
Puzzling Action for One or Two Players.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game really pulled a Bubble Bobble on me
Game quickly turns from a fun puzzle-platformer into an RNG grindfest. The first world boss has a repeatable observable pattern that you can adapt and strategise to which acclimatises the player to strategising that way. When you face the second boss however, you're met with an enemy who moves in random directions in the dark, turns invisible, and becomes impossible to track while still being able to kill the player. Repeatedly playing until you get a run that works in your favour by random chance is not fun and completely kills the flow of and otherwise good game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent game. HARD AS HELL but worth the fight. Amazing technical marvel for what it is. It looks more like an NES game than an Atari game and has tight as heck controls and very well thought up levels and mechanics. Oh and the bosses will kick your butt!
If you enjoy games with an arcade-like difficulty, I can guarentee Rikki & Vikki is a lot of fun. While it can be frustrating, the puzzles are really clever once you get it, and with a great soundtrack the game is full of charm. The 2P campaign is best played with a friend that has the same skill level as you, and communication is essential to make progress, so if you are both invested, it will make for a memorable experience!
Rikki & Vikki, developed and published by PenguiNet, is a vibrant and inventive puzzle-platformer that feels like a genuine relic of the 8-bit era yet plays with the precision and sophistication of a modern indie title. At first glance, it’s easy to mistake it for a simple retro homage—its chunky pixel art and chiptune soundtrack evoke memories of early console adventures—but beneath that nostalgic surface lies a surprisingly intricate and tightly designed cooperative experience. The game follows the titular duo, a pair of determined foxes, as they set out to rescue their kidnapped children from the mischievous Misery Dragon. While the premise might sound simple, Rikki & Vikki quickly reveals itself as a thoughtful, layered exercise in puzzle-solving, reflexes, and teamwork, blending the structure of classic arcade games with the deliberate pacing of logic-based design. What immediately stands out about Rikki & Vikki is how strongly it embraces cooperative play. Every level is built with two-player coordination in mind, though the game is equally playable solo. Players navigate interconnected rooms, collect keys, move blocks, and manipulate switches to open new pathways, often relying on precise timing and communication to succeed. This interplay between characters gives the game a unique rhythm, as some puzzles demand simultaneous actions—one player activating a platform while the other climbs or dodges hazards. The challenge lies not just in the platforming itself, but in understanding the mechanical logic behind each level. The game constantly introduces new twists and hazards that force you to adapt, from shifting platforms and one-way gates to electrical traps and enemies that patrol key locations. Every stage feels carefully constructed, rewarding observation and experimentation while maintaining a brisk, arcade-like pace. The presentation perfectly captures the charm of the late 1980s aesthetic. The visuals are colorful but deliberate, designed with a clarity that prioritizes gameplay readability over ornamental detail. Each environment feels distinct, from the cool blue tones of subterranean caverns to the fiery reds of more hazardous areas. The animations are fluid and expressive despite their pixelated simplicity, lending the characters and enemies personality without breaking the retro illusion. Complementing the visuals is a wonderfully authentic soundtrack that channels the sound of vintage chiptune hardware. The music manages to balance whimsy and tension, keeping players engaged even through the most grueling levels. The sound effects, from block-pushing clicks to the satisfying jingle of collecting keys, complete the immersive throwback experience. PenguiNet’s attention to detail in replicating the feeling of classic hardware—even releasing an Atari 7800 version—underscores the developer’s genuine affection for the era that inspired it. Rikki & Vikki’s difficulty curve is carefully tuned but undeniably demanding. Early levels ease players into the mechanics, giving them space to experiment with movement and coordination, but the game gradually increases in complexity, introducing layered puzzles that require multiple steps to solve. Later challenges often combine tight platforming sequences with timing-based obstacles, demanding both dexterity and quick thinking. Unlike many modern games, Rikki & Vikki rarely handholds—there are no elaborate tutorials or hints beyond what players can deduce themselves. This design choice makes success feel truly earned but can also frustrate those unaccustomed to the trial-and-error philosophy of classic puzzle games. Yet even in failure, there’s a strong sense of progress; every attempt teaches something new about the game’s logic. The developers also included different difficulty settings, from a limited-lives arcade mode to a more forgiving infinite-continue version, ensuring that both casual players and challenge-seekers can enjoy the experience on their own terms. While the game’s core mechanics and presentation are near flawless, its design philosophy will not appeal equally to everyone. Rikki & Vikki is unapologetically old-fashioned in its approach, and some players may find its precision demands and lack of modern conveniences daunting. The controls, while responsive, can feel stiff when played on a keyboard, making a controller the preferred input method for smooth gameplay. Additionally, while solo play is fully functional, the game’s cooperative roots are so deeply embedded in its design that single-player runs can feel slightly less dynamic. There’s also minimal narrative content beyond the initial setup and a few interstitial animations, which may leave players seeking a more story-driven experience unsatisfied. Yet for those who appreciate games where mechanics and level design take center stage, these elements are features rather than flaws—they reinforce the game’s identity as a pure, skill-based challenge. In the end, Rikki & Vikki is more than just a retro-inspired curiosity—it’s a love letter to an era when precision, ingenuity, and cooperation defined the platforming genre. Every level feels handcrafted, every challenge deliberate, and every success deeply satisfying. Its blend of clever puzzle design, cooperative synergy, and vintage aesthetics makes it stand out among modern indie titles that often rely on nostalgia without capturing the spirit of what made those classics so enduring. PenguiNet’s dedication to authenticity, down to the meticulous sound design and pixel art, transforms what could have been a mere homage into something timeless. Rikki & Vikki isn’t just a tribute to the past—it’s a reminder of how elegant and rewarding old-school game design can be when refined through modern sensibilities. For players seeking a tough but fair challenge wrapped in a warm blanket of nostalgia, it’s a hidden gem that deserves far more recognition than it has received. Rating: 8/10
This game is nice. Buy it!
phenomenal coop experience with a really good singleplayer campaign attached. thoughtfully designed cooperative experiences like this are surprisingly rare and this game is a joy to experience with someone else. it oozes with a charming personality and playful energy the whole way through, even managing to pull off spectacle near the end. play this game for its coop. its singleplayer is good but coop is where it shines the most. some of the bosses feel slightly disconnected from the rest of the game in terms of what skills they test (i dont think the game's slightly slippery controls are well suited to quick dodging) but that's my only real complaint.
scarily difficult puzzle platforming at such a cheap price ⁉️ splendid ‼️
This is an amazing feat of programming. Not only did this dev create an original game that can run on Atari hardware, not only did they push the limits of the console unlike most devs at the time, but also made their own emulator just so people can play it on PC! I would HIGHLY recommend getting this game, specially since it is so cheap. Such feats of amazing programming should be rewarded with support!
If you're good at tough puzzles and tough platformers, and actually have a local friend who's in the same boat -- this is the unicorn of a game for you! This is the most rewarding coop experience I've had in a very long time. The puzzles are innovative and organically put players into different roles -- one player navigates passageways in the dark while another controls a lightswitch, one player collects keys while the other kills monsters in their way. The boss fights are on another level, requiring tight timing and puzzle solving, both in figuring out the boss's weakness and exploiting their patterns -- "The boss always chases you first, so try to lure them to the other side so I can get this box without being hit by their fire attack." Now the downside -- this game is equal parts tough puzzles AND tough platforming. When playing coop with a friend, it can be frustrating or embarrassing if you or your friend are bad at pushing buttons. Some levels really just come down to letting them try it for 15 minutes and then having them sheepishly hand over the controller because they can't press buttons fast enough. And unfortunately if you have a friend like that, you will probably just get stuck at one of the boss levels where you both really need to be on your A-game. The single player experience is also great -- the puzzles and bosses are all completely different and significantly easier than their coop counterparts. But, it is still a fun challenge. Really though -- definitely top 5 coop Steam games of all time for me, just a phenomenal package and stellar level design!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.3K | 94 | 91% | $9.99 | |
| $7.3K | 289 | 87% | $0.99 | |
| $671 | 25 | 96% | $0.99 | |
| $456 | 17 | 71% | $0.99 | |
| $295 | 11 | 100% | $0.99 | |
| $316.5K | 873 | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.8K | 113 | 81% | $9.99 | |
| $23.8K | 165 | 71% | $4.89 | |
| $23.8K | 77 | 95% | $12.99 | |
| $23.8K | 227 | 82% | $3.79 | |
| $23.8K | 366 | 84% | $3.74 | |
| $23.9K | 134 | 96% | $9.99 |