
In a world ravaged by war and dominated by magic, you must rise up to face the Chaos hordes. Playing solo or with up to four players in local or online co-op, choose a hero from four character classes and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Keep your eyes on this one, because it’s one quality Action RPG” – Entertainment Buddha
In a world ravaged by war and dominated by magic, you are the last hope for the Empire of Man against the Chaos hordes. Playing solo or with up to 4 in local or online co-op, choose a hero from 5 character classes with unique and complementary skills, and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
• THE FIRST HACK AND SLASH set in the Warhammer Fantasy world, told through an all-new story written by Mike Lee (a Black Library author) and featuring a soundtrack composed by Chance Thomas.
• FEROCIOUS BATTLES: from the sewers of Nuln to the ruined streets of Praag, fight your way through monster hordes using over 180 different powers. Activate your bloodlust, a devastating skill, to escape the most perilous situations.
• 5 CHARACTER CLASSES, each with unique skills and customisation: a soldier of the Empire who can take heavy damage, a Dwarf specialised in melee combat, a High Elf who deals ranged damage by manipulating magic, a Wood Elf who lays deadly traps and wields the bow like no other, or a versatile Dwarf Engineer who can blow off steam, literally!
• AN XXL BESTIARY with over 70 monsters aligned with the Chaos Gods and unique bosses. Battle Nurgle's minions, Khorne's spawn and waves of other vile creatures!
• OPTIMIZED FOR CO-OP: solo or with up to 4 players, local or online, the class synergy and interface have been designed for co-op. Combine different skills and powers to create even more devastating effects.
• HIGH REPLAY VALUE: Story mode, a boss rush mode, countless dungeons and regular updates offer a rich and varied gaming experience. And with 10 difficulty levels, you can find the right challenge to test your abilities.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−95% | 6.5Kreviews | 58% | — | $157.8K |
| $19.99 | 4.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看到冬特打折跟可以單機多人遊玩 加上喜歡戰錘這IP 於是無視評價買來想說破個一輪也好 但沒想到這遊戲真是無聊的嚇人 怪物經常飄在空中讓近戰打不到這類BUG先不講 作為一款類暗黑遊戲 裝備數值跟角色構築方面卻有夠單調無聊 就算加了坑錢的天賦樹DLC依然給不了太多變化 整個遊戲就像敷衍了事的課堂報告 而不是真正喜歡遊戲的團隊生出來的作品
Chaosbane is a budget ARPG/Champions of Norath situation. Although, to be honest, I'm not quite sure how the local co-op would work. It's... Alright? Like, there's other stuff I'd rather player, but since we're not exactly the most saturated genre of game, some times you take what you can get. But, for an ARPG? Nah, nothing that really makes me go: "Woah, this is terrible." I completed the main quest and might do it on a second character for fun. The writing really exemplifies why ARPG's do need to take writing seriously. It's passable, but my god, you've seen it before. You will also see the same locations many, many times over. No, not during the campaign. During a chapter. Mission 1: Sewers. Mission 2: Sewers. Then more sewers, then a graveyard, then more sewers, then - you're not going to believe this - a bridge, ending in, of course, more sewers. By Chapter 3 the game has completely given up any pretence of being able to afford anything special - And every starts and ends in the same place. Do get it on sale. I think my opinion would be significantly different if I got this at full price.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $157.8K | 695 | 94% | $11.99 | |
| $157.8K | 797 | 89% | $8.40 | |
| $157.8K | 2K | 83% | $4.99 | |
| $157.9K | 399 | 90% | $19.99 | |
| $157.9K | 594 | 90% | $6.99 | |
| $157.7K | 306 | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18M | 77.8K | 65% | $12.49 | |
| $224K | 532 | 90% | $10.99 | |
| $716.4K | 3.6K | 75% | $9.99 | |
| $3.7M | 68K | 56% | $3.99 | |
| $3.1M | 6.5K | 85% | $19.99 | |
| $3.5K | 17 | 76% | $7.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil +1 more
| $29.99 |
| 296ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥
Antes do nível 50 e itens épicos você vai usar a mesma skill 90% do tempo, mas o jogo é interessante e pra quem continuar depois de zerar as skills começam a fazer sentido em combos
good
完美
The game is bad but entertaining in solo mode. What works badly is the multiplayer. It is impossible to play it well when the dialogues to advance are blocked due to a mismatch in the mission point of each player. The highend is tedious and boring and forces you to repeat it with each character (invasions). In general, it is bad. For a while alone it is fine but nothing more.
cheap goodz funz 4 (basically) free. also: warhammer!
jogo top!
O jogo é bem legal, pena que o modo multiplayer está morto kkkk mas da pra jogar de boa sozinho ou com amigos, lembra muito o estilo de combate de diablo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.