
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like this game so i sad that i cant play that is to hard even on easy so i just have to wacth other play i would love a storie mode that is alot easyer
Очень плохие сервера
Très bon jeu, un peu éloigné du CRPG de base mais avec une profondeur redoutable ! Et des heures de plaisir !
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.5M | 99.5K | 91% | $19.99 | |
| $30.6M | 29.9K | 72% | $24.99 | |
| $30.4M | 748.7K | 92% | $4.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $30.2M | 72.7K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.2K | 79% | — | |
| $32M | 33.1K | 89% | $39.99 | |
| $605.6K | 925 | 77% | $12.49 | |
| $398.5K | 1K | 79% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best RU #49, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 230ratings |
| 84% |
| #23 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Multi jest pobugowane do tego stopnia, że jest niegrywalne, nie polecam jeśli chcecie pograć ze znajomymi
Сложно составить однозначное мнение об этой игре. С одной стороны это тактика с элементами менеджмента которая просто адски в себя затягивает, дает довольно много контента даже в базовой своей версии, играется бодро и увлекательно. С другой - отсутствие оптимизации, оверпрайс на основную версию и dlc и зачастую дикая халтура при исполнении этих самых dlc. Исходя из вышеперечисленного мой ответ скорее да, нежели нет.
ok
매우 좋습니다. 다만 여자캐릭터를 조금 더 다양하고 이쁜 캐릭으로 하였으면 좋겠습니다. [Bug] Korean localization broken after Community Update #7 After installing Community Update #7 (September 7, 2026), Korean text no longer displays correctly. I checked the other languages and they appear unaffected — the issue seems specific to Korean. What I already tried, with no effect: - Switching to another language and back to Korean, then restarting the game - Verifying integrity of game files through Steam - Confirming the beta branch is set to "None" This has happened before after previous major updates — Korean font rendering broke while every other language stayed fine. It may be the same underlying cause, so checking the Korean font resource loading after the patch might be the fastest lead.
That's a great game!
lots of fun and plenty to do. Fun with friends though a bit buggy sometimes
Excellent strategy RPG saddled with tanked ratings due to nerd rage over DLCs. There should be a separate Steam rating for "price evaluation," though I suspect those would be forever lost in land of nostalgia and inflation-denial. Anyhow, the game. A lot of great stuff baked in here - tactical RPG goodness like armour and health, status ailment synergies, defensive modes and attacks of opportunity, pushes and pulls, reactive modes, and terrain effects. As with most TRPGs, power growth eventually means your team can easily destroy everything in one turn, but that's common to the genre (Remember the magical knights in FFTactics? Wyverns in FE3Houses?). Here I'm specifically looking at Warriors, Xbows, Pugilists, and Thaumas, who all have a pretty obvious path to glory (or path to glorious support, in the case of Sentinel Warriors). Note that 3/4 are additions from (but not locked by!) DLCs, so that's probably related. Thankfully, all classes (even beasts like ferocious bears and wolves) are usable, especially early on, when slower/defensive builds are a better fit. Customizing your camp (and tavern, if you get the DLC - recommended as part of the Skelmar package) is fun; work stations alone are cool, but it's enjoyable to align the feng shui as you like, with "aura"/friendship buffs in mind. Other side content is quite entertaining, too. Ruins are the best of these, with a fun "hidden picture" element to them, mixed with old-school dungeon crawl, where torchlight matters. "Boss" fights can (sometimes) force you to try different strategies, and most are optional. Zombie town survival mode can be brutal, appropriately. Save before going into those. Rouste is.... well, a poor man's Blood Bowl, but a cute non-mandatory diversion. Not much of an incentive to play, beyond the one pony. Customization for the tavern/camp would've been an idea, at least. The base game is great, and finished. It in no way requires the DLCs, and content from them, like classes and beasts, are included in the game regardless. So ratings of those DLCs (most of which are good) should stay on the DLC pages. Other than power creep, my one complaint is that some of the content (like rouste, facepaint/tattoos, sepulchres) is locked behind later zones. Spacing them out like the ruins would've been better, allowing a break from the more typical merc skirmishes, or earlier differentiation of faces, which get a bit reused as the game goes on (the Belerion DLC faces are rare, I guess for lore reasons?). Oh, and there are a couple big bugs - notably to do with Rigel's Alchemy and the Hunt's beast domination. Don't move the table, or take a beast to the Hunt. Both DLC stuff, but there may be others, so don't play Iron Man. You have nothing to prove (other than the fact that you can't resist re-loading otherwise?). TLDR: If you like tactical RPGs, buy the package with Tavern and Skelmar. Play Adaptive mode, w/o Iron Man. Add Belerion DLC once you're sure you like the game. Should come up to around 30 bucks for a solid 200hr game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.