
Enter the Chaos-infested Caligari Sector and purge the unclean with the most powerful agents of the Imperium of Man! W40k: Inquisitor – Martyr is a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the Emperor’s will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 15 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 22.3Kreviews | 76% | — | $24.3M |
| $49.99 | 5.8Kratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Поиграл четыре часа. При повторном заходе игра предложила создать нового персонажа. Что, простите?
Я конечно все понимаю, НО с мая сервера все! Как и мои сохранения! Короче в Топ!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Hungarian, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You can either be one of those insufferably grindy games that wants players to be online all the time OR have network issues that make actually playing online borderline impossible. Not both.
Good setting, decent story. great Cut scenes. Gameplay too repetetive. It just did not keep me interested in terms of gameplay.
Inquisitor - Martyr is fine. It's a decent enough Diablo-like but it's far too repetitive. The missions are all but the same, the enemies all feel mostly the same, the objectives don't have much variety. It feels like this was a 10 hour game stretched way beyond the ability of it's fun, complexity, mechanics and story. While I find the story to be the best part of the game, it's drip fed by random letters and between missions with maybe a few paragraphs of dialog. The voice acting itself ranges from solid to god awful. I got Martyr in a bundle, and at that low price of entry I'm happy with the value I received. I am enjoying my time with Martyr enough to keep playing a few short missions in a session, but I rarely look forward to my time with the game. If you like Warhammer 40K AND Diablo this game gets a mild recommendation, if neither of these are your jam I'd pass on Inquisitor - Martyr.
Expected grimdark Inquisition action in the 40k universe. Instead I got a soft, sloppy, repetitive, and extremely boring ARPG that feels cheap and unpolished in every way.
The game is exactly what you expect from Warhammer 40k. It's gritty, no shortcuts are taken and it's everything the D games still try to be. No frilly girl talk, all glory to the Emperor.
el juego esta bueno pero el emperador se olvido de optimizarlo.
当年玩这组的范海辛时我说这组的刷子最大的亮点是剧情,而本作虽然没有像范海辛那样打完剧情就可以直接扔多少还剩下点重复游玩的模式和价值但最大亮点害是剧情,不忘初心了属于是。 冲着圣者(国教牧师)职业回的坑想体验下正儿八经的审判庭小队,职业本身强度在线(常驻600%增伤武器还带位移跑图相当舒服)但如果你想玩传统的只点地板召唤流那就要面对:缺少大范围常驻BUFF技能;随从只有缺斤少两的猴版装备;随从只能原地长按复活;只有一条和随从强相关的技能树;不仅没有能给随从直接增益的专属装备而且居然连词条都没有只能通过镶嵌物补(镶嵌物还是蹭人机械神甫的)。 以至于体验诡异的像单人联机,中低难度下是四个大佬带飞你在后面捡捡战利品,高难度是四个睿智躺板板完事全靠你自己释放神皇的怒火(一键清空BOSS压制条还是太哈人仂),不得不说体验确实还挺独特的。 传统召唤还是选神甫吧,但神甫的问题是独立DLC导致少前五章以及肝的吓人,装备一级一级往上填简直是第二个塔罗牌,圣者则可以刷远征到90随便凑一身安逸的躺过中低难度。至于其他职业面临的主要是翻译问题,如果不逛贴吧你就要时刻面对这个玩意到底算哪种玩意的尴尬境地。 [b] (含剧透) [/b] 剧情是行商浪人前战锤游戏第一,厨力放出的结果是有一大堆星球介绍和文本可读,虽然时常伴随三种翻译打架(包括水平颇高的“高等哥特就是要用文言文”经典翻译、平铺直叙能看懂就得的一般翻译以及摸不着头脑的纯正机翻)但结合贴吧剧情梳理并没有理解上的问题。整条主线也详述了审判庭的行事作风以及十分有说服力的证明了审判庭为何不可或缺并且不可避免的包含了: 1.无奈抉择的必要代价之一是把盟友变成了敌人。 2.势力冲突:机械教未经审判庭许可甩灭绝令(盟友的盟友不是我的盟友),官司打到神圣泰拉完事高领主和稀泥。 3.突破天际的异端数量:虽然流程里你能走清教路线见谁崩谁但主线还是激进派为主,船上那老几位个顶个的重量级。 4.日常刷脸你顿哥:随着时代变化大掠夺者先生从当年DOW那个略微有点逼格的大黑影成功便乘喜剧演员,玩下来只能感叹你顿哥哥招人是真不容易,CSM各有各的疯,喜剧演员算是全赶上了。 5.第三倒霉的肥宅:不知道是因为授权费便宜还是性癖原因肥宅那几年总是被连番暴揍,这次是手下一大不净者给人捆了当千年干电池有家不能回最后好不容易出来喘口气台词还没说呢就被除外了。心慈面善你肥宅:“这合理么?”某个叫爹代打的黄毛:“这才哪到哪。” 6.第二倒霉的豆芽:没有按照预言以身入局、面对帝国表现出了以豆芽水准的低声下气、一点大计划都没有只为了活着。结果先让机械教灌灭绝令再被主角图中间还让丑角卖,主角虽然手没软但半道也确实没绷住,不过反正是异形将图就图也没所谓。 7.第一倒霉的老中医:告儿你别不服气,拿你老中医的东西那是看得起你,想当年咱帝皇爷还从四小贩手里弄来二十号大只佬呢,优良传统懂不懂!不服您往黄金王座那儿告去! 8.大的要来了:典中典之泰伦先遣队,非常的grim非常的dark。豆芽:“我死了你们也别想活着!嗨嗨嗨预言来了嗷!” 支线则更具亮点,印象最深的是SM支线,一条设定就解决了诸如“为什么全团都对审判庭毕恭毕敬(鸭子:这么怂的么?哦不是主角啊那没事了)以及为什么一个主打小秘密的团会蹦出个手痒到成天搁那儿“异端,想图”的莽夫(但不能说没脑子,为了更好的图掌握了一大堆敌人信息)”这样的问题。 还有最关键的“有些秘密之所以是秘密不是没有原因的,审判庭除了探究秘密更重要的是守护秘密”,单这破事也就主角是帝皇神选图CSM比基利曼都快最后才勉强给屁股擦上,换成一般通过怕不是又能写Grim DDDDDDDDark短篇仂。 额外的:本作呈现出一种典型的小作坊锤游特质,就是“忠诚本身就是奖赏”那种。毕竟你在本作真能实现“焚灭异端,攘除变种,净化不洁”,当然用大白话讲就是有比没有强。
As a Diablo fan, I was aware of this game, but I put off playing it for nearly a decade. I just figured it was a 40k Diablo clone. Turns out, it is a 40k D3 clone, but it is really, really good. I have finished all of the main and expansion story lines and loved every minute of it. If you are a 40k fan, this is definitely worth playing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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