
In a world ravaged by war and dominated by magic, you must rise up to face the Chaos hordes. Playing solo or with up to four players in local or online co-op, choose a hero from four character classes and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Keep your eyes on this one, because it’s one quality Action RPG” – Entertainment Buddha
In a world ravaged by war and dominated by magic, you are the last hope for the Empire of Man against the Chaos hordes. Playing solo or with up to 4 in local or online co-op, choose a hero from 5 character classes with unique and complementary skills, and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
• THE FIRST HACK AND SLASH set in the Warhammer Fantasy world, told through an all-new story written by Mike Lee (a Black Library author) and featuring a soundtrack composed by Chance Thomas.
• FEROCIOUS BATTLES: from the sewers of Nuln to the ruined streets of Praag, fight your way through monster hordes using over 180 different powers. Activate your bloodlust, a devastating skill, to escape the most perilous situations.
• 5 CHARACTER CLASSES, each with unique skills and customisation: a soldier of the Empire who can take heavy damage, a Dwarf specialised in melee combat, a High Elf who deals ranged damage by manipulating magic, a Wood Elf who lays deadly traps and wields the bow like no other, or a versatile Dwarf Engineer who can blow off steam, literally!
• AN XXL BESTIARY with over 70 monsters aligned with the Chaos Gods and unique bosses. Battle Nurgle's minions, Khorne's spawn and waves of other vile creatures!
• OPTIMIZED FOR CO-OP: solo or with up to 4 players, local or online, the class synergy and interface have been designed for co-op. Combine different skills and powers to create even more devastating effects.
• HIGH REPLAY VALUE: Story mode, a boss rush mode, countless dungeons and regular updates offer a rich and varied gaming experience. And with 10 difficulty levels, you can find the right challenge to test your abilities.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−95% | 6.5Kreviews | 58% | — | $157.8K |
| $19.99 | 4.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Коридорная, довольно быстро надоедает. Много однообразия... Кроме того при игре в кооперативе часто происходят разные проблемы, например невозможно сдать квест НПС, приходится перезагружать игру...
難度設計有問題
Zum Teufel mit Diablo es gibt Warhammer ❤️
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil +1 more
| $29.99 |
| 296ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
moze byc
pretty fun!
It's a solid ARPG if you like Warhammer Fantasy are not too much of a tryhard.
.
Warhammer: Chaosbane is an action role-playing game developed by Eko Software and published by Nacon that brings the hack-and-slash formula into the grim, war-torn world of Warhammer Fantasy. Set during a time when the forces of Chaos threaten to overwhelm the Old World, the game places players in the role of heroic champions tasked with cutting a bloody path through endless hordes of corrupted enemies. From the outset, Chaosbane clearly positions itself as a traditional loot-driven ARPG, prioritizing visceral combat, character progression, and cooperative play over narrative complexity. It wears its influences openly, drawing heavily from genre staples while attempting to distinguish itself through the weighty atmosphere and iconic factions of the Warhammer universe. At the start of the journey, players choose from a roster of distinct heroes, each rooted firmly in Warhammer lore and designed around a specific combat identity. Classes such as the Imperial Soldier, Dwarf Slayer, Wood Elf Scout, and High Elf Mage offer markedly different approaches to battle, ranging from durable frontline brawling to agile ranged combat and spell-focused devastation. Later additions expanded this lineup with characters like the Dwarf Engineer and Witch Hunter, further diversifying playstyles. While these classes do not radically redefine ARPG conventions, they feel solid and immediately readable, with unique animations and skill trees that reinforce their thematic roles. Switching between characters provides a genuine sense of variety, encouraging replayability and experimentation rather than locking players into a single optimal approach. The core gameplay loop of Warhammer: Chaosbane is familiar but dependable. Players move through semi-linear environments, carving through swarms of enemies, triggering flashy abilities, and collecting an ever-increasing flood of loot. Combat has a satisfying sense of impact, with attacks landing heavily and abilities filling the screen with explosive effects, especially as enemies cluster together in large numbers. Leveling up unlocks new skills and modifiers that allow players to tailor their builds, though the system remains approachable rather than deeply complex. This accessibility makes Chaosbane easy to pick up, particularly for newcomers to the genre, but it may feel somewhat shallow to veterans accustomed to more intricate systems and deeper theorycrafting. Structurally, the campaign carries players across multiple regions of the Old World, from plague-ridden city streets and corrupted forests to fortified strongholds and Chaos-infested ruins. These environments effectively convey the bleak tone of the setting, with enemy designs and architecture reflecting the constant presence of corruption and warfare. However, while the visual themes vary, the underlying level design can feel repetitive over extended play sessions. Encounters often follow similar rhythms, and objectives rarely deviate far from clearing areas or defeating elite enemies, which can lead to a sense of mechanical familiarity as the campaign progresses. Narratively, Chaosbane functions more as a backdrop than a driving force. The story provides context for the ongoing conflict and introduces major Chaos threats, but it rarely takes center stage or develops characters in depth. Dialogue and cutscenes exist primarily to push players toward the next combat zone, and while fans of Warhammer Fantasy will appreciate the setting references and factional flavor, the plot itself is unlikely to leave a lasting impression. This design choice reinforces the game’s focus on action and loot rather than storytelling, aligning it more closely with classic dungeon-crawling experiences than narrative-heavy RPGs. Where Chaosbane truly comes into its own is in cooperative play. Supporting up to four players in both local and online co-op, the game becomes significantly more engaging when tackled with friends. Class synergies, shared chaos, and the sheer spectacle of coordinated abilities elevate the experience, transforming repetitive encounters into energetic group battles. Post-campaign activities such as boss rushes and additional dungeon modes extend the game’s lifespan, offering more opportunities to refine builds and chase higher-tier gear. While these modes largely recycle existing content, they serve their purpose for players invested in the loot hunt and group play dynamic. Visually and sonically, Chaosbane succeeds in capturing the oppressive tone of Warhammer Fantasy. Enemy designs are grotesque and immediately recognizable, environments drip with decay and violence, and the soundtrack underscores the constant tension of a world on the brink of ruin. Sound effects give combat a satisfying crunch, even if voice acting and cinematic presentation remain serviceable rather than standout. Performance is generally stable, though the game’s presentation prioritizes atmosphere over cutting-edge visuals, resulting in a look that is solid but not particularly striking by modern standards. Ultimately, Warhammer: Chaosbane is a game that finds its strength in familiarity and franchise appeal rather than innovation. It does not aim to reinvent the ARPG genre, instead delivering a straightforward, combat-focused experience grounded in a beloved fantasy setting. For fans of Warhammer Fantasy and players seeking a cooperative hack-and-slash adventure with accessible systems and satisfying moment-to-moment action, Chaosbane offers a dependable and enjoyable journey. While its limited depth and repetitive structure may prevent it from standing alongside genre leaders, its commitment to fast-paced combat and grim atmosphere ensures it remains a worthwhile experience for those drawn to the eternal struggle against Chaos. Rating: 7/10
相比动视暴雪的《暗黑破坏神3》,战锤玩着舒服太多了。 Compared to Activision Blizzard's Diablo 3, Warhammer is much more enjoyable to play.
Da!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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