
Made in a close partnership with Games Workshop, Warhammer 40,000: Rogue Trader is a story-rich classical RPG from Owlcat Games, developers of the critically acclaimed game, Pathfinder: Wrath of the Righteous.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.57/day in the week to Aug 14 → 31.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Begin your adventure aboard your personal, giant voidship, traveling between the multitude of systems within the Koronus Expanse, a barely charted and incredibly perilous region of space. Despite being considered a backwater of the Imperium, this region encompasses an enormous stretch of the void, filled with dangerous creatures and prodigious opportunities for profit and exploration.

Rogue Traders never travel alone. Gather your retinue of righteous heroes, twisted psykers, and perfidious xenos. All of them are ready to follow you into the darkness between the stars. They will offer you counsel, aid you in battle, and allow you to amass ever more power. In return, you can guide them through their own personal journeys, changing their destinies forever.

During quests show your subjects mercy or disdain, stay faithful to the God-Emperor, or consort with enemies of Mankind - your every decision and every act, even in character creation, is changing the in-game open world and those who inhabit it.

Slaughter the enemies of Mankind in a fully-fledged isometric turn-based tactical combat. Take advantage of cover, the environment, and careful positioning to overpower your enemies. When that is not enough - use your companion`s powerful abilities to turn the tide of battle and achieve victory even in the direst of situations. Our video game adaption of the classic Rogue Trader ruleset allows an enormous number of possibilities for you to explore.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 48.2Kreviews | 88% | — | $48.5M |
| $49.99 | 3.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2023 년도에 나온 게임이 그래픽이 왜 이렇게 처참한지 모르겠네, 무슨 딥락 갤럭틱 모델링 보는 느낌입니다. 명도와 채도가 낮은 색감에 어두운 분위기의 다크판타지를 기대했으나, 알록달록한 어린이 동화 같은 느낌이라 이게 워해머 세계관이 맞나 싶습니다. 턴 개념의 전략게임이라지만, 엑스컴이나 뮤턴트: 로드 투 에덴처럼 모션도 좀 신경 써서 만들지 무슨 무기를 써도 마네킹에 줄 달아놓은 듯한 성의없는 동작에 몰입감 다 떨어집니다. 전략게임임에도, 시야를 최대한 당겨서 지형지물을 한눈에 파악하고 싶으나 시야가 매우 매우 좁고 이걸 더 와이드하게 보려면 모드를 깔아야 하는데, 이건 개선이 필요해 보입니다. 대화에 선택지 다양하고, 스킬에 따른 대화선택이 추가되는 것은 좋으나 발더스게이트를 모방하고 싶은 건지 대화 사이사이에 상대방의 감정이나 '재채기를한다' 같은 대화에 아무 쓰잘떼기 없는 지문을 넣으니까 가독성이 너무 떨어져서 성우의 대사와 지문을 매칭해서 읽다가 계속 놓쳐서 몰입이 계속 끊깁니다. 그 밖에도 무슨 모바일 게임에서 가져온 듯한 아이템 창 UI부터 여기가 조병창인지 엔진룸인지 긴지 아닌지 똑바로 표기도 안 되어있는 지도하며, 1시간도 안 했는데 한눈에 보이는 단점만 5개가 넘습니다. 다음작품도 개발 중인것으로 아는데 위 부분 개선이 되었으면 하는 바렘입니다.
Эта игра помогла мне понять, что в своей жизни я занимаюсь полнейшей ♥♥♥♥♥♥, спасибо
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Turkish*languages with full audio support
| $49.99 |
| 2.7Kratings |
| 84% |
| — |
| not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
120+ hours makes it hard to thumbs down. As an actual 40K player I learned more about the in-universe canon than I have from pretty much any other source. Easy to craft abusable builds at lower difficulties, but for the same reason those are must-haves at higher ones. Abelard almost deserves his own spinoff after this.
It's a no from me; for whatever reason after JUST starting the game, i'm unable to level up?? next is greyed out, choose skill is greyed out, no amount of keyboard pressing or controller buttons would do anything and it's LITERALLY LEVEL ONE, genuinely frustrating. My game is also 100% vanilla as I generally don't go to the Nexus for modding. Anyways, yeah, can't get passed level 1 for ???? as I'm unable to select any option to progress any further beyond lvl 1. One of the more larger game-breaking bugs I've experienced in a modernish game WITHOUT MODS.
Es ist ein klassisches Rollenspiel. Man braucht viel Zeit und Geduld und muss viel lesen. Das ist erwartbar und auch gut, weils hier auch rein gehört. ABER: Erst ist alles zu leicht und dann am Ende kommt man nicht weiter. Der Schwierigkeitsgrad ist lächerlich (In meinem Fall "Normal"). Es gibt von Akt 1 bis 3 und bis zum Endkampf wenige Herausforderungen, es ist so alles leicht. Und dann kommt der Endgegner mit all seinen Minions und Stufen. Und der ist extrem schwierig und nur zu schaffen, wenn sich mit Hilfe von Videos seine Party perfekt zusammenbaut. Schaut euch dazu Foreneinträge oder YTVideos an. Da wird alles klar. Fazit: Erstmal kein Spiel dieses Studios mehr kaufen.
I bought this because I believed in Owlcat, let's get that out of the gate. I find 40k convoluted, overly fantastical for a sci-fi, but unique and complex enough to follow the natural cycle of "what might be". Their entries into the cost of FTL travel, for instance, is highly unique. There's a lot of cost to all of their elements, from cybernetics to "powers". In the 90 hours I've played the only "Trading" I've really done is in dealing death, and selling loot to random vendors. I feel like this is a confusing title if you're expecting a game about being a Trader. Rogue Traders are like weird Lords of a sector of the galaxy. Like imagine England in the 1880s, if you were a lord of whatever-the-hell-shire, and you were given power and influence over the randos of that area. A couple villages, and their yields. That's the closest comparison that makes any sense... but your manor is that ship, and that "castle" is like a thousands year old cathedral filled with hundreds of thousands of people. I dunno, it's fricken weird. I found the characters much like if Owlcat was given free reign to make some fan favourite classes into characters. They're all very unique and full of charm. Sometimes they're a little 2-dimentional, but over all they have a lot of things they hope to achieve in the game. The combat is where the game really shines. I very much liked that they did away with the old RTS with a turn-based, square system. Sure, some battles take 20-40 minutes, but they did in BG3 as well and I didn't whine there either. All in all, I would recommend this game if you love 40k, or if you find it interesting. Or even if, like me, you love Owlcat games and trust them to make gold out of a lumpy old turd... I can't believe Owlcat made me like a 40k game...
bacana tipo banana [rpg de nerdola alias]
The game soft locked and glitched itself multiple times in the tutorial. Everything else was also not really good. The tutorial is bloated with useless informations while at the same time not giving me what I look for when playing a CRPG. The big descision is if I wamt to walk through a litle laughable fire or not. The choice has no consequence whatsoever. Exept that it soft locked me 3 times, if I chose not go back. Fallout 2's tutorial is infamous but I'd rather play it 10 times on repeat than having to play this abomination one more time. Atleast it had different ways to solve it. This on the other hand was as enjoyable as CBT. This hour long linear level with a bossbattle, made by someone who somehow missed the last 30 years of lections in game design, took away every desire to continue playing this game. I would refund this game, but saidly I had it running for over 5 hours trying to get past the glitches and soft locks. Get the original Fallout games or Divinity if you want something more modern.
Es un insulto a los jugadores lo que ocurre en el acto 3. No voy a hacer spoiler, solo decir que no tiene sustento, no tiene sentido y ni gracia. Soy muy fan del setting y lei el juego de rol de fantasy flight, incluso lo jugue. No entiendo como Owlcat escribiendo tan bien los actos anteriores y posteriores pueda hacer semejante barbaridad, indigno cuanto menos. Absurdo y pauperrimo. Rogue Trader-n´t
我想不到任何不推荐它的理由,我认为比博德之门好玩很多
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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