
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 35.9Kreviews | 86% | — | $7M |
| $39.99 | 4.8Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DLC Simulator
적당히 해야지 인게임 구역을 죄다 DLC로 판매하네 플레이한 시간이 아깝다
Worse then paradox games. DLC simulator. Base game feels like free demo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #63, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 229ratings |
| 84% |
| #162 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bought all the dlc and now game doesnt open at all
game is good but the dlc is a scam
I stopped playing because of the DLC stuff in game.
I'd say a mixture of questionable business practices and a inability to fix bugs makes it difficult to recommend this game in good consciousness. My largest gripe is the memory leaks. Within two to three hours, it'll slowly climb to spending 19 gb of vram. There is no excuse for why that would be a thing three years after release as I see it. It's a shame really because this game has some very interesting concepts in my opinion.
It is extremely unpleasant to be advertised DLC at the very start of a playthrough on a fully purchased game. Ironically, I'd be very likely to buy DLC for a game that was as fun as this if they didn't use these kinds of techniques. Allow the option to remove "Buy our DLC" sections of the starting town and I'll change my review, but until then, shucks.
87 hours in have a bug that wont load our multiplayer game at all. tried everything
This is a fun game when it works. A friend and I have just over 450 hours over 3 plays then all ended early due too co op saves not loading after X amount of hours. Frist two runs we got too just about 180 hours and this last one, third save, got bugged at just under 90 hours. The people and builds you can do along the way are great, fun and interesting. I feel like there are very few runs that are the same. The game is fun, hard and makes you think. I love it when it works.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.2K | 79% | — | |
| $2.9M | 33.1K | 89% | $3.99 | |
| $606K | 925 | 77% | $12.49 | |
| $92.4K | 1K | 79% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 9.3K | 94% | $24.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 11.1K | 63% | $24.99 | |
| $7M | 18.8K | 92% | $14.99 | |
| $7M | 17.3K | 82% | $19.99 | |
| $7M | 8.1K | 82% | $39.99 |