
Made in a close partnership with Games Workshop, Warhammer 40,000: Rogue Trader is a story-rich classical RPG from Owlcat Games, developers of the critically acclaimed game, Pathfinder: Wrath of the Righteous.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.57/day in the week to Aug 14 → 31.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Begin your adventure aboard your personal, giant voidship, traveling between the multitude of systems within the Koronus Expanse, a barely charted and incredibly perilous region of space. Despite being considered a backwater of the Imperium, this region encompasses an enormous stretch of the void, filled with dangerous creatures and prodigious opportunities for profit and exploration.

Rogue Traders never travel alone. Gather your retinue of righteous heroes, twisted psykers, and perfidious xenos. All of them are ready to follow you into the darkness between the stars. They will offer you counsel, aid you in battle, and allow you to amass ever more power. In return, you can guide them through their own personal journeys, changing their destinies forever.

During quests show your subjects mercy or disdain, stay faithful to the God-Emperor, or consort with enemies of Mankind - your every decision and every act, even in character creation, is changing the in-game open world and those who inhabit it.

Slaughter the enemies of Mankind in a fully-fledged isometric turn-based tactical combat. Take advantage of cover, the environment, and careful positioning to overpower your enemies. When that is not enough - use your companion`s powerful abilities to turn the tide of battle and achieve victory even in the direst of situations. Our video game adaption of the classic Rogue Trader ruleset allows an enormous number of possibilities for you to explore.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 48.3Kreviews | 88% | — | $48.5M |
| $49.99 | 3.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2389 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра кайф, сюжет мое почтение. Прошел за догматика выжигая всех, теперь нужно будет приобрести все длц и попробовать за кого-то адекватного пройти. Для любителей вселенной вахи самое то, читать и принимать решения как в старых текстовых квестах от лица разных персонажей, балдеж. + Все твои решения и вправду имеют вес.
Прошёл я игру ДВАЖДЫ подряд, так что есть что мне сказать на этот счёт... Плюсы: -Это охренеть какая большая песочница. Не только в плане билдов построения себя любимого как персонажа, но и спутников. А также большое количество веток сюжетов которые могут закончиться разными путями и даже неожиданно. -Музыка - моё почтение -Изометрический графоуний хорош и приятен. Эффекты неплохие, пусть и разрушаемость ограничена -Богатый выбор артефактов/шмота/шмалял и пулял для себя и спутников на все цвета, вкусы и запахи -Космические баталии раскрываются особенно с ДЛС, когда дают и возможность изобразить из себя авианосец, и два фрегата сопровождения сверху. Без этого бои выглядят скудновато. Но прошёл на самой высокой сложности все бои с ДЛС и без. Во второй половине игры бои больше рутина, чем сложность. Минусы: - Есть некоторые вопросы к некоторым архетипам. Командир Астра Милитарум не может брать с собой хотя бы парочку рядовых бойцов, комиссар тоже, был бы смысл стрелять им в спину повышая мораль). Надзиратель из ДЛС - постоянно пропадали питомцы на высадке. НЕ ДАЙ вам Бог-Император взять двух надзирателей одновременно на высадку - есть вероятность отсутствия одно или сразу двух питомцев в игре. - Морально-этический разум многих персонажей на уровне подростков лет 15 с весьма высоким ЧСВ и мнением своей неуязвимости (причём буквально на их глазах, или рядом, ты кладёшь пачками подсосников очередного босса). - Третья глава буквально разрыв логики от момента пленения до отбирания всей снаряги у ГГ, только затем чтобы снова "из воздуха" её вернуть. -Проходил в КооПе оба раза, и напарник хоть и мог в реальном геймплее участвовать управляя соотрядниками, но в космосе напарник ничего не делает. Он буквально мог уйти спать, а я чистил простор самостоятельно закрывая побочки, ресурсы, постройки зданий, космические бои. -Не знаю как для других, но для РФ играть бывает больно. Играли через Запрет(ибо ВПН даёт пинг 200), и всё равно довольно части встречали рассинхроны приводящие к перезагрузке лобби, или в принципе отрыв кого-либо из сессии.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 60.1K | 91% | $24.99 | |
| $48.5M | 58.6K | 87% | $29.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.6M | 43.3K | 90% | $69.99 | |
| $48.4M | 50.9K | 97% | $24.99 | |
| $48.4M | 117.8K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $19.5M | 13.7K | 91% | $39.99 | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $7.1M | 5.8K | 81% | $39.99 | |
| $5.4M | 6.6K | 91% | $39.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Turkish*languages with full audio support
| $49.99 |
| 2.7Kratings |
| 84% |
| — |
| not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cassia is best girl
Отлично проработанная РПГ во вселенной Вахи 40к, с лёгким порогом вхождения для тех кто не сильно в теме лора. У меня было ощущение , что я играю в Фоллаут 2 но только в сеттинге Вахи 40к и это просто отлично! Диалоги и вариативность принятия решений просто на супер! В Общем рекомендую, получил огромное удовольствие от игры.
Amazing game
Owlcat Games delivers on a very specific experience with their games- a high fidelity representation of a beloved TTRPG experience. They excel at translating tabletop mechanics into a videogame experience and Rogue Trader is no exception. The 40k universe has an ocean of content to support it ranging from various TTRPG systems, dozens of novels focusing on a range of 10k years of empire history, countless youtube videos and channels, etc, etc. It would be hard to cram all of that into a single videogame, but they manage a laudable amount. The feel is great, the style is great, the tactical battles are great. What I really like about this game is how many viable builds there are to explore. Its like you have to make a bunch of intentional sub-optimal choices in order to be bad, and even then you're still probably a badass. The ship combat is great and has a huge amount of swing- early on before you upgrade your ship, you have to make a lot of hard choices on when to fight and how to battle, otherwise you will be locked forever in spending all your scrap on repairs instead of upgrades. But it feels amazing once you've bulked yourself up and you just blast through whole armadas. I have a few critiques, but they're relatively minor. Cut scenes use the same engine as the game, which is great for top-down interactions, but less good for close ups as faces don't move and it seems a bit blocky close up. Owlcat has fallen into an odd trap with the recruitable NPCs, which is granting essentially all of them some sort of unique bonus that the MC doesn't have access to. Jae is a 'Cold Trader' which is bonkers powerful, your seneschal starts with heavy armor pro, the religious gal has power armor pro, Indira starts with two disciplines, basically all of them have starting choices unique to them which feels... meh, don't love it. There are many skill checks that scale difficulty, which feels a little like pre-5e DND where the difficulties go up just because the party has a higher capacity to pass them. But it essentially means that you need to bulletshape your skill builds. Its not the end of the world, since the whole party tests using the highest skill and they all pass if the skill-holder does (not everyone needs Athletics to jump across a chasm, just your one athletics guy can do it). It just leads to weird party dynamics. These are extremely minor gripes. This game is a lot of fun, and the DLCs add a wealth of content. These aren't small updates and paying for them doesn't feel bad. They include new characters, new build options (like the Bladedancer and Arbiter origin), new archetypes (Overseer), in addition to lengthy plot chains. Not just a single mission, but a series of them. tl;dr- Well worth the buy. Well worth the Season Pass. Strongly recommend.
For the Emperor !!!!!!!!!!!!!!!!!!!!!!!!
Great story and great game. Replayability is awesome.
Znakomite RPG !
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.