
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An excellent sandbox tactical RPG for players who love squad management, turn base strategy and dark medieval realism
Juego plagado de bugs injugable , una verdadera lastima parecia bueno
It’s fun, it feels like 3d battle brothers but I don’t have to constantly worry about missing attacks. If I lose I’m just bad at the game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.5M | 99.5K | 91% | $19.99 | |
| $30.6M | 29.9K | 72% | $24.99 | |
| $30.4M | 748.7K | 92% | $4.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $30.2M | 72.7K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.2K | 79% | — | |
| $32M | 33.1K | 89% | $39.99 | |
| $605.6K | 925 | 77% | $12.49 | |
| $398.5K | 1K | 79% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best RU #49, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 230ratings |
| 84% |
| #23 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Divertenti i combattimenti anche se alla lunga sono ripetitivi, top il catturare animali e nemici e trasformarli in parte del gruppo, storia decente anche se si poteva fare meglio. Consigliato
GREAT GAME. From a beginners perspective, its easy, crafting is straight forward, and controls are easy to master
Игра весьма спецэфическая. Сначала по геймплею: Бои происходят в пошаговом режиме и если враги строго зафиксированы в своей последовательности, то вы можете в каждый свой ход ходить любым из бойцов, если он ещё не ходил. Отсюда важно помнить, что в кооперативе будет не так интересно играть, как одному. И стоит сразу поругать игру, т.к. при выходе дополнения Проклятие Ригеля, игра стала нестабильно работать при подключённом интернете: троттлинг и просадки фпс. Мне не нравится скудность визуальной кастомизации персонажей (буквально 5-6 пресетов лиц и по 5-6 причёсок). Из приятного: -Геймплей ненапряжный -Бойцы прокачиваются, у них прокают эвенты, они улучшают или ухудшают отношения друг с другом -Весёлые тематические дополнения (вплоть до феода) -Ремёсла имеют вайб реклам мобильных игр, где нужно просто вовремя нажать правильную кнопку в нужном месте -Исследование данжей, на удивление, один из самых интересных видов времяпровождения. Локации сделаны очень красиво и в каждой есть небольшой набор загадок -Можно торговать и грабить корованы Отдельно хочу порекомендовать не играть в адаптивном режиме. Да, у вас закроется сначала часть возможностей, но, зато вам не придётся с середины игры каждый бой проводить по полчаса, потому что каждый вражеский отряд разросся до неприличных значений.
Recommended? Yes I came seeking glory. Instead, I became an unpaid medieval HR manager with a crippling spreadsheet addiction. Every sunrise begins with a roll call: Is everyone fed? Is anyone bleeding? Did Bob get arrested for stealing another spoon? Why does the horse have depression? The answer is always "yes." Combat starts as a noble tactical dance and eventually evolves into twenty-seven consecutive knife fights against the exact same bandits who apparently reproduce by mitosis. Every victory rewards you with enough rusty helmets to open a scrapyard and exactly three more problems than you had before. Your mercenaries don't level up—they accumulate trauma. Half the campaign is spent treating infections, repairing armor, paying wages, and wondering why your elite company is one missed paycheck away from becoming freelance highwaymen. Somewhere in the distance there's a kingdom collapsing under plague and war. That's unfortunate. I have twelve sausages that expire tomorrow. Pros: Brutal, satisfying tactical combat. Every decision feels expensive. The world is bleak enough to make Dark Souls look like a family vacation. I accidentally committed several war crimes over a pile of salt. Cons: Inventory management is the true final boss. My mercenaries demand wages despite surviving exclusively because I micromanage every breath they take. I've become emotionally attached to a wolf named "Tax Deduction." This game is 10/10. There are no heroes in Wartales only accountants with swords.
had alot of fun with the game from the quests and the exploration, puzzles and minigames, a good amount varying classes and skills for each, i did get rather annoyed when one of my main saves broke when i tried loading the game in the middle of battle which made it unworkable but thats my only gripe
玩一半就是重复内容了。。。现在发现有DLC 。。400.。。可以的
Only have the tavern dlc, but it's fine!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.