
Through victory and defeat, traverse the merciless trials of hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 14 → 2.6/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 2.3Kreviews | 86% | — | $1.1M |
| $24.99 | 3.5Kratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行,刷的挺爽
簡單玩了幾場 蠻爽的 但就是個無腦刷刷刷累積等級強化腳色的遊戲 建議特價時入手 原價不值得
这几把游戏太爽了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $9.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 145 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩角色很多量大管飽👍👍👍
小品级肉鸽,更新了几次以后竟然还不错,正统无双刷烦了可以试试
对于我这种刷刷怪真的好玩爆了能不能更新快点谢谢
Hades, but it plays like a Warriors game. Good enough to waste a bit of time when you can't find much else. Don't have much negative to say, though I wish I could say more. If you like Warriors games, you'll like this one just fine.
超爽打击感 非常过瘾
이가격에 이정도 플레이타임을 할 수 있는 무쌍이라니. 스토리나 맵 같은거에 다이어트 하고, 순수하게 여러 캐릭터 키우는 맛으로 하는데 그렇다고 해도 코에이가 이가격에 팔다니 믿기지가 않음
Le jeu est vraiment réussi. Le gameplay est nerveux, le flow est constamment présent et les attaques s'enchaînent naturellement. Il y a un petit aspect gestion des timings qui apporte de la profondeur, tout en restant accessible et agréable à prendre en main. La sensation de montée en puissance est particulièrement satisfaisante. Plus la partie avance, plus il est possible de créer des builds complètement dévastateurs, ce qui rend chaque run très gratifiante. Après environ 4 heures de jeu, j'ai déjà rencontré le dernier boss, même si je ne l'ai pas encore vaincu. Je n'ai débloqué qu'environ la moitié des personnages disponibles, et j'ai encore à peine commencé à explorer en profondeur le système d'armes ainsi que la progression des personnages, ce qui laisse entrevoir une belle marge de contenu. Les runs durent généralement entre 45 minutes et 1 heure, un format que je trouve très agréable. Côté technique, le jeu tourne très bien sur Steam Deck. Graphiquement, il reste simple, mais c'est parfaitement cohérent avec l'esprit du titre : un jeu fun, efficace et sans prise de tête, qui donne facilement envie de relancer une partie.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $218.1K | 1.2K | 78% | $10.00 | |
| $9.8M | 26.8K | 91% | $14.99 | |
| $2.7M | 7.8K | 82% | $8.99 | |
| $8.2K | 66 | 55% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 622 | 84% | $59.99 | |
| $1.1M | 2.6K | 76% | $14.99 | |
| $1.1M | 1.3K | 77% | $34.99 | |
| $1.1M | 6.3K | 91% | $16.99 | |
| $1.1M | 2K | 79% | $19.99 | |
| $1.1M | 3.8K | 83% | $9.99 |