
In the year 2215, orbiting humanity's newest extrasolar colony, Police Captain Vincent Cassini becomes embroiled in an intersystem conspiracy to bury crimes that occurred during the war that devastated his planet.
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The United States storefront in every case, so this compares stores and not countries.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 48reviews | 90% | — | $11K |
| $6.75−55% | 26ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A thoroughly enjoyable and exciting adventure. Well written with an intriguing protagonist. My full review: [url= https://youtu.be/ZRY5zoVIZ6I]Warp Frontier Review[/url]
Amazing point and click adventure game with a fantastic story and compelling puzzles. If you like the old Sierra or Lucasarts games I would recommend picking up a copy. It's also great to see an authentic Australian cast (something that is sorely lacking in video games these days). At this price point its an must buy, highly recommend!!
Nice adventure game with some interesting features and an art style that fits the atmosphere of the story very well. I especially loved the mouse-over feature for seeing if items combine or can be used with something and wish more adventure game had it. Choices matter in this game and to see all endings (and get all achievements) multiple playthroughs are needed. Going through the story once took me about 6 hours, though only using the in game hint system, which starts with giving you very vague clues that get more detailed if you remain stuck. The game is not without its flaws but they are minor and overall I recommend the game to all adventure game fans.
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Languages: English*, Simplified Chinese, Traditional Chinese, German*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Warp Frontier is such a fun sci-fi adventure it seems a shame that it hasn't gotten more buzz. On one hand, yes, the UI is janky and the voice acting is of mixed quality, but this is an indie adventure and fans of the genre are used to that stuff. The main drawcard here is the story and the lore. While Warp Frontier doesn't go anywhere novel with the "rugged space cop investigates a mysterious anomaly" theme, it does it all entertainingly. It's great that you can advance the story in a variety of different ways, and unlike most "choices matter" games it feels like all of the choices are ones that the characters could plausibly make in the context of the world. That is to say that the choices don't exist solely to create dramatic tension - most of them are not even signposted and just happen incidentally, just like in real life. The puzzles are more typically gamey where you try the most obvious thing, then an arbitrary roadblock appears that forces you to go back and try something different, then another arbitrary roadblock appears and so on... But that's the genre. It can feel a bit silly running back and forth down the same corridor moving fuses around because your guy can't carry two at once, but fuses still act as breakers just like they do in real life. Sealant acts like sealant. There is no using a rubber duck to create a grappling hook here - when you need a grappling hook, you just use the cable with the hook. That makes it a comforting, modern adventure game. But mostly the reason to play this is the setting. It's serious sci-fi. No aliens, just humans and droids, doing regular jobs and living regular lives in space. The world feels lived-in and authentic. The characters feel like real people. Nothing is going to surprise or wow you, but if you are a fan of hard-ish sci-fi and enjoy logical point-and-clicks, Warp Frontier should provide plenty of fun.
Not terrible but.... I found this to be subpar on almost all levels (Pacing, puzzles, mechanics, graphics etc..) Enough so to most likely not continue and uninstall. Get it from a sale if you must.
Man, I really wanted to like this game. I'm always on the lookout for sci-fi point-and-clicks, so I thought this would be right up my alley. Sadly, it had enough things working against it that I can't recommend. First off, I don't care for the painterly art style. That's on me for not noticing in the screenshots. From a distance they looked more "normal", but in game the odd appearance is more noticeable and off-putting. I also didn't care for the voice actor of MAC, the robot companion, at all. In fact, I muted the voices within about ten minutes of starting the game. After that it was better. The story was somewhat decent, but it also felt surprisingly small. A lot of characters and plotlines just kind of dissolved to nothing. You don't really get to have final conversations or resolutions for most characters, just a quick recap at the end. It made the ending feel extremely abrupt and unsatisfying. The writing was hit and miss. Sometimes I was amused and even chuckled in a few spots, but mostly it felt bland. The biggest negative though was just how tedious so many parts of the game felt. It was a classic "not respecting the player's time" problem. Two major puzzle sections involve tons of backtracking through interminable tunnel systems, equipping inventory items, interacting, and moving things around. And it just gets so repetitive and tiresome. And many of the primary activities in the game, primarily anything having to do with your spaceship, took multiple clicks and screens to accomplish. For example, getting out of the ship via the ramp (necessary when you actually land), required seven clicks. And you have to do that probably a dozen or more times. On the bright side, there were some quality of life enhancements that I did appreciate once I got used to them. Hovering over hotspots to get instant descriptions instead of having to click felt good, and I thought the hint system was extremely well implemented. It worked in multiple layers, where you could hover over your character to have him ruminate on the next goal, or you could go into the full hint system to get progressively more explicit clues about what you needed to do. There were a few times it was a bit annoying because I knew what I needed to do, but the actual combination of clicks to achieve the goal were unintuitive. On that note, the puzzles were a mixed bag. A few were fairly clever, but others felt like busy work and not very interesting to go through all the steps to solve. I dunno. This game did have some nice points, but overall it just didn't work for me. I do hope the developer learns from this attempt and tries again with some improvements. There's the seed of good stuff here.
Жаль, что об игре мало кто знает. Несмотря на аляповатую анимацию, Warp Frontier — отличная с большим количеством проработанных сюжетных ветвлений игра-приключение, которая заслуживает быть увиденной.
Un point&click SF tout à fait sympathique. Dans un futur où les retombées d'un conflit global ont forcé les survivants à vivre en orbite de leur planète, un flic tombe sur les traces d'un secret qui pourrait prouver que cette guerre n'est pas aussi terminée qu'on le pensait. On le suit sur la piste de cette affaire, tout en essayant de maintenir les relations familiales tendues avec son entourage. L'histoire est intéressante et aborde des thématiques liées à l'intelligence artificielle ou aux crimes de guerre, sans toutefois rentrer en profondeur dans le sujet. Le ton reste relativement sérieux ; ça manque un peu d'humour ou de personnages plus hauts en couleur, même s'il y a une dynamique buddy movie assez efficace entre le flic Vincent Cassini et son partenaire robotique MAC. Les puzzles sont créatifs et variés ; de la combinaison d'objets, la manipulation de l'interface du vaisseau qu'on pilote, un peu de déduction... Le jeu renouvelle bien ses idées au fil de l'aventure. Dommage que la conclusion soit aussi abrupte, j'aurais apprécié quelques conversations supplémentaires avec les personnages centraux pour fournir un épilogue plus complet.
A Warp Frontier egy nagyon kellemes kis sci-fi lett, hosszú játékidővel és többszöri újrajátszhatósági rátával. A legnagyobb pozitívumai közé a történet fokozatos felépítése, a súgórendszer, a logikus fejtörők és a döntési lehetőségek tartoznak. Szöveges: https://www.adventuregames.hu/tesztek/warp-frontier-zsaru-az-urbol Videó: https://www.youtube.com/watch?v=aF9Pzecic8Q
Great Adventure and somewhat funny too :-)
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