
Warhounds is a turn-based tactical game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. Less fake RNG, more true ballistics and lethal tactics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Warhounds is a turn-based tactical & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternate-future Africa, and decide the war’s outcome mission by mission.
Calculate lines of fire and flank angle, break cover, and seize the high ground. Every turn is decided more by your planning and tactics, less - by RNG.
Combine classes: Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, and protect key operatives. Take calculated risks. High combat lethality makes every decision count.
Recruit, upgrade, purchase equipment, and handle logistics, finances, medical supplies, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences: your decisions determine your access to missions, gear, and allies.
Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions.
Knock out a mission in 25-40 minutes, or settle in for a long session. Customize the challenge: go for a brutal tactical hell or a light, relaxing run.
No point-blank misses - flank + close distance = 100% hit chance.
Real ballistics, destructible cover, vertical gameplay, and cone overwatch.
Mercenaries with character and mission-focused loadouts without any busywork.
Base management, contracts, budgets, allies, and consequences for your actions.
Assemble your squad. Take the contract. Decide Africa’s future beyond 2035.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 840reviews | 71% | — | $868.5K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nedělám to často, ale rád bych tvůrcům složil poklonu. Nebudu tu rozebírat kvalitu zvuku ani grafiky. to ať každý posoudí sám. ale tato hra je kombinací dvou mojich oblíbených. Jagged aliance a Xcom. A přináší několik krásných nápadů. Pro každého kdo hrál výše zmíněné a líbili se mu, tak vřele doporučuji. rozhodně se těším až objevím všechny možnosti hry. Musím však již teď po pár hodinách vyzvednou skvělé charaktery ve hře, jednoduchost a intuitivnost ovládání, a pro mě snadné pochopení hry. Samozřejmě že se jistě postupně budou mise opakovat, likvidace všech protivníků bude základní. ale to jak jsou postavy namluvené, napsaný scénář speciálních misí a i ten kontext zpráv na internetu, zabraná loď jako základna, atd. je pro mě naprosto skvělý. tvůrci mají můj obdiv. Děkuji a těším se na další obsah.
More abilities please.More mission types please.More character customization would be nice.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 732 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Okay, I take back what I said about the game being too easy. I was starting to get bored after a few hours and then remembered there are difficulty modifiers you can change DURING the campaign. Turned on Veteran + sudden death + increased enemy accuracy. ♥♥♥♥♥♥♥♥♥. I didn't even dare to turn on all the modifiers. Suddenly I was actually thinking twice before moving anyone out of cover and the enemies felt considerably more dangerous. If you're getting bored, seriously check the difficulty settings before uninstalling. 😂
Tolles Spiel. Würdiger Nachfolger, wenn man X-Com und Jagged Aliance mischen würde. Also noch etwas Luft nach oben. Vieles wird nicht richtig erklärt und man wundert sich doch über den einen oder anderen Fehlschuss. Die Klassen sind gut und unterschiedlich in der Spielweise.
I really like it so far. Could use some polish and content.
If Xcom and Jagged Alliance had a baby it would be this game
Negatives first: This game's aesthetics and overall direction feel very confused. You're supposedly fighting in war-torn near-future Africa but you get these goofy Overwatch-style enemy intros, the female soldiers are all yassified, the realistic weapons have weird names (to avoid copyright maybe?), the soldiers can all see through walls but can't see further than a 50m bubble around them, there are WAY TOO MANY explosive barrels around the map, everybody can jump 10 ft down without penalties and prefer to climb every obstacle on their path instead of just going around, the list goes on. That all sounds very negative of course, but they're all minor gripes (at least to me) and the game isn't without some core strengths. The positives: I do enjoy how complex, vertical and varied the environments are, and how impactful level-ups and gear upgrades feel. The base-upgrading feels a little too straight forward, basically rail-roaded, but does work decently well. Throwing grenades feel great. Flanking enemies feel great. The overwatch system is a bit awkward and isn't explained very well regarding how the overwatch range is shorter than your weapon's actual range but once I figured it out actually felt great. Mission variety and enemy variety are surprisingly good. Overall, Warhounds very much feels like a confused XCOM-like creature, with great bones beneath but messy skin on top. I have no doubt that the development challenges mentioned in other reviews have played a role, but I don't know enough about the dev's situation to chime in. I'll leave the game with a positive review, but it's a close one, and I hope the devs will either improve the game with patches or work out these issues in future games.
Okay so I'm about a week into this game playing a few hours each day. Yes is it rough around the edges somewhat but not what you would expect from a budget game. What really stands out in this game is the fact that you can feel the heart and dedication the developers put into this. It truly brings me back to fun old school games. In all honesty I would rather have a solid game play experience then the latest and greatest graphics. I am truly enjoying this game and I will 100% recommend it. More developers should put time and effort in to the things that actually matter; the scope of the game the feel of the characters which is tremendous by the way. The Tactical items that you get truly do amp up your characters as you level them up. You really do have to think about who you're going to take into a mission what you gear you're going to take. For me I had to take kind of a slower approach to get used to how the game mechanics work when it comes to gunfighting but once you get the hang of it damn is it fun and satisfying. This game has become one of my top five games. So far these Indie developers or smaller development studios are kicking the crap out of AAA games for the most part. I applaud the devs for their dedication you can see it and feel it great game fun as hell to play. Well worth the money.
If you like the xcom games you'll be happy with this one. The menus and a couple other things aren't the best but the actual gameplay is great.
A fantastic XCOM-like experience, really scratches that turn based tactics itch. Hoping for more content soon!
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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