
In a world ravaged by war and dominated by magic, you must rise up to face the Chaos hordes. Playing solo or with up to four players in local or online co-op, choose a hero from four character classes and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Keep your eyes on this one, because it’s one quality Action RPG” – Entertainment Buddha
In a world ravaged by war and dominated by magic, you are the last hope for the Empire of Man against the Chaos hordes. Playing solo or with up to 4 in local or online co-op, choose a hero from 5 character classes with unique and complementary skills, and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
• THE FIRST HACK AND SLASH set in the Warhammer Fantasy world, told through an all-new story written by Mike Lee (a Black Library author) and featuring a soundtrack composed by Chance Thomas.
• FEROCIOUS BATTLES: from the sewers of Nuln to the ruined streets of Praag, fight your way through monster hordes using over 180 different powers. Activate your bloodlust, a devastating skill, to escape the most perilous situations.
• 5 CHARACTER CLASSES, each with unique skills and customisation: a soldier of the Empire who can take heavy damage, a Dwarf specialised in melee combat, a High Elf who deals ranged damage by manipulating magic, a Wood Elf who lays deadly traps and wields the bow like no other, or a versatile Dwarf Engineer who can blow off steam, literally!
• AN XXL BESTIARY with over 70 monsters aligned with the Chaos Gods and unique bosses. Battle Nurgle's minions, Khorne's spawn and waves of other vile creatures!
• OPTIMIZED FOR CO-OP: solo or with up to 4 players, local or online, the class synergy and interface have been designed for co-op. Combine different skills and powers to create even more devastating effects.
• HIGH REPLAY VALUE: Story mode, a boss rush mode, countless dungeons and regular updates offer a rich and varied gaming experience. And with 10 difficulty levels, you can find the right challenge to test your abilities.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−95% | 6.5Kreviews | 58% | — | $157.8K |
| $19.99 | 4.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Echte Perle würde ich sagen. Vor allem zu dem aktuellen Preis ne echte Mega-Perle.
iz aight
fun for 4$ with my family on couch play
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil +1 more
| $29.99 |
| 296ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
People say that max rarity gears don't have special effects while they just didn't drop it yet since they play on low difficulty.(All heroic gears have a unique effect that greatly impact ur build) People say that the game is too easy while they play all the game in low difficulty.(There are 10 higher difficulty beyond very hard but you need end the 4 first chapter to unlock them) People are surprised that you need to reach endgame to customize ur challenge completly and find ur own perfect balance depending of your build and gears while most other hack and slash do the same. People complain about this game to be mindless while they play on low diffuclty so they don't have to dodge and learn attack patern. People saying different marked version of a same enemy is juste a recolor while most champion and elit have unique attack paterns, have unique model but you know what they play on low difficulty so they didn't notice the patern while they don't have to dodge it... People buy a hack and slash and expect to play chess... The game is so cheap on discount nowadays that it's definitly worth it even if the game isn't flawless. His main problem is to think that people will increase difficulty by theirselves while they increase their gears level to scale with the enemies but people don't and stay on normal all the game. Moreover you can only go beyond veryhard after finishing the 4 first acts so if you may be overgeared until you unlock the 10 higher difficulty after veryhard. Also you earn curencies that you can only spend after few acts so don't be surprised if you stack a little.
리뷰들보고 별 기대안했는데 생각보다 할만했습니다. 와이프랑 둘이서 하는데 첨에는 살짝 쫄렸는데 40레벨정도되니까 제자리에서 주력스킬만써도 안죽더만요 긴장감떨어지니 졸리기 시작합더이다. 그래도 3100원이면 경험해볼만하네요
Generalnie bardzo przyjemna w użyciu...
fun diablo style game
[h3] Warhammer Chaosbane, ça vaut vraiment le coup? [/h3] J’ai bien aimé Chaosbane, mais ça ne veux pas dire pour autant que c’est un très bon jeu. C’est un bon jeu pour s’initier à l’univers Warhammer, du moins le gameplay est bien plus simple et accessible que d’autres jeux du même nom. Mais le réel gros défaut, c’est que c’est simple… [b] GAMEPLAY [/b] C’est simple oui, et rien que le gameplay est simple. Il s’agit là d’un hack’n’slash en vue isométrique (comme sur League of Legends, un mix entre le vue du dessus et la troisième personne). Donc le jeu est simple, tu cliques sur l’écran où tu souhaites te déplacer, tu cliques sur l’ennemi que tu veux tuer, et c’est tout. Alors oui, il y a des compétences, des coups d’épée plus impressionnants, des sortilèges plus dynamiques, mais ça n’a rien d’exceptionnel. La catégorie “compétence de Dieu” offre des pouvoirs surpuissant, un boss (même un boss final) peut tomber en quelques secondes à peine. Et à vrai dire c’est ça qui m’a assez déçu. Appréciant pas mal ce style de jeu, j’ai beaucoup exploré les maps, faisant le tour des coffres, éliminant l’intégralité des monstres, et je me suis retrouvé vite over level… Alors oui, on peut changer la difficulté. Et c’est ce que j’ai fais. Mais c’est assez décevant de se dire qu’ils n’ont pas su la gérer, et que le “normal” se réfère plus à du “très facile”. Évidemment, le “chaos 10”, la difficulté maximale du jeu est absurdement difficile, mais pour un joueur qui compte ne faire le jeu qu’une seule ou deux fois, il aurait été plus judicieux de mieux régler ce scaling. [b] LE LEVEL DESIGN [/b] J’ai décidé d’en faire une rubrique a part entière, parce qu’il faut vraiment qu’on parle de ça. Et on est face au plus gros défaut de ce jeu. Le level design est minime. Tout se ressemble. Les maps sont identiques, les zones sont toujours repartie de la même manière, vous aurez toujours une impression de déjà vu plus vous avancez dans le jeu. Et c’est vraiment dommage, d’autant plus pour un jeu du style. Sur un RTS encore, c’est plus compréhensible, mais là…On dirait que les devs n’ont juste fait aucun effort. Et même quand les zones changent d’environnement, quand les égouts laissent place à des ruelles ou une forêt enneigée, on voit que la structuration des zones sont identiques, l’environnement étant la seule source de diversité… [b] MAIS IL Y A DU BON!! [/b] Le jeu reste tout de même agréable à jouer. Il n’est pas très long, 8-9h pour le terminer, et, comme un Warhammer qui se respecte, il y a pleins de classes différentes. Il n’est donc pas forcément trop éprouvant de relancer le jeu avec un autre personnage, pour découvrir une autre facette du gameplay, et c’est quelque chose que je vous invite d’ailleurs à faire. Les boss aussi, malgré leur facilité, sont sympa. Chara-design bien travaillé, jeux de couleurs judicieux, les combats de boss restent agréables et sympa à refaire, d’autant plus qu’il y a un mode “boss rush” disponible. [b] ET UN DERNIER TRUC… [/b] Le jeu de base se termine en 4 acte. Mais il y en a 6 en tout. Toutefois, pour je ne sais quelle raison (si, pour que les gens dépensent de l’argent), l’acte 5 doit être acheté séparément du jeu de base. Donc vous pouvez faire l’acte 1 à 4, vous pouvez aussi jouer au 6e gratuitement, mais pour suivre l’histoire, ou même continuer à explorer l’univers, il vous est obligé de payer. Je trouve ça assez répugnant de leur part, d’autant plus que le contenu payant se trouve entre deux actes. On voit bien que le but est de faire dépenser de l’argent aux joueurs, mais je trouve ça gonflé, presque irrespectueux d’imposer une telle stratégie. Presque pathétique même. Pour conclure, Chaosbane est loin d’être le meilleur dans son genre, mais n’est pas éprouvant à jouer non plus. C’est une belle porte d’entrée pour les nouveaux joueurs de Warhammer, pour leur permettre de découvrir un peu de l’univers sous un angle plus explicite et accessible. Mais je ne pense pas que ça vaille la peine de le payer plein prix, n’hésitez pas à attendre une réduction…
D3 like
Game is like Diablo 3 and its pretty good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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