
Test your mettle as a commander in a Tactical Roguelike Auto Battler where positioning and unit combinations are key! Write your own story in Roguelike mode, try out over 100 unique challenges or create interesting battles with the Sandbox tool!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Challenge yourself as a commander in this tactical game, where you must choose the right units to defeat enemy forces. Experiment with different unit combinations as you lead the armies of the Kingdom, Greenskins, Undead, or Barbarians. Select your Commander and guide your troops through a randomly generated map, culminating in a final clash with the BOSS! Is your army strong enough to defeat him?
If you prefer a more classic approach to strategy and tactics, test your skills in over 100 challenging missions! Use your resources wisely to triumph in increasingly difficult battles!
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the units keep atacking the units that are spawned in ffront and not in front. So you just keep wining every game by placing a slow unit in the back and then you put even more behind horse units. Your horses kill the oponent before the enemy even tries to fire. 0/10
Nice relaxing game, I think the resource pools are really low on the beginning of each new faction mission start maps. Adventure mode was way more fun, but I cant unlock the last faction, but overall still fun. For the price point, its a good deal.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Polish*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not "too easy" as some say. RNG will make or break you. fun game love how each factions units feel fresh to play
Solid RTS Rogue like game. I would like to see a challenge mode to make the game a bit harder. They brought out a tactics update. The dev is responding in the forums they seem to care quite a bit which is nice to see. Support a small dev and give this one a shot!
20 hours of positive emotions, done most of the achievements. Cozy small project. Like.
Fun game, the AI really needs work and makes the game unplayable at times completly ignoring the closest target and loosing easy battles is just frustrating and beyond any standard.
This game arrived when I was having trouble getting into my favourite games. I love getting into this game but there is always something lacking in a sense. Game's strong sides are strong and attractive but the lacking parts makes you wish for something more from the game like no strategic depth. Their last update helped with tactics but I think it still needs something more to be more fun and repeatable. I don't like how swings and arrows are just visuals and the damage is calculated like leaking water from enemy health bars. I would like a slower and visually trackable battle progress like a swing is slow and hits a certain amount in front of your eyes. I have played 4 hours of this game by the time I put this rivew. I gave up on the game before the tactics update so I am eager to see now, if it gets any better.
Warhammer meets Slay the Spire. C'mon. What's not to like about that? It's a simple strategic autobattler set in a Warhammer type world that is kind of a stress reliever tbh. It is still cooking and getting better. Needs way better combat sounds and camera control is a bit wonky at times. I'm having fun with it though. Just got a new patch and its on sale.
A fun little game where you can fulfill your childhood dreams of creating armies and sending them against each other! Lovely bit of fun, defo something to check out.
Absolutely a fun and interesting game. I really like the gameplay combined of roguelike and battle simulator. Would love to see an endless mode 'cause I like numbers go brrrr. In short, this game was approved by Supreme Leader Kim!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |
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| $23.8K | 177 | 57% | $5.99 | |
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| $23.8K | 112 | 94% | $8.99 | |
| $23.8K | 94 | 84% | $9.99 | |
| $23.8K | 113 | 91% | $9.99 |