mundo, y se nota que está hecho con mucho amor. Es de esos títulos que dignifican el arte, con un estilo muy propio, bebiendo de libros, juegos y películas de culto o de nicho que lo precedieron. Notarás rápidamente cómo la construcción de los interiores bebe de Dishonored, cómo sus cinemáticas son muy al estilo BioShock, o cómo su art déco recuerda mucho a La naranja mecánica. Es simplemente genial. Tiene mejores historias secundarias que muchos juegos sobrevalorados, contando con varias que son sencillamente una maravilla. Nobleza obliga mencionar que posee errores en la construcción de algunos sistemas y que tiene algunas mecánicas que están rotas, pero esto se compensa muchísimo con una excelente narrativa e historia. Lo cierto es que, si el mundo te ha llamado la atención y estás dispuesto a dejarte llevar por él, a sumergirte y beber de su rica atmósfera, incluso entendiendo que tiene mecánicas jugables algo rotas, y aun así estás dispuesto a darle una oportunidad, entonces no tengas dudas de que se convertirá en uno de tus juegos más especiales, con personajes muy buenos que son inolvidables.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $59.99 |
| 173ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What can I say about this game that hasn't been said already? It has an interesting world and lore that is completely bogged down by boring game play, nothing about it worked for me in any way, stealth mechanics barely work, survival mechanics are essentially pointless and the combat just boils down to a hit, block and shove system and that's it.
本以为只是一个30小时左右的游戏,真正玩下来体量却很大,当然,我是很喜欢这种风格类似生化奇兵这种的,包括游戏的反乌托邦题材也很感兴趣,让无想起了《1984》和《美丽新世界》严格管控和唆麻,剧情上来说很多不合理的地方比如:丧民完全找不到吃的都在地上纯捡垃圾吃而且还感染瘟疫,居然进行消毒后服用快活丸就能摆脱下等人身份进入市区吗??快活丸吃多了会失忆而且还有极大的副作用,人们天天盯着你吃没吃药,所有的机器也是为了检查你吃没吃药,关键是没吃药还得打你,就这样社会秩序真的能维持吗,单从故事线来看不仅能维持而且还是20多年,这游戏的科技还没有发展全机器替代人工,仅靠几个科学家发明创造?甚至委员会都是嗑嗨了傻乐,很难让我相信惠灵顿威尔士还能继续存活下去。 故事线三个人物三段剧情相互交叉,以不同方式的逃脱,兄弟,孩子和愧疚,三位主角都找到自己解脱的方式,其余人物在DLC里也有相应的故事线,平均1.5-2小时流程吧绝对不输主线的剧情,也算是彻彻底底的终结了这个畸形的社会,从剧情上来说这游戏绝对值得高分。 下面就是缺点吧:很多也很致命,首先就是地图空洞,这点在亚瑟章节尤为明显,很多地方就是大而且没有任何东西,没有任何探索欲望,偶尔几个挖掘点显得很可笑,浪费时间 三个主线内容重复度极高,甚至地图都套的,玩法本身没什么特点容易厌倦吧 再一个就是游戏很多制作的东西是派不上用场的,造出来之后到章节结束都用不上还加它干嘛,卖钱? 市区的警察比市民都多,一呼百应,哐哐来十几个警察,全村的人都进编制了?还有在眼皮底下躲垃圾桶然后看不见的笑死hhh 游戏在库里吃灰很久有一个原因是我看了攻略,居然要全程一个人不杀,全部击晕,前期真的特难特难,好几次都是打死了回档发现自动存档是杀完人给存,导致我必须点手动回档,但是20多分钟之前的哎,存档系统一言难尽 最后是优化问题吧,没有很差但是掉帧严重,有时候刚出舱门才30帧左右,过一会才好,过场动画显示144但实际看估计锁30了 好坏参半吧这游戏对我来说,据说后面还涨价了,建议打高折扣入
Great story, love the theme. Dog water gameplay. Just go watch the "movie" on YT.
Love the Bobbies!
Acho que é a quinta vez que dou uma chance pra esse jogo, e de novo não tem como terminar, é muito chato e repetitivo, a história poderia ser boa, mas francamente é tanta repetição da mesma cutscene do policial e do mlk com o close na cara deles que irrita, a jogabilidade é ruim, design de mapa, ele tenta ser várias coisas e consegue ser mediocre pra ruim em todas, é frustrante, a IA é Horrorosa e joguei no difícil, parece que não existe IA no jogo, os inimigos são burros, atacam sem estratégia só vem e tentam te bater mas é ridiculo de fácil counterar e prever tudo sla, é ruim. não dá
除了不好玩都挺好的
Back when I played this game on xbox years ago I would do this thing where I would go into the sandbox mode with cheats on, get naked (in game), and just start running through the streets killing everyone I saw with a pipe and breaking into their homes to loot everything I would do this for hours and have never done something like this in any game before or after
act 1 can be a bit boring at times, act 2 is also, a bit lack luster, act 3 is an improvement and is short enough that the problems it does have aren't anything to worry about. the DLC's are worth the money, i recommend Lightbearer. nightwatch mode is fun in arcade. the music and story is memorable, its just the gameplay thats a bit mid.
Would have loved to continue but I got genuinely disinterested, and bored just in the beginning of the second character "Sally's" run. I was looking forward to the more aggressive character, but not playing through Sally's story and playing anything else is more enjoyable so I've moved on. Since I can't bring myself to finish all aspects of this game I will not be recommending this to anyone. Pick this up on sale 60% or more to make it worth your time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $29K | 113 | 71% | $9.99 | |
| $14.5K | 43 | 65% | $19.99 | |
| $6.3K | 17 | 94% | $16.99 | |
| $3.7K | 66 | 97% | $2.99 | |
| $2.7K | 13 | 100% | $9.99 | |
| $654 | 3 | 100% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
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| $19.1M | 76.3K | 95% | $19.99 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19.4M | 38.7K | 97% | $14.99 |